So you want to know about the Formidine Rift? (Part 3)

Just a quick thought. All three of the known locations have been found within +/- 25 degrees of the equator. Its still a huge amount of ground to cover, but it at least restricts the search area to some extent... At least until another one is found near a pole or something, and I go to drink in the corner of my cockpit.
 
What's barbaric is being forced to search entire planets with the Mk. 1 Eyeball this far into the future.

After the number of hours searching I've done so far I couldn't agree more!

I'd love to see more tools like probe launchers/probe controllers that we'd need to fit to scan stellar bodies. Capable of orbiting a planet a couple of times at sublight speeds before running out fuel/expiring but they'd download general 'areas of interest' data to the ship so we could narrow down the search. More probes launched - better data received etc etc.
 
What's barbaric is being forced to search entire planets with the Mk. 1 Eyeball this far into the future.

I was checking PLAA AEC RY-B B41-1 2B last night, I think it was that one anyway, can't check at the moment because I'm in work.

From memory the planet has a radius of about 1,700km, so that's only about 36.3 million square kilometres we need to look at :rolleyes:
 
I'm in RIFT with 1 more commander, it would be ideal to join all those who are there as well and focus on one planet at a time, since it seems that because of the size of things it is very difficult to find something
 
RFID scanners. You'd want a gate like that between your warehouse and a designated landing site for logistics bookkeeping.

According to Drew (via Reclamation) there's robots that handle all that malarkey.

Also, has anyone seen anything that looks like a 'designated landing site'?
Somebody said that the wheeltracks peter out without going anywhere - rather than heading to somewhere specific (and flat, possibly with lights so that it can be seen from a distance).
 
There are other bases, refer to your greek alphabet.

Cheers,

Drew.

Congratulations folks. :)

A little note on the Hawkin's Gap location. It is supposed to be labelled 'Alpha' in the text. i.e "Hawkin's Gap Alpha Mission x/4". Not sure why that didn't show up.

Cheers,

Drew.

So here is my theory about the expeditions, though it might mostly pertain to Hawkins Gap.

Upon closer inspection of the Hawkins Alpha Site, it turns out that it is in fact NOT an agricultural base, as the 2 Beta sites out in the Rift and Conflux are. All 3 bases appear to have command module with what looks like a refueling station / loading platform. Several doors require a security level 2 clearance.

When Drew Wager was asked on twitter the other day if the rally points where close to landmarks, he answered that it would depend what the rally points are for.
And indeed nothing in the game is random, as anyone who has listened to Braben go on and on about how regular surface bases get rid if excess heat via those flower looking things, and how its meticulously calculated how big of a heat exchange surface area vs the size of the base is need, will surely know!.
Nothing is in-game by chance.

There is a lot about what we have learned that does not make sense, yet we as gamers have been conditioned to just write it off as "its a game asset", "its abit convoluted fit into game mechanics", "the bases are there so we have something to find" etc etc.

Why bring a bunch of low skilled labor on 10000ly long hush-hush trip? Did they really spend weeks dropping off 3-4 satellites? Why the need for security clearances so far out from the bubble?
Why the need for rally points at all?, and why are they on the surface? Why bother setting the habs up. Why are there a bunch of tire tracks?

The Hawkins Gap message 1/4 reads: "Damn we've come a long way. I really should have looked at the galactic map before I signed up to this. Weeks of endless travel and hyperspace jumps just to get into the vicinity of the place, and that's before we get down to the work".
(Emphasis mine)

So what is this "Work"?

Well: http://imgur.com/LmQ9O8D

The Alpha site is not an agricultural site, its a MINING site.

The "Work" described is DIGGING!

That is why they needed a bunch of low security clearance manual labor crew!
They spend weeks out here because they are digging, not because of old jump tech!, they need security clearance because they are looking for something secret.
The tire tracks are them driving out to dig sites! They set up the surface bases to last for months because they expected to be there that long. That's why they have refueling stations.

It all fits with the lore we have uncovered so far.


"But what about the agricultural bases?" I hear you asking.

The Hawkins Gap Alpha site is in complete darkness almost all the time, and would not be able to sustain plant growth. And 10000 Ly out, you'd need to grow your own food if you planned on staying there for months!
Plus the tire tracks at the agricultural bases suggest they also transported a lot of stuff back and forth there, maybe they brought in diggers there as well?


Who launched the expeditions?

I doubt it was the Empire. They would have used imperial slaves for manual labor, not hire a crew.
The Alliance has a lot of experienced miners, and as Brooks said not too long ago, "they are a bit shady, arent they?"


What are they looking for?

The billion credit question. I doubt they went through all this trouble, distance and secrecy to dig up metals on rocky planets.

Who knows what they are looking for?, could be Thargoids, could be Guardian ruins, could be clues to find Raxxla... It could even be more alien monkey hands, like the one found on Mars back when they first started terraforming it, considering the similarity between Mars pre-terraforming and the planets we are seaching on.


Finding the other sites.

Drew strongly implied that if we knew the "why" of the rally points, we would have an easier time locating them.

So instead of thinking near landmarks that can be seen from space, start thinking "If I were to put down a base of operations for several local mining/digging sites, where would it be?"

In addition, the fact that there is "a lot more to find" could also suggest we can in fact find the dig sites, if my theory is correct.


For now though, we have confirmation that there are bases on all the planets we are searching, so we should start there and see if the "they are digging for something" theory still makes sense once we uncover more info.

I want to expand on your theories about the purposes of these bases. I propose that each region (Rift, Conflux, and Hawking's Gap) will have bases at each system where a Rally Point beacon was found. We must ask ourselves, what is the purpose of each location? How are they related? The Beta sites seem to be similar in that they both are agricultural bases. So, either for the purpose of food or maybe some type of biofuel. The Alpha site can be up to speculation, but my guess is mineral resources, likely used as a fuel component (that's why I belive it was meant to be a first stop). Another important clue is the fact that each system is referred to as a "Rally Point". Each system was meant to be visited in order for the resources that are available within each base. It seems to me that these bases were resupply and refuelling points for either a very large ship or a fleet of ships, for long-term travel.

I don't think it was circumstance that both beta sites were on planets that were tidally locked. This leads me to believe that certain properties of the Alpha site could be used to pinpoint the equivalent Alpha sites in the other areas. I propose that we perform a full "inventory" of all landable planets in each of the Rally Point systems, and look for similarities. Whether it is related to the minerals available, size, location, etc., this might help us narrow down the search further. And as for other potential sites, all we need to do is play a little game of "match the planetary bodies" and see if we can find other identical properties of the planets in the other Rally Point Systems.

In summary, I believe that each area was meant to be a "stop off point" (Rally Point) for either a large ship or convoy of ships, that were travelling from area to area. Each system that has a Rally Point beacon was chosen because certain planets/moons have resources or properties necessary to provide the needed materials for resupply. The third or fourth rally point may be for other materials, or possibly something more (waypoint system for Faraway Jump stations ,Faraway Orientation Systems Controllers) or perhaps further ingredients for the long-lost formula for Quirium fuel. It certainly seems that whoever or whatever they are, they used these rally points on their way to their intended destination, which is probably beyond the Formidine Rift. It can also be surmised that whoever set this up has ties to human factions, powers, or corporations. Though, that does not necessarily mean they are human. In fact, (insert tin foil hat here) I think that they may be AI that have infiltrated human communication systems in a way to manipulate markets and also use humans to set up these rally points for their own purposes!

Or Thargoids.
 
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I was checking PLAA AEC RY-B B41-1 2B last night, I think it was that one anyway, can't check at the moment because I'm in work.

From memory the planet has a radius of about 1,700km, so that's only about 36.3 million square kilometres we need to look at :rolleyes:

Radius is just below 500km and I'm doing my best, hopefully there will be other pilots happy to help, I'm in the Open from 7pm UK

https://docs.google.com/spreadsheet...Ut8kDGkrY2L_VxpxNEVkQlN94/edit#gid=1040172215

Areas marked in red are checked (South Pole is up, messed that one up, but it does not matter that much :) )
 
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I'm in RIFT with 1 more commander, it would be ideal to join all those who are there as well and focus on one planet at a time, since it seems that because of the size of things it is very difficult to find something

Also still in the rift on GL-Y E2.

Been thinking of trying to organise a multi-ship search of some specific areas maybe for this weekend?
 
Radius is just below 500km and I'm doing my best, hopefully there will be other pilots happy to help, I'm in the Open from 7pm UK

https://docs.google.com/spreadsheet...Ut8kDGkrY2L_VxpxNEVkQlN94/edit#gid=1040172215

Areas marked in red are checked (South Pole is up, messed that one up, but it does not matter that much :) )

Just tried updating your sheet, but Google is being dumb and saying something about exceeding my quota....!

I've done a complete orbit at -30, now starting on -27 :eek:
 
Also still in the rift on GL-Y E2.

Been thinking of trying to organise a multi-ship search of some specific areas maybe for this weekend?

I'm in GL-Y E2 too, yes I was thinking that it would be better for everyone to focus on a single planet, since some are of a high size, and so would avoid always looking at the same place in it
 
it's two days that i am in EU-R C4-1
but only now i notice that there is no becon here.

it is normal ? it is right ?

It should be at the primary star in this case (A). You have to be within 1000ls for it to show up. The rally point in this system is over 100,000ls away from the beacon.
 
Personally I think that the "Gate" is there as a visual indicator to pilots to "land here". Loading and unloading is done at the gate, hence the deep tire tracks leading from and to the gate but not extending much further outside the base.
 
Can someone, who has the data, post screenshots with the detailed planet information of the known bases in conflux and gap?

EDIT: here is the one form the rift in case someone needs it: http://imgur.com/WcudQ72

No screenshots, but is this the info you're looking for?

https://forums.frontier.co.uk/showt...ift-(Part-3)?p=5011199&viewfull=1#post5011199

Or did you mean planet information as in the mass, radius, etc?

I don't have a DSS, but can get the basics of both still missing in Conflux tonight maybe.
 
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Personally I think that the "Gate" is there as a visual indicator to pilots to "land here". Loading and unloading is done at the gate, hence the deep tire tracks leading from and to the gate but not extending much further outside the base.

If you're arriving from orbit, the 'Gate' looks like a short, thin line - not the traditional way of indicating a landing area.
Landing pads are standard across the galaxy, so I'd expect a 'visual indicator' of a landing pad to look a lot more like a landing pad :)
 
New method I'm trying out... Sitting just above the Drop zone (at about 43km), and doing short forward hops in supercruise - dropping out, looking, back to supercruise a tad, drop out etc...

Because you don't have to align with the escape vector at this height, and you don't need to glide down.

This is GL-Y E2 6 btw
 
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