So much negitivity

Read some of the glassdoor reviews, am not saying it's all doom and gloom but it gives you more insight to make up your own mind about what's happening internally from people who work there or have worked there. I found it enlightening.
Yeah, I think that's what these posts were quoting. Couple that with the very obvious revolving door of employees over the years, and my confidence in Frontier as a company is not what it once was. That's not to say I would never buy Odyssey, but I definitely won't buy it now in faith that someday Frontier will (or even can) fix it.
 
I believe in it longterm.. I believe this is David Braben's magnum opus, his passion project, that doesn't mean i agree with the current situation though and I hope it will spur him into action, take the reigns a bit and steer it where it needs to go. Some times the cold water splash to the face wakes you up the best.
 
RTX 3060
Intel i7-10700F 2.90Ghz
32Gb RAM
1Tb WD SSD
1080 fixed at 60fps (cause that's all the monitors can handle)

Occasional low resolution that disappears after a second. Allowed through Ransomware Protection and Graphics Settings wiped and set to Ultra.
nqwUGL0.png
Show me that on foot in a station.
 
Yeah, I think that's what these posts were quoting. Couple that with the very obvious revolving door of employees over the years, and my confidence in Frontier as a company is not what it once was. That's not to say I would never buy Odyssey, but I definitely won't buy it now in faith that someday Frontier will (or even can) fix it.

That’s the most sensible option for anyone who hasn’t already brought it.
 
If only it were a performance issue I'd be happy. I'd save up and upgrade my PC later in the year as I did when Dangerous first came out. The game is terribly bugged and the UI is really bad. Odyssey is unfinished. The game was released while it was still in development. Someone high up gave the nod to realise it. It was a money grab. It was theft and no one in the Alpha mentioned the bugs. Youtube creators did not mention the bugs. They all marveled over the atmospheres and walked around in a daze but did not mention the bugs. I feel very let down by the Frontier and the community.
 
there's a thread that broke down the graphics frame calls that didn't even get into the compute shaders and found plenty to be concerned about in terms of being unoptimized.

It's not a question that odyssey's framerate is due to poor implementation rather than technical requirements. You can witness it doing things that will slow it down for no apparent reason directly.

That hits everyone regardless of hardware. To varying degrees, but still.

The need for high framerates is more about input latency (which is extremely important in twitch based combat / fps scenarios). 60fps vs 90fps is a 30% difference in latency but more importantly, that's still a significant amount of time that it is noticeable and meaningful - even if the monitor can only display 60.

It's less about what the eye is seeing and more about what the response on the screen is doing in relation to what your hands are doing to your mouse/keyboard/hotas etc.

Plus, taking a hit in space - even if it's still above your threshhold of finding acceptable can be extremely impactful to VR which requires a stable 90fps to be ideal. Something hardly possible in roid fields now - much less with other assets such as planets / etc.

edit: basically it comes down to this simple math
if a graphics frame takes 1/60th of a second to process then there is 59/60'ths of a second to do everything else it needs to do to get ready for the next graphics frame. Now, if there is a 25% chance that 59/60ths is not enough time, we'll miss that monitor refresh and have to wait an entire 1/60th of a second + our overrun to draw the graphics frame. doubling the latency the user sees to something even larger than 1/30th of a second.

That's a big deal.

Now, if the graphics frame takes say 1/120th of a second to process, then there is 119/120 of a second to do everything else in. Maybe now there is only a 5% chance that that isn't enough time. But the monitor is still only 60fps. Here, even if we hit that 5% chance, our graphics frame can be drawn before the next monitor refresh rate and not have to take the additional penalty. Our latency is hardly impacted. We have effectively a 50% buffer to absorb frame rate variances caused by the rest of the game. 90fps caps on 60fps monitors have a 30% buffer to absorb these variances.

Faster monitors make this additional "missed vsync" issue less of one, but most people are rocking 60fps monitors and that can easily be a noticable change in latency when it's missed. Especially since those misses tend to cross multiple cycles and aren't just 1 off aberrations.
 
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Well, I am not leaving. They defiantly have some problems and maybe some day they will get fixed. Like the Bookmark issue, Bookmarking crashed on Xbox console back when Fleet Carriers came online. Yes, I play Xbox too, luckily I made triple elite and king and admiral before the Fleet carrier up date. I filed a ticket back when it happened and to date nothing has been done.
With Odyssey release some problems are popping up in Horizons too.
Makes you wonder how much cross connecting between games there is.
Still like playing the games and hoping some developers will read these post and try to fix the many problems before everybody quits and goes somewhere else.
IMHO!
:geek:o_O:ROFLMAO:
 
This is one of the worst releases I have ever seen for a game that I play (thankfully I did not buy it).

That being said - there's no point in raging over it... it's bad and may or may not get fixed properly. However, it is just a video game at the end of the day. If you are really upset/bothered the best way to express that frustration is to get a refund. That's the only language most companies really understand.

Fortunately Horizons is still available...... I think something close to rage might be justified if they had forced everyone to upgrade to Odyssey (even if the upgrade was free!), but they did not.
 
I honestly can day that my overall experience has been good with Oddessy, from a technical standpoint at least. Sadly I know that some people are having weird problems out there.

My biggest gripes come not from performance, but current design decisions (such as the Gal map/System map/outfiting) art assests (such as drinks on the table and trash on the floor of zero G stations), the insight hub wheel, the lack of exobiology gameplay, and a number of other small things I cant remember right now.

If grading Oddessy today, I'd give Oddessy between a 6 and a 7 out of 10, provisional scoring to be re-evaluated in the near future, Because I'm patient and understanding like that. What else are ya gonna do?
 
This is one of the worst releases I have ever seen for a game that I play (thankfully I did not buy it).

That being said - there's no point in raging over it... it's bad and may or may not get fixed properly. However, it is just a video game at the end of the day. If you are really upset/bothered the best way to express that frustration is to get a refund. That's the only language most companies really understand.

Fortunately Horizons is still available...... I think something close to rage might be justified if they had forced everyone to upgrade to Odyssey (even if the upgrade was free!), but they did not.

Dont worry, horizons will get the "new planet tech" that copy and pastes identical terrain snippets instead of procedurally generating them like in horizons soon. It wont be fully safe post-console (real) release.

you wont be able to escape such gems as this for long.


Maybe the new planetary tech team is a believer in intelligent design. (and oxy morons)
 
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