There is more chance that DBOBE will don War Hammer Power Armour and walk down Cambridge high street than get a roadmap to ED.

Anybody can go to Cambridge and take pictures if that happen ? Thanks !
There is more chance that DBOBE will don War Hammer Power Armour and walk down Cambridge high street than get a roadmap to ED.
Its not proven but a fact DBOBE is Brabus and looks like this at Waitrose![]()
Anybody can go to Cambridge and take pictures if that happen ? Thanks !
All hail Lord Brebus, God Emperor of Mankind !
Thats the stuff he likes. Its not easy having to sit on his throne and guide FD using his Astronomican while people berate him about bugs.All hail Lord Brebus, God Emperor of Mankind !
Have you ever tried sitting in anything, much less a throne, in THAT armor?????Thats the stuff he likes. Its not easy having to sit on his throne and guide FD using his Astronomican while people berate him about bugs.
Unworthy of His greatness all ! It's not bugs, it's features !Thats the stuff he likes. Its not easy having to sit on his throne and guide FD using his Astronomican while people berate him about bugs.
Maybe there is a pillow inside ? Or perhaps it's just the diaper (no way you remove it each time you go to the toilet).Have you ever tried sitting in anything, much less a throne, in THAT armor?????
Of course, the counter-factual is "what if they hadn't"? Based on what they've actually been able to develop and on what timescale...But Frontier managed to inflict this very same mistake on themselves by releasing Odyssey before it was ready, to an arbitrary release date!
It is worth noting, however, that's it's much easier to work on, and fix, an un-published build than on a live server. Especially when you have 2versions on 3 different platforms. It's impossible to tell how long it would have taken them to be in current state of EDO, but certainly less time.Of course, the counter-factual is "what if they hadn't"? Based on what they've actually been able to develop and on what timescale...
It's March 2021. A delay to Odyssey's release has already been announced once, and now a full and accurate assessment of the current build suggests that it's still at least a year away from being release-ready on PC, and further on consoles. The forums are getting increasingly restless about "maintenance mode", and whether Odyssey will ever be released, but Frontier make the "right" decision and announce the substantial delay, first to the markets and then a few minutes later to the forums. Frontier's share price takes a severe knock, as 2020-2021 ends up barely turning a profit.
It's March 2022. Despite substantial improvements over the previous year, the PC release build is still underperforming on the target hardware. The console build is still nowhere near ready. JWE2 has had a disappointing release cycle, the share price is falling, and the Elite Dangerous forums, almost two years from the last non-bugfix release of Fleet Carriers, are drawing increasingly common comparisons to Star Citizen. Odyssey has now been in development for the best part of four years with no income at all. A whole-year financial loss looks increasingly likely. Still, it's not ready yet, and remembering the lesson of FFE, they grit their teeth and announce another delay.
Let's be optimistic about how well things go after that. It's October 2022. Enough improvements have been made that the PC Alpha of Odyssey can finally be released - though at a somewhat higher recommended spec than originally intended back in mid-2020 - but the console version is still perhaps a year away. Nevertheless, the company has spent getting on for five years developing it and needs to make some money back. After those five years - and over two years since Fleet Carriers - it's greeted with a massive cry of "is this it?", "where are the ship interiors?", "I hate this new interface" and "who wanted space legs anyway?". Most of the dedicated fans buy it anyway, of course, but PC sales are still disappointing, and the lack of console parity stops them doing much with it in terms of game events. The forums continue speculating that it'll be the last expansion and wondering how many years away the console release might be.
It's of course true that releasing it when they did was a bad move. But equally, hanging on "until it was ready" might have ended up even worse. The time to avoid being in that position was probably back in early 2018 (or maybe even late 2017) when they were deciding in outline what Odyssey might contain.
...... "many improvements and fixes" bullet point they always added to their notes. Because it was sufficiently vague that they didn't actually have to prove anything was fixed or improved.
True - though conversely, a lot of the non-performance fixes since Odyssey's release are ones which they had to release it to understand the need for, because they weren't bugs as much as misdesigns. So we could have waited another 6-12 months for Odyssey's release and still had it come out with all the interface issues, the overdone engineer unlocks, the easy CZ dumbfire exploits, etc. etc. that got fixed over the next six months (and of course still no ship interiors, base building, ELW landings, whatever else people were hoping for)It is worth noting, however, that's it's much easier to work on, and fix, an un-published build than on a live server
Well, it's pure fantasy at this point, but I think they should have handled the whole thing differently. Especially considering the scope of the DLC.True - though conversely, a lot of the non-performance fixes since Odyssey's release are ones which they had to release it to understand the need for, because they weren't bugs as much as misdesigns. So we could have waited another 6-12 months for Odyssey's release and still had it come out with all the interface issues, the overdone engineer unlocks, the easy CZ dumbfire exploits, etc. etc. that got fixed over the next six months (and of course still no ship interiors, base building, ELW landings, whatever else people were hoping for)
Possibly in hindsight the best option for them would have been:
- release Odyssey in May 2021 but explicitly as a pre-release "Gamma" build
- sell access to Gamma at the release price, and continue to include some pre-order bonuses
- expect, at the time, that this phase ends in August 2021 with the console release ... but hey, it drags on to March 2022 anyway
(and it still doesn't solve the console issue but that was probably always going to end up where it has whatever route they took)
It's of course true that releasing it when they did was a bad move. But equally, hanging on "until it was ready" might have ended up even worse. The time to avoid being in that position was probably back in early 2018 (or maybe even late 2017) when they were deciding in outline what Odyssey might contain.
I know the true validity of them isn't agreed upon here, but the ex-staff reviews of FDev on Glassdoor absolutely seem to indicate that this is in fact what happens.I'm still baffled why they released as they did, in the state it was - the only reasonable explanation is that the workforce is afraid of telling management anything except what management wants to hear - and I really hope that is not true.