TBH, that's what worries me most.
FDev seem to have a habit of putting new features "front & centre" regardless of how useful they are.
It'd be a shame if they decided to leave this alone simply to encourage everybody to go mining.
It's a subtle distinction but, to be clear, I don't have a problem with mining being profitable.
My problem is with the fact that, right now, if you don't want to go mining, you aren't getting the same opportunities to make credits as those who are.
I went to a system, tonight, to get some mat's, noticed there was an LTD hot-spot in one of the rings, transferred my AspX there, spent an hour flying around, exploded three rocks, hoovered up the LTDs, shipped them to Jardenerre (sp?) and I'm Cr80m richer.
If that's the way the game's gonna be, it needs to be that way for traders, mission-runners, explorers and combateers too.