So..which ship is Elite's Millennium Falcon?

Thinking of it, maybe all of the ships, at least a bit, makes sense for the delays and crashes going into hyperspace and supercruise - the Faulcon de Lacy factory on Bespin said they'd fixed it :eek:
 
For SC, I think it's the Constellation. In Elite, it's the...?
/discuss

Dang, but that Constellation is ugly. Sorry... I just don't get the SC design aesthetic with all the angles.

Anyway, I would have said the Asp is the equivalent in this game, considering size and multi-role function. But it looks like it's just a single pilot ship. Wouldn't a Millennium Falcon need to be multi-crew, at least pilot + copilot?

So we're back to the Cobra, then.
 
The Constellation is a small ship its not much bigger than a cobra.
For me the Elites millenium Falcon is the Anaconda, which is big enough to be compared with the falcon. But wait, there are more ships to come, i am sure i will change my mind because i want that panther clipper "FOR GODs SAKE!!!!"
 
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What a silly question, this is.

Of course it's the ship that can do the Kessel Run in less than 12 parsecs!


(Or any other contest using a distance-per-distance measurement instead of your old fashioned distance-per-time stuff)
 
The important thing to get about the Millenium Falcon and Serenity is that they're both pretty big inside.

MillenniumFalconInterior.jpg

serenity-plan-1200.jpg

Those fictional ships have pretty much nothing inside, no big engines, no large fuel tank, just more rooms than you feel like you could reasonably be using in a ship. Unlike those in Elite which seem to have a lot of large stuff inside based on what we've seen so far, and thus much smaller interiors.

I'm not under the impression that any of the "small" ships like the Cobra are comparable, it seems that only ships at least as big as the Anaconda would compare to the Falcon Millenium and Firefly-class ships.

EDIT: Looking through ships not yet shown, I'm starting to think that the Panther Clipper could be a lot like a Firefly, seems big enough, and kinda has a similar shape.

Pantherthreequarter05_copy.jpg
 
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Big bulky thing that moves like a bucket. Can hold 2 wimpy guns. I'd say the Lakon Type 6 myself.

EDIT: Looking through ships not yet shown, I'm starting to think that the Panther Clipper could be a lot like a Firefly, seems big enough, and kinda has a similar shape.

Pantherthreequarter05_copy.jpg

Where did you find this? That ship looks beautiful!
 
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The important thing to get about the Millenium Falcon and Serenity is that they're both pretty big inside.

MillenniumFalconInterior.jpg

serenity-plan-1200.jpg

Those fictional ships have pretty much nothing inside, no big engines, no large fuel tank, just more rooms than you feel like you could reasonably be using in a ship. Unlike those in Elite which seem to have a lot of large stuff inside based on what we've seen so far, and thus much smaller interiors.

I'm not under the impression that any of the "small" ships like the Cobra are comparable, it seems that only ships at least as big as the Anaconda would compare to the Falcon Millenium and Firefly-class ships.

EDIT: Looking through ships not yet shown, I'm starting to think that the Panther Clipper could be a lot like a Firefly, seems big enough, and kinda has a similar shape.

Pantherthreequarter05_copy.jpg



Looking at your own pictures, and the people in them for scale, the panther is way, way bigger than serenity., a lakon 6 seems nearer.
The falcon isn't as big as it looks either, George Lucas's patented greebly effect on the hull makes it look bigger, it's probably smaller than a cobra, or at least similar.

We don't know how roomy the elite ships will be inside either....
 
The important thing to get about the Millenium Falcon and Serenity is that they're both pretty big inside.

MillenniumFalconInterior.jpg

serenity-plan-1200.jpg

Those fictional ships have pretty much nothing inside, no big engines, no large fuel tank, just more rooms than you feel like you could reasonably be using in a ship. Unlike those in Elite which seem to have a lot of large stuff inside based on what we've seen so far, and thus much smaller interiors.

I'm not under the impression that any of the "small" ships like the Cobra are comparable, it seems that only ships at least as big as the Anaconda would compare to the Falcon Millenium and Firefly-class ships.

EDIT: Looking through ships not yet shown, I'm starting to think that the Panther Clipper could be a lot like a Firefly, seems big enough, and kinda has a similar shape.

Pantherthreequarter05_copy.jpg

I think those deck layouts exaggerate how much space the Falcon has. They're using the edge of the saucer, where the headroom is constricted, far more than is plausible, and they don't have nearly enough engine in the rear quarter for a fast Star Wars ship. I still think the Cobra or Asp are the best equivalents to the Falcon.

WRT to the Serenity, I think the Anaconda is too big and too good at combat for an equivalent. The Lakon 9 is a bit too big as well. According to this it's 82m long and 52m wide. I'd guess it's closer to the Lakon 7 or the Lakon 6.
 
Going a little OT here... but something that strikes me about those interior layouts of the MF and Serenity above (aside from the huge amount of wasted space) is that like all low budget and/or pre-CGI science fiction ships, they assume artificial gravity.

AFAIK, there is no artificial gravity on our Elite ships, so the interior design might be very different to account for that. The stations don't even have artificial gravity. Somewhere in FD's promotional material is a concept sketch of FPS combat in a corridor, where both people were floating, and it mentioned the advantage of grabbing a handhold at the side of the corridor. I think there was also an early brief animation of a pilot floating in the access hatch behind the cockpit.

If that's the direction FD is going, I think it's very exciting, because we'll be seeing something different from most other sci-fi games. And it could (should) impact the ship designs also.
 
Another thing is, neither of them were combat ships, the serenity was unarmed, and the falcon just had some turrets that, curiously, were neither use nor ornament unless they happened to be carrying passengers who knew how to use them.....
 
Another thing is, neither of them were combat ships, the serenity was unarmed, and the falcon just had some turrets that, curiously, were neither use nor ornament unless they happened to be carrying passengers who knew how to use them.....

Presumably the Falcon was designed for use by more than just 2 crewman, but Han and Chewie were winging it with just the two of them.
 
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Going a little OT here... but something that strikes me about those interior layouts of the MF and Serenity above (aside from the huge amount of wasted space) is that like all low budget and/or pre-CGI science fiction ships, they assume artificial gravity.

AFAIK, there is no artificial gravity on our Elite ships, so the interior design might be very different to account for that. The stations don't even have artificial gravity. Somewhere in FD's promotional material is a concept sketch of FPS combat in a corridor, where both people were floating, and it mentioned the advantage of grabbing a handhold at the side of the corridor. I think there was also an early brief animation of a pilot floating in the access hatch behind the cockpit.

If that's the direction FD is going, I think it's very exciting, because we'll be seeing something different from most other sci-fi games. And it could (should) impact the ship designs also.

Thanks for making this point, even if a bit OT. I knew all this, but for some reason any time the next stages of the game involving literally "walking around" on your ship were discussed, I visualized just that. For FD to be accurate (which we know they tend to try in most cases), first person outside the cockpit will be very dependent on where you are. In space, you'll have no up or down, you'll have to pull yourself around. Same with the outposts. In stations, until you venture however far into the higher G areas, your sense of walking should be a bit "floating", as the ships park in low G. On worlds walking out of the ship that sense of movement and effort should be proportional to the mass of the planet. And maybe there will be planets where we can land, but either can't get out (everything is automated), or any service people are wearing some type of exo-skeleton (although they'd have to live in a station and commute to work, no way someone could persist in a high G area constantly.

I mean maybe it won't be quite that realistic. But it does open the door to being so much more than just another FPS viewpoint.
 
There will be magnetic footwear, and thrusters in your suit, these are confirmed.

A bit more fanciful but DB has mentioned strapping on a pair of wings, you'd need plenty of room for that though.
 
I understood the question to be 'which ship in Elite is the most iconic' like the MF is in SW. Not which ship is the most similar to the Falcon.

Cobra wins on those criteria anyway.
 
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