So, I'm back after a few months away and here's my take on 3.0

Bloomin' marvellous :)

Sorry guys, no ranting or moaning from me this time.
So far, I've done the new Guardian puzzle, Love it, love the atmosphere, those cute little sentinel guys, the different maps and all the new materials to be found.
I've done engineering again, wasn't sure how I'd feel about this, I'd spent an awful lot of time engineering everything in the past and knew how to work the system, but, this new method is pretty good, I've already taken some of my old top spec modules and improved on them, I like it.

The material trader is good, still not sure if the various exchange rates make sense, but it works and it saves a load of time.

Fought and killed some scout ships, got my backside handed to me by a medusa, good fun.

Unlocking some of the new tech, still no idea what's going to be useful long term, but... New stuff :)

Took the orca out for some passenger runs, made 30 million fairly quick, and bought.....
The chieftain, I love this ship :) still need to figure out the best loadouts etc but it's fun to fly :)

The planets look great now, I actually want to go and explore, and I'll do that this weekend.

And I've still got to try out the new trade stuff, and wing mission's, and go figure out all the new comms beacon stuff and I haven't even got started on looting megaships and digging into the new crime and punishment setup.

I've now got weeks, if not months, of stuff to keep me busy.

I appreciate some things are bugged, but they'll get fixed, I know that everything isn't perfect, but come on, seriously, this is a fantastic update. I moaned a lot about 2.4, the pacing and the lack of options, but it got there in the end, but with 3.0 they've won me back 100%
It's no bad thing that the "300 million an hour" credit farming has been nipped in the bud, for now. New ones will turn up and we'll all use them for a bit, but to have those things in the game for weeks or months at a time does destroy the balance, but I won't complain about a few high paying things that might pop up for a short time here and there ;)
 
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Have to agree. I've been loving this update, though I haven't been shouting from the rooftops about it. I've seen all the negativity which always happens after an update, but I don't seem to be playing the same game. Everybody's shouting and I don't know why.
I feel like Gandhi at a football match.
 
Bloomin' marvellous :)

Sorry guys, no ranting or moaning from me this time.
So far, I've done the new Guardian puzzle, Love it, love the atmosphere, those cute little sentinel guys, the different maps and all the new materials to be found.
I've done engineering again, wasn't sure how I'd feel about this, I'd spent an awful lot of time engineering everything in the past and knew how to work the system, but, this new method is pretty good, I've already taken some of my old top spec modules and improved on them, I like it.

The material trader is good, still not sure if the various exchange rates make sense, but it works and it saves a load of time.

Fought and killed some scout ships, got my backside handed to me by a medusa, good fun.

Unlocking some of the new tech, still no idea what's going to be useful long term, but... New stuff :)

Took the orca out for some passenger runs, made 30 million fairly quick, and bought.....
The chieftain, I love this ship :) still need to figure out the best loadouts etc but it's fun to fly :)

The planets look great now, I actually want to go and explore, and I'll do that this weekend.

And I've still got to try out the new trade stuff, and wing mission's, and go figure out all the new comms beacon stuff and I haven't even got started on looting megaships and digging into the new crime and punishment setup.

I've now got weeks, if not months, of stuff to keep me busy.

I appreciate some things are bugged, but they'll get fixed, I know that everything isn't perfect, but come on, seriously, this is a fantastic update. I moaned a lot about 2.4, the pacing and the lack of options, but it got there in the end, but with 3.0 they've won me back 100%
It's no bad thing that the "300 million an hour" credit farming has been nipped in the bud, for now. New ones will turn up and we'll all use them for a bit, but to have those things in the game for weeks or months at a time does destroy the balance, but I won't complain about a few high paying things that might pop up for a short time here and there ;)

Have a rep for writing an uplifting (and undoubtedly truthful) thread ..... my experience too .... this year, the game is really changing gear !
 
It feels like, it's grown up a bit :)
All the little things I keep forgetting about, "oh I can store hundreds of those materials now, cool", "wow I have double the module storage", "ah I can filter just about everything on the galaxy map now", "let's put that galnet audio on, hell, let's change my ship voice".
Even things like, adding materials to my ignore list, new limpet types, more interesting npc fights, the small details like graphics improvement, better info on galnet on where to look for things, etc etc... It's a lot, it feels more refined.
Games have bugs, especially big updates like this, it's normal, I might get frustrated by some of them but it's like 1% against 99% that works just fine :)
 
I'm playing the game on lowest graphics settings at 1600x900 resolution at an average of about 13fps planetside due to my laptop being ancient and HMRC having had my graphics card for my gaming PC sent from the US for 9 days now (yes HMRC, you huge dolts. Get on with your bloody job).

Even at that, the planets looks much better and I can't wait to crank up the settings to max and enjoy them butter smooth in glorious detail.
 
Can't agree more.

3.0 is fantastic in so many ways, and this is just the first update, two smaller and one even bigger update to come.
This year is gonna be a marvel.
 
As long as you always look at the Material Traders as a TOP DOWN exchange and nothing else, you will have no problems using it. Under 3.0 G5 Materials and Data are now KING and should be your focus when out doing whatever in the game. G4s are good to pick up too, and anything else you may stumble on without putting forth any effort.

But when it comes to fleshing out your complete inventory of the various mats and data... Those who "Get It" immediately shifted their focus away from everything but G5s back in the last few weeks of 2.4 and stockpiled all the G5s they could find and tossed everything else.

The loudest complainers were the ones who couldn't be bothered to "prepare" for the changes, and chose instead to spend the last few weeks of 2.4 griping and complaining about how much more of a grind the 3.0 mat system would be, and how much it sucks that it takes so many of their Arsenic for just one Polonium! [rolleyes]

The fact that (1) Polonium is worth (9) Arsenic appears to be totally lost on this group.

As for 3.0... I have been playing it non stop since it came out. Throughly enjoying it for the most part.
 
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So it seems :) nobody is interested in reading something positive, it's the negative "IT'S ALL BROKE FDEV ARE IDIOTS LITERALLY UNPLAYABLE GAME IS DEADDDDD" stuff that people want to see because, well drama I guess :)
 
Pretty much.

If you play ED for your own entertainment and are not obsessed with what others do, then it's a good update. I like the planets. Engineering is better (I had 26 ships rolled to the max before, so if I can say that in my situation - that's saying something!). Playing casually, you will find more Hi-Grade Materials than before. The traders are a bit mean, but the idea is useful.

Game's going the right way. Of course, most of us can agree that: more content is needed. But QoL is starting to improve.
 
I'm playing the game on lowest graphics settings at 1600x900 resolution at an average of about 13fps planetside due to my laptop being ancient and HMRC having had my graphics card for my gaming PC sent from the US for 9 days now (yes HMRC, you huge dolts. Get on with your bloody job).

Even at that, the planets looks much better and I can't wait to crank up the settings to max and enjoy them butter smooth in glorious detail.

Heh, does it look anything like this?
https://forums.frontier.co.uk/showthread.php/364729-55-FPS-on-a-Potato!
 
@OP - Good writeup. While there wasn't anything really groundbreaking, I think this patch added lots of nice little things that made the game more enjoyable.
 
I'm playing the game on lowest graphics settings at 1600x900 resolution at an average of about 13fps planetside due to my laptop being ancient and HMRC having had my graphics card for my gaming PC sent from the US for 9 days now (yes HMRC, you huge dolts. Get on with your bloody job).

Even at that, the planets looks much better and I can't wait to crank up the settings to max and enjoy them butter smooth in glorious detail.

Lol, I am pretty sure HMRC will "un-have" your items if you pay the import duty... :D

------------------

@OP yes, 3.0 is a big hit with all the guys I regularly wing with and I've heard nothing bad from the regulars that crop up in our local area. Obviously a bit of consternation re. the pretty low thresholds for the bounty/anon access malarky but I'm sure that'll work out in the end.

In fact it's only anecdotal but I'm seeing more activity from players who were more casual and players back that had been entirely absent.

Fact is it's only a very small % of the game that needs fixing and a very, very small % of players (on here & some even aren't!) that complain so bitterly.

Main thing IMO is that 3.0 Engineering is back into the realms of the plausible with much less RNG and that really works for me. And of course planet side graphics! WOW :D
 
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