Maybe not, but you can be a Game Dev Tycoon http://www.greenheartgames.com/app/game-dev-tycoon/ps: armchair wannabe owner of FDEV is not a real profession ^^
Maybe not, but you can be a Game Dev Tycoon http://www.greenheartgames.com/app/game-dev-tycoon/ps: armchair wannabe owner of FDEV is not a real profession ^^
You're correct but, it's more fun than Power Play.
obviously FDEV have delivered manyfold as told compared to what they have chosen not to deliver. and so they will continue to deliver manyfold from what they have proposed since launch and before. they have done it 2 nights ago with the XBox One launch, another fact. they are doing it right now, preparing more bugfixes and more content, just that you definitely don't know what is planned for when - that is a fact ^^
You forgot Xcom 2
you have been here long enough right. and even though you are very familiar with the way FDEV are handling their "newsfeed" (in a way that seems/is alien to you) you are still saying i do not understand... but you understand that FDEV are not going to change their ways, or rather they are changing them slowly. they have come from oldworldy 3rd party dev right into the storm that is social media/internets. they are VERY cautious, there is no blue chip publisher contract to safeguard them anymore. people like DB are hedging their families livelihood on this. give them yet more time, more constructive feedback to get on with developing their games, their company and themselves.
try to respect that this is their gig and let them run the show how only they can. obviously there are companies better at advertising, PR or customer service or even game development but then i have yet to see any of them produce a game that right now can fulfill my dream of playing a modern day elite. as this is what this game and forum is about in case you forgot.
so i tend to shut up and put my money where my heart is and give positive/constructive feedback where i can.
ps: armchair wannabe owner of FDEV is not a real profession ^^
oh my god...
but what is the danger to show just something ?
they did it during the kickstarter... they did it for at least 1 YEAR with videos that shows the works in progress and more !!
why now they won't do it for the expansions anymore ?
i say ''i don't understand'' .. because REALLY i don't understand what is the problem.
May be i understand that they are overly stubborn and they fear something somehow so they decided to make all TOP SECRET.
But it's the exact contrary of what a company should do for commercials logic and marketing reasons.
Not show anything is wrong, it's a mistake.
It looks exactly like the ps3 version and it's been in development for 6 years.
you have been here long enough right. and even though you are very familiar with the way FDEV are handling their "newsfeed" (in a way that seems/is alien to you) you are still saying i do not understand... but you understand that FDEV are not going to change their ways, or rather they are changing them slowly. they have come from oldworldy 3rd party dev right into the storm that is social media/internets. they are VERY cautious, there is no blue chip publisher contract to safeguard them anymore. people like DB are hedging their families livelihood on this. give them yet more time, more constructive feedback to get on with developing their games, their company and themselves.
try to respect that this is their gig and let them run the show how only they can. obviously there are companies better at advertising, PR or customer service or even game development but then i have yet to see any of them produce a game that right now can fulfill my dream of playing a modern day elite. as this is what this game and forum is about in case you forgot.
so i tend to shut up and put my money where my heart is and give positive/constructive feedback where i can.
ps: armchair wannabe owner of FDEV is not a real profession ^^
obviously FDEV have delivered manyfold as told compared to what they have chosen not to deliver. and so they will continue to deliver manyfold from what they have proposed since launch and before. they have done it 2 nights ago with the XBox One launch, another fact. they are doing it right now, preparing more bugfixes and more content, just that you definitely don't know what is planned for when - that is a fact ^^
Maybe not, but you can be a Game Dev Tycoon http://www.greenheartgames.com/app/game-dev-tycoon/
Really? Please provide details of these facts.
Yeah its been dragging its heels somewhat. But it looks like it's going to happen 2016.
The problem is they don't have anything to show at the minute, apart from the xbox version and a massively broken powerplay system that even the devs don't understand (both of which have already been shown). They will be rushing through planetary landings in the next few weeks to quickly release/show a shallow concept that they will pretend has been worked on for months, when really, its been all about the xbox and will be for the next few month.
and how you know this ?
how you know it would be a shallow concept ?
for what i know they are working on the expansion just from months, how it could be possible that they don't have anything in hands yet ?
The problem is they don't have anything to show at the minute, apart from the xbox version and a massively broken powerplay system that even the devs don't understand (both of which have already been shown). They will be rushing through planetary landings in the next few weeks to quickly release/show a shallow concept that they will pretend has been worked on for months, when really, its been all about the xbox and will be for the next few month.
I don't understand this silly politic of misterious things that must never be showed
show us something for God sake, what are your fears Frontier ?
show some concepts, some work in progress... who cares if not shiny or perfect, just something to raise up our hopes and cease the trolls flames !!
Well I have the rest of the game we currently have and FD's track record of inputting the shallowest version of a system possible and then leaving it to rot. So yeah, my facts are about as factworthy as anyone elses but im also basing it from previous experience with FD and ED.
there will have been some work to wrap what we have for the XBox, and on writing the new UI overlay stuff to better support controllers - but even that will be available on the PC, as will CQC, of course, because the game is written just once, and then is deployed on different platforms.
And no time would have been wasted on this if there wasn't an xbox version, the pc doesn't need a new control method hand crafted for consoles, it doesn't need a whole new UI crafted for consoles, it doesn't need a completely separate pvp arena. And if deploying it on multiple platforms after writing it once is so easy, why aren't the PC and Xbox getting cqc at the same time?
and lets face it, anything that hasn't actually been left to rot has only been brought up to the standards it should have been at when they classed the game as "released".
......the game is written just once, and then is deployed on different platforms.
And are you going to argue that FD do not want all the new customers, plus all the money they probably got from Microsoft? As for the last point, there are lots of people who have been asking for some sort of arena/simulator mode. I'm not one, and I doubt I will play it. But I don't begrudge those people who do want it, though I could list lots of things I think are needed much more, so I disagree with the prioritisation.And no time would have been wasted on this if there wasn't an xbox version, the pc doesn't need a new control method hand crafted for consoles, it doesn't need a whole new UI crafted for consoles, it doesn't need a completely separate pvp arena.
Because Microsoft have almost certainly handed over a wodge of folding green things to get the exclusivity (or perhaps some quid pro quo like very cheap/free servers). THat is standard practise in the console world. I have every expectation that an internal PC build already exists with CQC running on it, being used for testing.And if deploying it on multiple platforms after writing it once is so easy, why aren't the PC and Xbox getting cqc at the same time?
Now, at last, something we can agree on. The functionality for many core features in inadequate. You don'nt need to remind me of that I'm an explorer. But even then, it is not 'everything'. Lots of 'plumbing' work (flight model, sounds, solar forge, etc., is waaaay above 'barest minimim' level.and lets face it, anything that hasn't actually been left to rot has only been brought up to the standards it should have been at when they classed the game as "released".
But they might now buckle down, fix the game and release stuff that would add depth and emotional attachment.
Again, you're just repeating what you've read or heard and stating it as fact. Until it happens, it's not a fact, it's a guess, hope perhaps at best, that it actually comes to pass.
So, before you keep presenting quotes from FD as fact you may want to see it actually happen before doing so. If the past (actual fact) is any indication, you're most likely wrong.
Also, a little less false information (your graph) and speculation presented as fact in your posts would be appreciated.
...because the game is written just once, and then is deployed on different platforms.
Are you sure about this?
The current engine is the fourth generation of our cross-platform technology. The engine provides a common platform-neutral core API and resource pipeline that isolates both the game code and resources from the underlying hardware, whilst maximising use of the multi-processor, multi-threaded environment.
This engine allows the game teams to develop and debug their games primarily on PC, without the need to concern themselves with the technical details of the individual target platforms unless necessary. It also makes for clean, structured code, where the game logic only needs one set of verification at the beta stage of the project – greatly reducing the amount of testing time required for additional platform versions of a game.