I think the wobble of gimballed lasers is ridiculous, for at least a couple of reasons.
1. Gimballed kinetic weapons don't wobble, or wobble imperceptibly. I've got four gimballed multi-cannons on my Asp and they're solid as a rock. Why? My guess: if gimballed kinetics wobbled like gimballed thermals there would be riots in the forums over wasted ammunition, and no one would use them. Wobbly thermals don't waste credits.
2. You're telling me that in a thousand years they haven't developed accurate target tracking systems? (They have, buy gimballed kinetics and see yet another example of the game's inconsistent internal logic.) We've got defense systems on our warships right now in 2015 that can track and destroy incoming missiles with guns or other missiles. And we can't get a hard lock on 400 ton, 900 feet long spacecraft? Oh, but it's for balance. . They're already balanced by DPS, DPE, power draw, thermal load, the handling characteristics of the ship they're on, etc. Nothing screams "you're playing a game" like wobbly lasers. It's dumb, and needs to go.
Sorry for the slight rant, but the immersion-breaking (I hate that terminology, but it's true in this case), inconsistent internal logic of parts of this game drive me kind of nuts.
1. Gimballed kinetic weapons don't wobble, or wobble imperceptibly. I've got four gimballed multi-cannons on my Asp and they're solid as a rock. Why? My guess: if gimballed kinetics wobbled like gimballed thermals there would be riots in the forums over wasted ammunition, and no one would use them. Wobbly thermals don't waste credits.
2. You're telling me that in a thousand years they haven't developed accurate target tracking systems? (They have, buy gimballed kinetics and see yet another example of the game's inconsistent internal logic.) We've got defense systems on our warships right now in 2015 that can track and destroy incoming missiles with guns or other missiles. And we can't get a hard lock on 400 ton, 900 feet long spacecraft? Oh, but it's for balance. . They're already balanced by DPS, DPE, power draw, thermal load, the handling characteristics of the ship they're on, etc. Nothing screams "you're playing a game" like wobbly lasers. It's dumb, and needs to go.
Sorry for the slight rant, but the immersion-breaking (I hate that terminology, but it's true in this case), inconsistent internal logic of parts of this game drive me kind of nuts.
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