1. Ships
2. Mining
3. Salvaging
4. Wingmen
5. Passengers
a. Ships may be given as rewards for events or missions the player completes.
b. If the desired ship isn’t present then the player must arrange a transfer which costs a fee and takes time based on the distance the transferred ship needs to travel to get to the current storage location.
c. Fitted equipment can be stripped out and stored as cargo
d. Ship Crews
2. Mining
1. Detection
a. Initial scanning systems to locate a resource point.
b. Information from detailed scans can reveal precise resource types as well as provide feedback to improve the moment to moment harvesting
2. Extraction
a. Drones
b. Auto miners
3. Salvaging
a. Husks of ships and abandoned structures
b. Using mining equipment to salvage
c. System salvaging permits
4. Wingmen
5. Passengers