I've just had a brain-wave!
Hi FDev!
Thanks for a wonderful, ever-evolving game!
My suggestion is:
Notoriety gained through killing players [EDITED: 7-May-2019]. (perhaps only over a certain number of points) could mean you can only play in OPEN PLAY until cleared down.
____
From the Frontier Support Knowledgebase:
What is Notoriety?
Advantages:
Hi FDev!
Thanks for a wonderful, ever-evolving game!
My suggestion is:
Notoriety gained through killing players [EDITED: 7-May-2019]. (perhaps only over a certain number of points) could mean you can only play in OPEN PLAY until cleared down.
____
From the Frontier Support Knowledgebase:
What is Notoriety?
- When you commit a murder your Notoriety is increased by one unit up to a maximum of ten.
- Notoriety is applied to your commander, not your ship.
- The higher your Notoriety, the higher the bounty on your head.
- If you murder another player (i.e. not an NPC) the higher your Notoriety, the lower their rebuy cost.
- If your Notoriety becomes too high you will attract the attention of the ATR.
- Notoriety decreases one unit every two hours of play when obeying the law.
- Notoriety does decay while docked, however, it will not update in your statistics until you undock and jump to supercruise.
Advantages:
- PVP community would love it because open is the only place to be!
- When you got notoriety, you would have to keep on the move, take cover in anarchy systems to relieve the pressure, be very careful in normal systems, or sit in the station not playing
- The advantage to the PVP community is an advantage to people who want to avoid them as well.
- It encourages consistent game play (e.g. PVP bounty hunting, a more convincing pirate's life)
Last edited: