Its a slippery slope.
Yes, but they also had walls (or at least fences) to prevent people violating their back passages![]()
Well looky here, a stranger in town. And ee's com to violate ma back passage! Fetch ma gun Curly.
Yes, but they also had walls (or at least fences) to prevent people violating their back passages![]()
What's barbaric is being forced to search entire planets with the Mk. 1 Eyeball this far into the future.
Is nobody else but me wondering why bases on completely uninhabited planets need entrance gates?
What's barbaric is being forced to search entire planets with the Mk. 1 Eyeball this far into the future.
What's barbaric is being forced to search entire planets with the Mk. 1 Eyeball this far into the future.
RFID scanners. You'd want a gate like that between your warehouse and a designated landing site for logistics bookkeeping.
There are other bases, refer to your greek alphabet.
Cheers,
Drew.
Congratulations folks.
A little note on the Hawkin's Gap location. It is supposed to be labelled 'Alpha' in the text. i.e "Hawkin's Gap Alpha Mission x/4". Not sure why that didn't show up.
Cheers,
Drew.
So here is my theory about the expeditions, though it might mostly pertain to Hawkins Gap.
Upon closer inspection of the Hawkins Alpha Site, it turns out that it is in fact NOT an agricultural base, as the 2 Beta sites out in the Rift and Conflux are. All 3 bases appear to have command module with what looks like a refueling station / loading platform. Several doors require a security level 2 clearance.
When Drew Wager was asked on twitter the other day if the rally points where close to landmarks, he answered that it would depend what the rally points are for.
And indeed nothing in the game is random, as anyone who has listened to Braben go on and on about how regular surface bases get rid if excess heat via those flower looking things, and how its meticulously calculated how big of a heat exchange surface area vs the size of the base is need, will surely know!.
Nothing is in-game by chance.
There is a lot about what we have learned that does not make sense, yet we as gamers have been conditioned to just write it off as "its a game asset", "its abit convoluted fit into game mechanics", "the bases are there so we have something to find" etc etc.
Why bring a bunch of low skilled labor on 10000ly long hush-hush trip? Did they really spend weeks dropping off 3-4 satellites? Why the need for security clearances so far out from the bubble?
Why the need for rally points at all?, and why are they on the surface? Why bother setting the habs up. Why are there a bunch of tire tracks?
The Hawkins Gap message 1/4 reads: "Damn we've come a long way. I really should have looked at the galactic map before I signed up to this. Weeks of endless travel and hyperspace jumps just to get into the vicinity of the place, and that's before we get down to the work".
(Emphasis mine)
So what is this "Work"?
Well: http://imgur.com/LmQ9O8D
The Alpha site is not an agricultural site, its a MINING site.
The "Work" described is DIGGING!
That is why they needed a bunch of low security clearance manual labor crew!
They spend weeks out here because they are digging, not because of old jump tech!, they need security clearance because they are looking for something secret.
The tire tracks are them driving out to dig sites! They set up the surface bases to last for months because they expected to be there that long. That's why they have refueling stations.
It all fits with the lore we have uncovered so far.
"But what about the agricultural bases?" I hear you asking.
The Hawkins Gap Alpha site is in complete darkness almost all the time, and would not be able to sustain plant growth. And 10000 Ly out, you'd need to grow your own food if you planned on staying there for months!
Plus the tire tracks at the agricultural bases suggest they also transported a lot of stuff back and forth there, maybe they brought in diggers there as well?
Who launched the expeditions?
I doubt it was the Empire. They would have used imperial slaves for manual labor, not hire a crew.
The Alliance has a lot of experienced miners, and as Brooks said not too long ago, "they are a bit shady, arent they?"
What are they looking for?
The billion credit question. I doubt they went through all this trouble, distance and secrecy to dig up metals on rocky planets.
Who knows what they are looking for?, could be Thargoids, could be Guardian ruins, could be clues to find Raxxla... It could even be more alien monkey hands, like the one found on Mars back when they first started terraforming it, considering the similarity between Mars pre-terraforming and the planets we are seaching on.
Finding the other sites.
Drew strongly implied that if we knew the "why" of the rally points, we would have an easier time locating them.
So instead of thinking near landmarks that can be seen from space, start thinking "If I were to put down a base of operations for several local mining/digging sites, where would it be?"
In addition, the fact that there is "a lot more to find" could also suggest we can in fact find the dig sites, if my theory is correct.
For now though, we have confirmation that there are bases on all the planets we are searching, so we should start there and see if the "they are digging for something" theory still makes sense once we uncover more info.
I was checking PLAA AEC RY-B B41-1 2B last night, I think it was that one anyway, can't check at the moment because I'm in work.
From memory the planet has a radius of about 1,700km, so that's only about 36.3 million square kilometres we need to look at![]()
I'm in RIFT with 1 more commander, it would be ideal to join all those who are there as well and focus on one planet at a time, since it seems that because of the size of things it is very difficult to find something
Radius is just below 500km and I'm doing my best, hopefully there will be other pilots happy to help, I'm in the Open from 7pm UK
https://docs.google.com/spreadsheet...Ut8kDGkrY2L_VxpxNEVkQlN94/edit#gid=1040172215
Areas marked in red are checked (South Pole is up, messed that one up, but it does not matter that much)
Also still in the rift on GL-Y E2.
Been thinking of trying to organise a multi-ship search of some specific areas maybe for this weekend?
it's two days that i am in EU-R C4-1
but only now i notice that there is no becon here.
it is normal ? it is right ?
Can someone, who has the data, post screenshots with the detailed planet information of the known bases in conflux and gap?
EDIT: here is the one form the rift in case someone needs it: http://imgur.com/WcudQ72
Personally I think that the "Gate" is there as a visual indicator to pilots to "land here". Loading and unloading is done at the gate, hence the deep tire tracks leading from and to the gate but not extending much further outside the base.