is he working on the game or having any part of it at all?
is he getting royalties for the use of the 'elite' name?
is he getting royalties for the use of the 'elite' name?
is he working on the game or having any part of it at all?
is he getting royalties for the use of the 'elite' name?
If I remember correctly, David Braben purchased the entire rights to the Elite name around / after Frontier: Elite 2.
is ian bell even alive anymore?
cant say ive heard of him doing anything else tbh.
i know david braben has done other games like lost winds etc.
But I imagine still think highly of each other.
That is some of his contribution to the original.The flight control and combat systems. How your ship behaved, how enemy ships behaved, including when and how they attacked. Missiles, docking, scooping and so on. Moving and rotating things generally.
The graphics for planet, the sun, and the star fields. David did the ships plotting.
The scanner (though this was David's idea and his ellipse design)
The secret missions.
Game save.
Various ship designs, the Asp was my favourite of these.
Whatever went on, it's between them. It's not really polite for us to go sticking our oars in IMO.
Some things are best left unsaid.
have to say that if this Ian Bells best at doing websites then im happy that he isn't onboard for Elite Dangerous.
Actually you'll find Ian did the majority of the complex coding on Elite, like the sun and planets, ship movement, explosions, missiles, most of the ships etc etc. David did most of the UI, scanner and galaxy generation.
Fwiw, I think Ian on board would help greatly (But there's not a chance in hell of it happening)
I don't mean to take anything away from David at all by saying that.
that was back then, I would be interested to know who really had the vision of elite, was it the person who came up with the maths to put it into a 22k computer or the person who had the vision to make it into a game.
that was back then, I would be interested to know who really had the vision of elite, was it the person who came up with the maths to put it into a 22k computer or the person who had the vision to make it into a game.
Last time I checked he was doing Project Cars. Is he still?
Project Cars is sort of the Star Citizen of racing sims. Whereas, rFactor2 would be Elite.
Ian is all the way down in that list.
http://www.slightlymadstudios.com/team.html
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