(SOLVED) Quest 2 Woes

Hi all,

I have tried to play ED with my Q2 today and the framerate is extremely choppy, straight from the start screen.

My headset is hard wired via a link and am getting 2.8GBPS transfer rate so I know the cable isn't the problem.

Star Wars Squadrons runs flawlessly which leads me to believe it could by some kind of graphical setting so any help is appreciated.

Ryzen 5 3600
16GB Ram
2070 Super.

Thanks for the help as I am getting withdrawal now.
 
So I figured out what the problem was and thought I would post it here in case anyone else is having the same problem.

G-SYNC was my problem as it was set to sync my 100HZ monitor, even when windowed and the quest only goes up to 90.

After turning this off, my game is now silky smooth running the ED Profiler Ultra VR settings.
 
what is G-sync?

I remember Carmack touting it as the next big thing. From my experience I only noticed it smothing out the judders when people used SLI? Or am I missing something?
 
G-Sync is where the graphics card syncs with the refresh rate of the monitor to reduce picture tearing, stutters etc.

The Quest is 90HZ but my card was pushing out 100HZ to the monitor meaning I was suffering from dropped frames (stutters).
 
G-Sync is where the graphics card syncs with the refresh rate of the monitor to reduce picture tearing, stutters etc.

The Quest is 90HZ but my card was pushing out 100HZ to the monitor meaning I was suffering from dropped frames (stutters).
Thanks!
I thought that is what V-sync did?
What's the difference between G-sync and V-sync?
 
Thanks!
I thought that is what V-sync did?
What's the difference between G-sync and V-sync?
It’s doing the same job but in a different way - G-Sync hardware allows the special monitor to adapt its refresh rate to what is outputted from the graphics card, so you get tear-free + no stutter graphics even if you drop below the display’s maximum refresh rate.

V-Sync is the graphics card adapting what it outputs to the monitor’s refresh rate, so if it can’t keep up with the game you get tearing + stutter (V-Sync works at full & half the refresh rate of the monitor).

Interesting that G-Sync affects the Quest 2, hopefully a future driver will address the issue.
 
Ah! So it's dynamic?
That would make sense then why it doesn't work with VR
It also explains why G Sync didn't work with 3D Vision.
The glasses had a fixed flicker of 50 or 60hz per eye. So if the monitor refreshed at any other speed it would effect the sync with the glasses.
 
i just bought the quest 2, so looking in this forum for tips ect I will be using it with my
ASUS TUF FA706IU 17.3" Full HD 120Hz Thin Bezel Gaming Laptop (AMD Ryzen 7 4800H, Nvidia GeForce GTX 1660Ti 6GB Graphics, 1TB PCI-e SSD, 16 GB RAM, Windows 10 and a link cable, is there any guides on here as to what i need to do, i also will want to use the quest controllers if possible, i saw a post recently there is some software for that.
 
I got awful stuttering on ED via link... even though the speed was 2.4Gbps

Swapped to VD over wireless at 900Mps and it's super smooth. I assumed it must be something with compression over the usb link with the 1070 I have... VD is clear and smooth as for me...
 
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