Currently the depictions of bodies in the FSS scan and in the resulting system map when zooming in, do not do the topographies of those worlds any justice... and so limits the ability to judge which will be really interesting to visit. This is particularly apparent for my Landscape Signal survey operations to find big interesting mountains.
Currently it appears as though topography is indicated or less than a 1:1 ratio - I think that topography (mountains, valleys, plateaus, etc.) should be given a slightly exaggerated view e.g 1.5/2:1 to really highlight what you can expect and avoid the constantly misleading bland billiard balls we see.
* Also if they could match the current day/night cycle that'd be useful too - especially now with the sick atmosphere effects, knowing that the sun is setting/rising over a mountain range is useful!
The same views from Horizons, demonstrating the ability to more accurately judge that this body has interesting terrain... (though of course on the old planetary tech), the Odyssey version in the system map gives very little clue to whether there is any varied topography height at all and certainly no indication that that huge rift valley is there indicated in the above right
Also, for landable worlds we need to have the post DSS scan latitude and longitude lines back - they are useful to know where the poles are etc., to make it easier to find the interesting topography you saw (or should see) in the system map view, they could be faintly overlaid in a different colour than biological and geological markings. They were very useful in Horizons and would be here too.
Currently it appears as though topography is indicated or less than a 1:1 ratio - I think that topography (mountains, valleys, plateaus, etc.) should be given a slightly exaggerated view e.g 1.5/2:1 to really highlight what you can expect and avoid the constantly misleading bland billiard balls we see.
* Also if they could match the current day/night cycle that'd be useful too - especially now with the sick atmosphere effects, knowing that the sun is setting/rising over a mountain range is useful!
The same views from Horizons, demonstrating the ability to more accurately judge that this body has interesting terrain... (though of course on the old planetary tech), the Odyssey version in the system map gives very little clue to whether there is any varied topography height at all and certainly no indication that that huge rift valley is there indicated in the above right
Also, for landable worlds we need to have the post DSS scan latitude and longitude lines back - they are useful to know where the poles are etc., to make it easier to find the interesting topography you saw (or should see) in the system map view, they could be faintly overlaid in a different colour than biological and geological markings. They were very useful in Horizons and would be here too.
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