Ashnak
Good reply!
But if you want a fast, stealthy mission runner with cargo, buy the Dolphin, and you can upgrade as you go.
Here is my tricked out stealth runner, and as the name says, yes she is, and runs under 19°, so easy to avoid dem scans!
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
Have fun with smuggling and illegal black box collections.
Pro tip on the black box, drop into the area, sit and WAIT for 1 min, this will allow any other "hostile" to drop in, scan you and see nothing(have no cargo, only a few limpets) and then they will fly off.
Want something faster, try this... A little work is involved to unlock it, but it is uber fun!
Then cops won't know what went past them!
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
When docking, go in fairly fast(400m/s +) once just past the toast rack, throttle back, auto dock kicks in, and lands for you... Unless you are going 500m/s + then it may struggle, but you should easily get in with this ship.
Smuggling made easy:
Drop into the station instance
Stay 9k from the station, this is outside any scan radius, now cruise about and line up with the mail slot(makes life easy!)
Throttle up
Ask for docking, make sure you get permissions!
Boost if you feel confident you can nail the mail slot opening
hit Chaff(prevents scans man)
You made get scanned 2x times,f so simply use a heat sink, keep a look out for incoming / outbound ships, avoid contact(they will hurt!)
You should be VERY close to the station by now, get ready to dock..
Skim the toast rack(preferred just inside of it..), throttle back full, you will cruise through the force field(blue thing)
Auto dock now kicks in, and fights to slow and dock your ship - Hopefully you will NOT be as landing pad 1(pain in the ass).
Auto dock has full control and can land, better than you can with FA off, thrusters in reveres and throttle 100% reverse. This also means that your ship does not behave like a fish out of water, hopping, and flopping about...
Auto lands, and you sell your illegal goods
Enjoy, and repeat.
You can also use the same build principles for any other ship, medium and large.
It does get a bit more complex, but the rules are-
Power plant-run either armoured or low emissions power plant(depending upon how much power you need) Use monsterd mod if you need a bit of extra juice, or thermal spread for the chill factor.
Thrusters -use clean drives + thermal spread for max temp drop(emissions = heat, heat = i see you easily), yes you can go armoured, but this reduces speed and jump distance.
Jump drive mod(your choice)+ thermal spread
Shield- Enhanced low power- low draw for bigger shields, as this can drop your power plant size down a grade(saving a lot of cash).
Power distributor - you have a choice of charge enhanced or engine focused, as the do nearly exactly the same. It all depends on your materials, and if you are willing to lock the ship down to one role or to use it for multi purpose. If you choose multipurpose, then go charge enhanced.
Shield boosters are a luxury and also give off thermals, so less is more, in the case of stealth.
Here is my larger smuggler
https://s.orbis.zone/4olq
So be bold, and become a smuggler!
Fly safe and don't get scanned