Some Dinos Are so Stupid

I FINALLY figured out which dinosaurs were scavengers. Good. So, I put a bunch of Compys in with some Dimetrodons...and I THOUGHT everything was going well. They were all in the high 90s or a full 100%. Until all of a sudden, they all went crazy. Suddenly, they didn't have near enough space, water, or food. Most of them died.

I'm not quite sure what I did wrong. Like I said, I thought I had them set up pretty well and they all seemed happy.
Just a complaint, but I know they were real, but why have them in the game ? You can't see them unless you really zoom in. Anyway....

One other weird thing I've noticed. Twice now, I've found dinos just wondering around outside their enclosure. No fences were broken that I could see. They were just...walking around. Maybe I just didn't pay attention when I was putting them in their pens. The same kind of thing happened in the first game. I had a Brachi just sort of...phase through the perfectly fine fence.
 

Jens Erik

Senior Community Manager
Frontier
One other weird thing I've noticed. Twice now, I've found dinos just wondering around outside their enclosure. No fences were broken that I could see. They were just...walking around. Maybe I just didn't pay attention when I was putting them in their pens. The same kind of thing happened in the first game. I had a Brachi just sort of...phase through the perfectly fine fence.
Hey Spottedfeather! We're aware of this issue and it's being looked into once more by the dev team. Any information you can share about how this may have happened will help us find a cause.
 
I FINALLY figured out which dinosaurs were scavengers. Good. So, I put a bunch of Compys in with some Dimetrodons...and I THOUGHT everything was going well. They were all in the high 90s or a full 100%. Until all of a sudden, they all went crazy. Suddenly, they didn't have near enough space, water, or food. Most of them died.

I'm not quite sure what I did wrong. Like I said, I thought I had them set up pretty well and they all seemed happy.
Just a complaint, but I know they were real, but why have them in the game ? You can't see them unless you really zoom in. Anyway....

One other weird thing I've noticed. Twice now, I've found dinos just wondering around outside their enclosure. No fences were broken that I could see. They were just...walking around. Maybe I just didn't pay attention when I was putting them in their pens. The same kind of thing happened in the first game. I had a Brachi just sort of...phase through the perfectly fine fence.
Small carnivores will always eat compies if combat is turned on or at least cause them to panic if combat is turned off. If hunger and thirst are turned on, constant panic will cause compies to eventually die of starvation and / dehydration. You should never put compies in the same enclosures with small carnivores unless you want the compies to get eaten, die of starvation / dehydration, or run around endlessly.

The game's likes / dislikes chart is arguably misleading. Liking a species simply means that there won't be territorial fights, comfort won't drop, there won't be attempts to break out, and the cohabitation meter won't increase. It has nothing to do with whether any they'll actually last in the same enclosure. Just assume that any carnivores that like scavengers like to eat them! The medium and large carnivores will ignore compies though and don't cause them to panic either, as far as I know.

Compies have a a pretty iconic part of the franchise since The Lost World. They were also already in the first game, so Frontier would probably get endless complaints if they didn't put them in. They're more easily visible when you select them, when you're in capture / cinematic mode, or when you're in first person. Me personally, I like the Moros and Sinosauropteryx more, since their feathers add more variety. I am glad that compies helped clear the way for these species, even if I am a tad disappointed in their small but accurate (in the case of Moros, film-accurate) size.

Dinosaurs phasing through fences has been a constantly problem that has gotten better (and occasionally worse) through successive patches. It's mostly a rare issue for me. I hope that Frontier can eventually patch it up 100%. However, based on how things have gone since the game's launch, I suspect that this will unfortunately be one of those issues that will always exist in this game, though hopefully only on very rare occasions.
 
one of my gigas cross an invisible fence whlie / short after playing their social animation.
maybe this information can help?
I know that Evolution Square suspects that the social animations are behind the fence phasing. The only issue is that this occurs with solo creatures as well. I do suspect that it's the animations causing this issue though. Creatures seem to phase through just about anything whenever they're performing animations other than possibly walking and running. This would also explain why this issue was rarer in JWE1, since dinosaurs had barely any animations in that game. I personally never encountered any phasing in likely over 200+ hours in that game.
 
Hey Spottedfeather! We're aware of this issue and it's being looked into once more by the dev team. Any information you can share about how this may have happened will help us find a cause.
No idea. I'll just be "playing" as normal and a notice will pop up telling me there's a sick dinosaur. I'll check all the pens and not find anything, but I will then find a random dinosaur wandering around the tour track. I'll tranq him and put him back where he's supposed to go. I will then check that pen and there doesn't appear to be any gaps in the fence. This has happened multiple times. This, by far, is NOT the biggest problem with the game.
 
Hey Spottedfeather! We're aware of this issue and it's being looked into once more by the dev team. Any information you can share about how this may have happened will help us find a cause.
Maybe confirmation bias is at play here, since I already suspect that the animations are to blame, but for me, only dinosaurs that wander close to fences seem to sometimes phase through. If a dinosaur is free roaming or is in a giant enclosure, I've never had them escape before. I've had one pterosaur escape from a 4-unit aviary. Again, I suspect that some sort of animation is playing out by the fences that allows the dinosaurs to phase though. It can't be just the social animations, since I've had solo dinosaurs escape before.
 
Maybe confirmation bias is at play here, since I already suspect that the animations are to blame, but for me, only dinosaurs that wander close to fences seem to sometimes phase through. If a dinosaur is free roaming or is in a giant enclosure, I've never had them escape before. I've had one pterosaur escape from a 4-unit aviary. Again, I suspect that some sort of animation is playing out by the fences that allows the dinosaurs to phase though. It can't be just the social animations, since I've had solo dinosaurs escape before.
I thought that, myself. The BIGGER problem for me is that the game is unplayable. It seems that no matter what you do, the dinosaurs will start to all just freeze in place and then die of thirst or hunger. I've tried making 3 difference parks since I got the game, and it's happened every time. Maybe it happens if you have too many dinos in the park, or more likely, it's the feeders. In the original game, if you put too many feeders in the park, they'd stop working. Maybe something similar is happening here...
 
The medium and large carnivores will ignore compies though and don't cause them to panic either, as far as I know.

Even if medium-sized and large carnivores not minding Compsognathus, they will still panic.

When I did the Jurassic difficulty challenge mode in Northwest USA, I have seen Compsognathus panicking when being put with Albertosaurus and Carnotaurus. Moros intrepidus also panicked when being put with Tyrannosaurus Rex. I had the nauseating emotion when doing so. 🤮

In the Jurassic Park era, keep Compsognathus away from the other species.
 
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