So right now, as I am sure most of us are painfully aware (or maybe it's just me), placing down paths on anything but flat and level terrain is a huge pain in the butt. On top of this, paths seem to lock any terrain that is remotely in the vicinity of said path, making it so that any changes to the terrain requires deleting the path, tweaking the terrain and, if the stars align, replacing the path. The same goes for tracked rides and roller coasters, but I am most annoyed by the paths. So, here are my suggested improvements:
Right now, I would be perfectly fine if they just added this stuff to paths. Having said that, I would LOOOVE it if tracked rides could have the last three features as well. Also, if anyone can think of some other way to make path-building (and building in general) in hilly terrain less tedious, feel free to add it to the list.
- ALLOW PATHS TO AUTO-TUNNEL! Seriously, why isn't this already implemented?
- Give us an "Ignore Terrain" toggle. I want to be able to build a path without it trying to snap to the nearest terrain it can find. This would also make starting bridges off of cliffs much easier.
- Give us a "Raise Terrain To Path" option or something similar. I would like to build a path up the side of a mountain without spending hours fiddling with the terrain.
- A nice workaround to the previous item, and a good improvement to the game in general, is to allow terrain to get right next to paths, rides, and scenery. I don't know if it's a collision box issue or what, but there shouldn't be a 10 foot gap between the terrain and whatever it is I'm trying to surround with terrain.
Right now, I would be perfectly fine if they just added this stuff to paths. Having said that, I would LOOOVE it if tracked rides could have the last three features as well. Also, if anyone can think of some other way to make path-building (and building in general) in hilly terrain less tedious, feel free to add it to the list.