Possibly but i've been to few different settlements layouts with the same result with almost identical fps, so yea, no reason why it supposed to happen on almost all settlements and stations i visited when it was supposed to be a performance fix."no obvious reason" works
However, there may be something less obvious, like ships coming in, NPC's rerouting, re-deciding, etc.
I'd realistically temper those expectations and target something like Update 13 or 14 for that kind of graphics setting. Given that U8 was initially supposed to be the "big optimization update" and barely changed anything for a good half the vocal playerbase, I really doubt U9 is going to change much either.I'd really like to put it back to Ultra but will wait for Update 9 before attempting that.
I'd really like to put it back to Ultra but will wait for Update 9 before attempting that.
Well, I understand where you're coming from there. I'll still give it a try once U9 comes in and see what it does. Being out in the black I can only see what happens when approaching planets and when on the ground. I expect I'll finally be at Colonia by the time U9 drops so I'll see what happens there. I can always put it back to medium if needed. Call me a "cautious optimist."I'd realistically temper those expectations and target something like Update 13 or 14 for that kind of graphics setting. Given that U8 was initially supposed to be the "big optimization update" and barely changed anything for a good half the vocal playerbase, I really doubt U9 is going to change much either.
I'm on my way from Beagle Point to Colonia so I can't comment on "in station" situations but I can confirm that there has been an improvement in FPS on approach while in "exploration" mode. It used to be full of stuttering and FPS would drop on the surface to between 25-50. I'm currently experiencing no more stuttering on approach or in glide mode and FPS is around 50-90 on the surface now. This is with the default setting on "medium." I suspect that in a few weeks I'll see what it's like at Jaques Station. I'd really like to put it back to Ultra but will wait for Update 9 before attempting that.
Just visited a ground CZ (can't remember the name, but was in the CG system, planet A1 - site was in daylight still) in my ship and started to take some pot shots at some NPC ships after choosing a side. After a couple of minutes or so another CMDR joined in (I think they were on-foot but not 100% sure) and as soon as I'd face the settlement, incredible lag would set in with framerates in the single digits. As soon as I'd face in any other direction it'd be ok again.
Is this normal? (I know it's not but have others experienced the same in this "theatre of war" scenario or is it 'just' one of those poor performing settlements?)
I went back there again last night and being on my own didn't get the same drops again (still very uneven and janky but it was playable enough). It seems to me there's already more going on at these sites than the engine can handle and adding another player gives it the kiss of death. At least from a ship perspective. Did an on foot CZ and it was the usual (like above, janky but playable) though it was also without other players joining. I was at a medium site because the game's world beating UI doesn't tell you in the system map which is which (I'm aware FS tells you but I visited in my own ship). Will try High tonight as I imagine that's where most players congregate.I haven't had any big drop-outs like that since the last fix. Played in the last 2 combat CGs with, barely, acceptable frame rates. I get a stutter if another CMDR joins in but I get the same thing in a ship. It's like a CMDR alarm.