Pick one of the less influential factions in a system (one that you're allied with) and keep running missions for them. Their influence will increase until it matches with another faction's.
Then... Interesting Things Happen.*
*Works most visibly in low population systems. Your mileage may vary. Things you don't know about will make the system behave in ways you don't anticipate. Stress balls or bubble wrap recommended accessories for those "WHY!?" moments.![]()
Elite causes me enough stress already.
"Oh you need to go to that station that is 275,000 LS from your drop point"
"Oh you got interdicted? Lets throw in another Elite NPC for you"
"Oh you have a new ship with barely enough space bucks to cover insurance, lets make sure that cargo run has 3, not 2 or 1 NPC's that want you on the way"
"Oh you want to MOVE that ship to your location. Nah, lets make it easy to accidentally sell the whole thing!"
"Oh you need to do a Fed Navy mission to gain grade? Lets make sure you cannot do it on your current ships, and when you do get a ship that can do it, make sure that mission is gone"
"