I love this game and don't want this to be a rant about sense of scale in ED, but rather a list of the graphical areas which could be improved with relatively small effort in order to impart a better sense of scale in the game.
As just one example, the outfitting hanger screen is a huge space but even with the big ships doesn't convey it's massive scale because of details like the wire bundles which are tied to the ceiling and huge light panels. A hanger big enough to hold an Anaconda would be far bigger than almost any aircraft hanger on earth today and yet it looks like a large basement!
If you guys want to help me with making a list, I'll try to date it on this thread. If there has already been a thread which has done this, please make us aware.
Thanks
As just one example, the outfitting hanger screen is a huge space but even with the big ships doesn't convey it's massive scale because of details like the wire bundles which are tied to the ceiling and huge light panels. A hanger big enough to hold an Anaconda would be far bigger than almost any aircraft hanger on earth today and yet it looks like a large basement!
If you guys want to help me with making a list, I'll try to date it on this thread. If there has already been a thread which has done this, please make us aware.
Thanks
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