is there something in game I can use or will I need google?
sorry if this is obvious, just not seeing anything in game.
sorry if this is obvious, just not seeing anything in game.
is there something in game I can use or will I need google?
sorry if this is obvious, just not seeing anything in game.
It's rather simple in fact : if you know the systems, they will be displayed in a 40lyr radius with the filter.
Otherwise, to locate them :
- Data in high pop, high sec, high tech
- Raw in high pop, high sec, extraction/refinery
- Manufactured in high pop, high sec, industrial
Go to Obsidian Ant's youtube channel, he's just posted a short video on that very subject.
https://www.youtube.com/watch?v=jL9YkvPEFR4
Otherwise, to locate them :
- Data in high pop, high sec, high tech
- Raw in high pop, high sec, extraction/refinery
- Manufactured in high pop, high sec, industrial
There you go, perfect example. I can filter the map by high pop (using the slider) and high sec. Or I can filter the map by high pop and high tech. That should not be a choice, the functionality of map filters should allow us to filter the map by high pop, high tech systems with a high security rating. There is no reason based in logic that explains why you would ever not include that functionality.
The fact that we can't apply multiple filters to the map astounds and bewilders me. We put a man on the moon for God's sake.
Yeah I've got five minutes in so far and he's finally got as far as telling me that there's a filter on the galmap but it will only show them if you already know where they are.It's so FDev.
I am genuinely amazed that with the added stuff in the galmap they STILL haven't made the filters cumulative across multiple search types. I was amazed that they hadn't back on day one when I started playing and with every successive update my incredulity has increased to the point that I almost want to scream every time I have to search for something. I genuinely spent about an hour searching online for how to do cumulative searches when I first started playing because I thought I must just be being incredibly thick and missing an option somewhere; my brain just couldn't comprehend that it hadn't been designed in as core functionality....
It's one of those things that has had me thinking 'seriously, is it just me that thinks this is crazy or what?' so many times. It's such an obvious omission that I'd expect to see a thread on the forum at least once a week about it, I guess after three years people must just be resigned to it now. Sadly I'm not; it still provokes a cold fury in me pretty much every time I want to search for something.
I mean it's a map for frak's sake, the ENTIRE FRAKKING PURPOSE OF ITS EXISTENCE is to enable you to find places.![]()
Yep.
I guess it might seem a bit over-zealous to create a proper filter system, like Amazon or eBay might have, for a game but when you've created a game with a heap of different variables and criteria, you need to provide proper tools for accessing that information.
Basically, the entire functionality of the ED gal-map consists of picking a single attribute and then randomly moving around the map until you spot a system that has thae chosen attribute.
It'd be lovely if they could, basically, graft the front-end of EDDB into a side-bar of the gal-map and then you'd just click on one of the results and the gal-map would focus on it.
The fact that we can't apply multiple filters to the map astounds and bewilders me. We put a man on the moon for God's sake.
Not to be too mean to FD or anything, but I wonder if it was one of those "We don't want to make it too easy for them" types of decisions. Because filtering and refiltering and clicking on different stars to to find just the right combination of conditions is riveting gameplay. Like blow your hair back, hang on to your shorts kind of gameplay. Like where'd my socks go, cause that was exciting type of gameplay. Like when I have to do it I fling my hands into the air and scream "weeeeeeeee".... because it's so much fun.
The tragic thing is I'm almost certain that would be the explanation. I'm entirely sure that a map which doesn't let you easily find things is exactly the kind of inventive gameplay experience that we are supposed to cherish.
useful responses, and I got a good chuckle... glad to know it's not just me, the struggle is very real lol
shortly after I posted this question, I found the filter in my map options... lo and behold... it showed me nothing.
I was starting to think maybe I was missing something really obvious and might even be border line
thanks guys [up]
useful responses, and I got a good chuckle... glad to know it's not just me, the struggle is very real lol
shortly after I posted this question, I found the filter in my map options... lo and behold... it showed me nothing.
I was starting to think maybe I was missing something really obvious and might even be border line
thanks guys [up]
shortly after I posted this question, I found the filter in my map options... lo and behold... it showed me nothing.
I was starting to think maybe I was missing something really obvious and might even be border line
thanks guys [up]