one of the more exciting consequences is an indirect nerf to the rail meta.
In fact, I fully expect this to mean a very real return to the gimballed meta for medium ships which have for the last few months been living fat with fixed everything as a one-size-fits-all offensive setup. If these small ships perform like we think they can, PvP CMDRs will have to pick fights carefully if running an all-fixed build and it's very easy to imagine a CMDR going through their entire arsenal of rail munitions trying to hit these fruit fly ships to no avail. Hard to hit what you can't see with fixed weaponry. all fixed will still be great for medium vs medium or medium vs large, but going fighting ships a class or two smaller than your (gimbals and turrets will be necessary again) will be markedly different very soon.
This is also going to make ships like the Cutter nearly 100% dependent upon Turrets in an ever-increasing number of scenarios. The ship really has no chance at keeping most small or mid sized ships piloted by reasonably experienced PvP pilots in front of it with these changes making even gimballed weapons only realistic against the slowest of ships (other big ships + Pythons + Gunships). That's cool if FDev's plan is to also revisit the precision/strength of turreted weapons or plan to revisit the pitch speeds of the ship. Otherwise, the Cutter becomes a lame duck beyond trading. A battle ship almost fully dependent on turreted weapons in a balance state where turrets are often inaccurate and underpowered...leaves me wanting.