Hi.... this is driving me made
Some building parts seem to clip/clash with other parts, but it appears random in how they do this. For example, I try and build a simple house with walls and layers of floors. The walls tiles all merge nicely, and then I put a floor down to make the first storey. Then I look at the building from the outside. Now the point where the wall meets the floor (or ceiling, as it would be now) for the most of it shows the wall as the outside most layer. However, occasionally if will show the floor as he outside layer.
I cannot figure out why some 'floors' or edges of walls are hidden within the building (as it should be) and some seem to clip outside the building. I'm hoping I'm explaining this property - see the below image and pay attention to the nearest corner of the floor and the side wall it adjoins to....
http://steamcommunity.com/profiles/76561197970938495/screenshots/
Any ideas?!
Some building parts seem to clip/clash with other parts, but it appears random in how they do this. For example, I try and build a simple house with walls and layers of floors. The walls tiles all merge nicely, and then I put a floor down to make the first storey. Then I look at the building from the outside. Now the point where the wall meets the floor (or ceiling, as it would be now) for the most of it shows the wall as the outside most layer. However, occasionally if will show the floor as he outside layer.
I cannot figure out why some 'floors' or edges of walls are hidden within the building (as it should be) and some seem to clip outside the building. I'm hoping I'm explaining this property - see the below image and pay attention to the nearest corner of the floor and the side wall it adjoins to....
http://steamcommunity.com/profiles/76561197970938495/screenshots/
Any ideas?!