General Solution to representing player memorials in-game - Repurpose Tionisla Orbital Graveyard

I posted this on the "Supercruise News" twitch stream today, but the chat disappears so fast it's likely few people saw it.

Frontier have expressed a desire to commemorate CMDRs who have passed on IRL with memorials in the game itself. This has been done on several occasions, most recently (I think) as seen in "Evelyn's Light". I'm sure most would agree this is a kind and poignant mark of respect by the devs and much appreciated by friends and players alike. The issue is that each request takes time to implement in the game and thus Frontier have to be selective in which requests they decide to accept, leading to some, unfortunately, being answered with a no.

I'd like to propose a potential solution to this. I'm not sure if this has been suggested before, a search seems to suggest not.

Implement the Tionisla Orbital Graveyard in-game

In the original lore, this is a graveyard for the rich and famous in the Elite universe, described as a collection of space wrecks, centred around a Coriolis space station and guarded by police patrol ships (Kraits in the original time frame, circa 3125)

It could be updated for the purpose of providing a place for the names of notable CMDRs to be listed, perhaps renamed the Tionisla Orbital Memorial, with a bit of GalNet flavour.

This would use existing assets (no new ones would need to be created) - A Coriolis space station, along with a bit of logic for the patrolling ships and a collection of all the different types of ED ships clustered around in various states of repair. The station could enforce a no-fire zone as per normal approaches. All assets should be made none destructible, regardless. A beacon at the location would be populated with a simple roll call text log, in form much like a WWI memorial, listing the CMDRs who have passed on.

This would have the advantage of only requiring some dev effort to set up in the first instance and then the roll itself could be simply updated periodically as new names are added, requiring only an update to the txt file, or SQL backend (whatever it is that drives the beacon txt).

This would satisfy both conditions: Firstly, being able to accommodate all requests for in-game memorials, and dramatically reducing the ongoing dev effort to provide memorials for players. Friends and players could visit the memorial whenever they wished, to remember players who have passed on IRL.

GalNet could be updated to indicate that the Graveyard (perhaps long moribund since the 3125 era) had been recommissioned for 3307 as a memorial to notable CMDRs.

For your consideration.

Cheers,

Drew.
 
A great idea!

The Tionisla Graveyard is such a rich part of Elite Lore that I’m surprised it’s not already been implemented.

Jeez, I get emotional at the Jameson Crash Site. If the Tionisla Graveyard became a reality for CMDRs who have passed IRL, it would be a wonderful, touching addition to the game.
 
Yeah, I was having a hard time keeping up with the chat, never mind paying attention to the actual video itself. FDev, this is what you've done for me, so now it's a role-reversal.

More to the point, I never really liked "memorials", just as a concept. Striving for a monument to sate one's ego is one thing, but I don't want to send the message of "If you want to be in the game, all you have to do is die." I can sort of understand if it's like for an assassinated president, or to remember the hundreds of thousands dead by a global pandemic...but we don't need every guy and his dog to have one. Cemeteries are a thing, sure, but that's not supposed to be a tourist attraction.

Those are my thoughts. However, even spearating that out of the picture, I like the featuring of the original Elite lore, so I'm not complaining about that.

Beyond that, I tried to ask (which also got blurred out by the rapid-firing stream chat) about adding CODEX entries. I believe I made a separate forum thread on the issue, but basically, there could be a way to highlight prominent players (yes, PLAYERS, like the guys who PLAY THE GAME) if all it'd take is a few paragraphs, and wouldn't be as complicated as keying in where a physical beacon would be floating around.
 
Yeah, I was having a hard time keeping up with the chat, never mind paying attention to the actual video itself. FDev, this is what you've done for me, so now it's a role-reversal.

More to the point, I never really liked "memorials", just as a concept. Striving for a monument to sate one's ego is one thing, but I don't want to send the message of "If you want to be in the game, all you have to do is die." I can sort of understand if it's like for an assassinated president, or to remember the hundreds of thousands dead by a global pandemic...but we don't need every guy and his dog to have one. Cemeteries are a thing, sure, but that's not supposed to be a tourist attraction.

Those are my thoughts. However, even spearating that out of the picture, I like the featuring of the original Elite lore, so I'm not complaining about that.

Beyond that, I tried to ask (which also got blurred out by the rapid-firing stream chat) about adding CODEX entries. I believe I made a separate forum thread on the issue, but basically, there could be a way to highlight prominent players (yes, PLAYERS, like the guys who PLAY THE GAME) if all it'd take is a few paragraphs, and wouldn't be as complicated as keying in where a physical beacon would be floating around.
The problem is how would you decide which players are prominent enough to deserve mention?
 
I posted this on the "Supercruise News" twitch stream today, but the chat disappears so fast it's likely few people saw it.

Frontier have expressed a desire to commemorate CMDRs who have passed on IRL with memorials in the game itself. This has been done on several occasions, most recently (I think) as seen in "Evelyn's Light". I'm sure most would agree this is a kind and poignant mark of respect by the devs and much appreciated by friends and players alike. The issue is that each request takes time to implement in the game and thus Frontier have to be selective in which requests they decide to accept, leading to some, unfortunately, being answered with a no.

I'd like to propose a potential solution to this. I'm not sure if this has been suggested before, a search seems to suggest not.

Implement the Tionisla Orbital Graveyard in-game

In the original lore, this is a graveyard for the rich and famous in the Elite universe, described as a collection of space wrecks, centred around a Coriolis space station and guarded by police patrol ships (Kraits in the original time frame, circa 3125)

It could be updated for the purpose of providing a place for the names of notable CMDRs to be listed, perhaps renamed the Tionisla Orbital Memorial, with a bit of GalNet flavour.

This would use existing assets (no new ones would need to be created) - A Coriolis space station, along with a bit of logic for the patrolling ships and a collection of all the different types of ED ships clustered around in various states of repair. The station could enforce a no-fire zone as per normal approaches. All assets should be made none destructible, regardless. A beacon at the location would be populated with a simple roll call text log, in form much like a WWI memorial, listing the CMDRs who have passed on.

This would have the advantage of only requiring some dev effort to set up in the first instance and then the roll itself could be simply updated periodically as new names are added, requiring only an update to the txt file, or SQL backend (whatever it is that drives the beacon txt).

This would satisfy both conditions: Firstly, being able to accommodate all requests for in-game memorials, and dramatically reducing the ongoing dev effort to provide memorials for players. Friends and players could visit the memorial whenever they wished, to remember players who have passed on IRL.

GalNet could be updated to indicate that the Graveyard (perhaps long moribund since the 3125 era) had been recommissioned for 3307 as a memorial to notable CMDRs.

For your consideration.

Cheers,

Drew.
A magnificent idea! Doesn't sound to difficult and it's very much in the spirit of Elite. 👍
 
Good suggestion @drew - shame we don't get more here that are thought out and inclusive.

I also think it's nice as the memorial would be close to populated space, unlike some suggestions to others asking for memorials, that they have a system named after them right in the arxe end of nowhere - not very helpful when people do that.
 
I posted this on the "Supercruise News" twitch stream today, but the chat disappears so fast it's likely few people saw it.

Frontier have expressed a desire to commemorate CMDRs who have passed on IRL with memorials in the game itself. This has been done on several occasions, most recently (I think) as seen in "Evelyn's Light". I'm sure most would agree this is a kind and poignant mark of respect by the devs and much appreciated by friends and players alike. The issue is that each request takes time to implement in the game and thus Frontier have to be selective in which requests they decide to accept, leading to some, unfortunately, being answered with a no.

I'd like to propose a potential solution to this. I'm not sure if this has been suggested before, a search seems to suggest not.

Implement the Tionisla Orbital Graveyard in-game

In the original lore, this is a graveyard for the rich and famous in the Elite universe, described as a collection of space wrecks, centred around a Coriolis space station and guarded by police patrol ships (Kraits in the original time frame, circa 3125)

It could be updated for the purpose of providing a place for the names of notable CMDRs to be listed, perhaps renamed the Tionisla Orbital Memorial, with a bit of GalNet flavour.

This would use existing assets (no new ones would need to be created) - A Coriolis space station, along with a bit of logic for the patrolling ships and a collection of all the different types of ED ships clustered around in various states of repair. The station could enforce a no-fire zone as per normal approaches. All assets should be made none destructible, regardless. A beacon at the location would be populated with a simple roll call text log, in form much like a WWI memorial, listing the CMDRs who have passed on.

This would have the advantage of only requiring some dev effort to set up in the first instance and then the roll itself could be simply updated periodically as new names are added, requiring only an update to the txt file, or SQL backend (whatever it is that drives the beacon txt).

This would satisfy both conditions: Firstly, being able to accommodate all requests for in-game memorials, and dramatically reducing the ongoing dev effort to provide memorials for players. Friends and players could visit the memorial whenever they wished, to remember players who have passed on IRL.

GalNet could be updated to indicate that the Graveyard (perhaps long moribund since the 3125 era) had been recommissioned for 3307 as a memorial to notable CMDRs.

For your consideration.

Cheers,

Drew.
Wonderful idea. O7
 
With millions of players, IRL deaths must number in the thousands. There could be hundreds of names per month (if their family make it known). Perhaps the beacon (or one beacon per first letter) could auto populate based on commanders who have not logged on for 24 months.
 
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