Meanwhile -100% hostile rep to a superpower is meaningless and inconsequential :'(
True. Is that bug still in though when if you are -100% another poor victim in your instance goes hostile with that station?
Meanwhile -100% hostile rep to a superpower is meaningless and inconsequential :'(
I think what happened makes perfect sense and is quite awesome.Should just of changed your outfit and as if by magic the cops forget.Nice tail , C&P is awful and a real embarrassment.
I think so... specifically it's to do with Federal hostile rep... whenever I'm hostile to Feds, even when rocking up to an Imperial allied station this happens:True. Is that bug still in though when if you are -100% another poor victim in your instance goes hostile with that station?
Should just of changed your outfit and as if by magic the cops forget.Nice tail , C&P is awful and a real embarrassment.
Sadly faction rep and notoriety complicate things if you have been truly bad. Changing ships does not make them like you again.
Fuel scoopNot have a fuel scoop?![]()
If it works so well , why can murder hobo's in Founders still happily dock there ? May work for crimes against npc's , players not so much.
Also I note he didn't die and even felt so little threat from the ATR response at notoriety 10 that he fought successive waves to see how long he could last, not very effective cops.
C&P needs work.
Blast the Hell out of everyone, gain n.10, find a pad, go to bed, wake up, pay fine, and you're golden again!
Consequence free.
I mean... when you kill the authorities, the Pilot’s Federation is right to frown upon you. You dug your own grave, and you’re lucky you didn’t have to lay in it.I took a few missions of questionable legality and after some casualties (I shot the Sheriff and the Deputy) got a notoriety of 5 or so.
Not a problem as I was a few systems from home where I remained heartily welcome.
That was until I took another mission, still a fair distance away but I got a bit carried away and stayed in the fight just to see how long I could survive against successive waves of ATR!
Notoriety 10.
By the time I bugged out and wandered home I found that pretty much every system with a base was hostile to me. Which wasn't much fun in a Vette with a range of ~17 ly!
I eventually found a safe haven and on my last gasp of fuel made it to safety.
What did I do wrong?
In the end I just left the game running to wipe the notoriety and paid the massive fine. I'm OK with being wanted in a few systems but everywhere was a bit too daring...
No I did exactly that, found a pad, went to bed.I think you actually have to be active to drop notoriety, and if your murder spree makes you hostile to factions that stays, even if you pay off your bounty. In reality the C + P tries to hobble BGS murder.
I really didn't mind what happened.I mean... when you kill the authorities, the Pilot’s Federation is right to frown upon you. You dug your own grave, and you’re lucky you didn’t have to lay in it.
Syphon - scoop its just semantics and scale.THIS is the correct equipment for a criminal:
View attachment 147257
Just order the spaceship model, and it requires a bit of EVA.
Yes once they have stabilised the Arx earning mechanic I see them using almost the same mechanic to reduce your notoriety and eliminating most of the time factor.C&P needs work.
Blast the Hell out of everyone, gain n.10, find a pad, go to bed, wake up, pay fine, and you're golden again!
Consequence free.
That unfortunate truth applies to many of the game's traits.Meanwhile -100% hostile rep to a superpower is meaningless and inconsequential :'(