Something really special is needed

Well maybe

In 1984 Elite was cool. It had loads of new stuff and was well packaged. In that gaming Era it stood out.

It had rocking 3d graphics and to be fair right now it doenst have anything quite as realitvely good. The grpahcie right now are well okay but noting special. I mean on a eye candy level not on a technical level. Elite in 1984 deliverd both. Maybe Im not impressed by seeing a big yellow sun in deep space every 2 minutes of travel. But I hope you get my gist. Nothing special or ground breaking about teh visuals.

Next up was the steep lurning curve. Thsi game is hard. Well Im still playing key board only since 1984 (no mouse) and its not hard, not even slighlty hard. It can be very repetative. The original game was too (pac man, pong etc). However, games like pac man , pong had increasing levels of difficulty. ED doesnt. It kind of goes along the lines of let em thnk they are geting better and just pitch stuff at them so the player never feels they have got anywhere and tries harder. So basically the lurning curve is over in a a week or two.

So its as pretty as perhaps a mediocre 3d game can be. Technically excellent but mostly a loading screen, a docking pad and some combat agsinst ships that appear really tiny (licek smaller than a coin).

Music , nicely done but also really bad implemented. No cool homeworld sound track. No pac man waka waka waka. I play with teh audio switched off. Its great audio but not very meaingulf and feeel like patch work incedintals taht could be better.

Im not slattinft the game. One thin I trully love about it is that Im more or less using the same keybaord layut as I did in 1984 and thats a nice thing for me. So thsi isnt about slatting the game.

If teh aim was to be a mediocre offering it has succeeded because a lot of people are hooked.

Wha is the special something the game has that keeps people playing it?

Has it been developed and delivered to a strangely accessible level of mediocrity that leave you wanting, like lukewarm water when you need a drink on a hot day?

Dont mind me, just rambling after some drinks. :eek:
 
Having a moment of weakness, there, Ben? :)

What you call "mediocre" I call "pliant" ;)
The game seems mediocre to a person without an imagination. It's mediocre in the same way an empty playground is mediocre. All the toys are there, but on their own, they're pointless. Someone has to come and say "I'm a pirate and this is my boat. I will sail the seven seas and see everything there is to see."

So thank I God my birth
Fell not in isles aside
Waste headlands of the earth,
Or warring tribes untried
But that she lent me worth
And gave me right to pride.


Surely in toil or fray
Under an alien sky,
Comfort it is to say:
'Of no mean city am I!'
 
I interpreted your musings as boiling down to "what's ED's USP?" (Unique Selling point, the thing that makes you buy this one instead of a competitor product).

And that's that it's based in our own galaxy, with familiar systems & other stuff.

Star Wars games are popular because you can play you favourite character from a story you like, you can fly ships you've heard of & visit the worlds you know from the stories. Familairity. If you're not a star wars fan but like flying spaceships it's just a bunch of made up stuff, like NMS.

But ED is in our own future (ostensibly), it's semi-educational & makes you want to learn more. When you look up into the night sky & see the moon it makes you think "I have a ship parked up there" in a way that star wars just doesn't.

That's ED's USP.
 
The one thing Elite: Dangerous has going for it that keeps sucking me in ... is nostalgia. It reminds me of a game that I used to play on my Commodore 64 back in the mid 1980s.

Over the years I've played other space games. Wing Commander. Freelancer. Lots of others.

I'll always come back to Elite though. Maybe on some levels it is only "mediocre" but it does one thing exceptionally right: It doesn't push you along a set narrative. If you've got the imagination for it Elite lets you build your own narrative ... which is something I really like. Most video games actually PLAY YOU. This one lets you PLAY IT.
 
Yep, I think you say it better.

I kinda lost what the USP is and perhaps even why I play anymore. Got caught up in teh narrative and maybe more so in wanting more from it or for it to just to go away. The sand box dilemma. Id still like to see something ground breaking like lens lock.

Double plus good
 
Yep, I think you say it better.

I kinda lost what the USP is and perhaps even why I play anymore. Got caught up in teh narrative and maybe more so in wanting more from it or for it to just to go away. The sand box dilemma. Id still like to see something ground breaking like lens lock.

Double plus good

The problem with specific features is... they're specific. You can ask for the heavenly food and awesome view, you can ask for something special. You can long for atmosperic planets, or flowing lava. But no matter how good a feature is, it's just a one feature. You get used to it and then you get bored. The only thing you can't get bored of is freedom to do what ever your imagination lets you. That's where Elite shines and that's why we keep coming back.
 
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Wha is the special something the game has that keeps people playing it?
For me, it's the feeling of flying a spaceship. I like the flight mechanics, even supercruise. I don't think of ED as a game (there is no way to "win"); it's more of an enjoyable activity. I may be a little crazy, but I really do enjoy traveling in ED. I've been to Beagle Point and have signed up for DW2 and plan to fly back to BP in a year. Actually, I may be seriously demented, but I'm in good company: Over 1000 CMDRs have signed up for a trip that won't start for a year.
 
Yep, I think you say it better.

I kinda lost what the USP is and perhaps even why I play anymore. Got caught up in teh narrative and maybe more so in wanting more from it or for it to just to go away. The sand box dilemma. Id still like to see something ground breaking like lens lock.

Double plus good

+1 for using Lenslock incorrectly in a sentence. I think you meant "nerve breaking" not "ground breaking" ;)
 
https://forums.frontier.co.uk/showt...ointless-in-space-whatever-you-do-Is-that-fun

Ben Ryder said:
Only if you read as far as the first sentence and pass judgement.

Mod just closed that thread, but I don't think I'm wrong or alone in my assessment of that OP. I read the whole thing. He mentioned money making six times throughout the post. His .jpg pic shows a reasonable passenger mission reward of 1.7 mill for a system 14 ly away, but he still he laments he missed out probably on the 4 to 8 million reward for passengers (obviously wanting to stack them probably using mode switching) before the nerf. He just peppered with other ancillary old complaints i.e.the same ol nitpicks imo just to add distractive icing, but his main gripe was missing out on the big credits. And he mentioned he'll be "back" twice for emphasis at the start and middle under the .jpg, when "money making" (read: new credit xploit loopholes) ways are back.

"Something really special is needed"

I pretty much disagree with many of your opinions on the game (ED) in the OP post. Music is great, graphics are good and getting better for a massive game of this scope. ED is far from a mediocre game imo. The skybox that is composed of the current galactic positioning viewpoint of the stars and various luminosities and distances, all thought out and implemented is at least one thing that is greatly special about ED among other features, imo. The whole of ED is special. Beyond updates are going to be great and make it even more special.

Ah don't mind me, just another fan of the game which was a good modernized update to me from FFE and have played ED far longer than I ever did FFE, Frontier or Elite.
 
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Dont mind me, just rambling after some drinks. :eek:

I was about to say, "Dude did someone hack your account? I remember your spelling and grammar being FAR better then this."

I've stated my point, time and time again.

Elite: Dangerous is the Sandbox game I've been craving since Star Wars Galaxies got turned into a WoW Clone, tanked, and shut down.

A magical place where there is absolutely zero plot or storylines to hold my hand and play along. Even open world games such as the Assassin Creed series, The Batman Arkham series, Destiny, The Division, Prototype, all of them have open worlds that I can explore yet they still have an overarching plot that the game holds my hand and directs me along.

Elite and formerly SWG HAD. NO. SUCH. DESIGN.

I was truly free to go anywhere, do anything, change my class, skills, abilities, look, appearance, whenever. I was never locked into any one role or place. I could build whatever I wanted and design crude tributes to things I liked. (I'm not ashamed to admit that I have little to no visual artistic skills.)

Each day was a new adventure and there was no telling where I would end each session.

The most memorable moments of these games were the experiences. The moments where I threw caution to the wind and lived dangerously. Exploring where I normally would have never dared, or been allowed by the game to tred. Krayt and Gundark hunting in large 20 person groups while setting up camps in the wilderness and having a party without the long trek to civilization. Buying and flying ships without rebuy. Contributing to CG's. Creating my own faction and writing it's story as it unfolds.

The Gaming Industry is packed to the gills with linear themepark experiances. Given goals and told to accomplish them. The game punishing you for deviating or simply just not allowing you into certain areas until you progress to certain point.

The very few rare gems that cast off all that and let you shape how you play.

Elite is not for everyone. If all you see is pointless grind and repetition, I can't help you enjoy the game. You're not looking to enjoy the game. You're looking for the game to hold your hand and reward you for doing something instead of enjoying the experience.

I like to tell stories. Being able to twist all these "repetitive grindy mechanics" into an ageless memorable tale about the trials and tribulations of life on the frontier in space IS the reward for me.

And maybe someday I'll do something amazing that gets noticed.

Until then, the adventure calls and I am helpless to resist. Or perhaps I'm just not willing to.

So I ask this question back to you.

If you are not here for the adventure, to tell your own tale, weave your own tapestry, and blaze your own trail...

...what ARE you doing here?

There will always be limitations. That's the nature of machines. They do what their told and it can be hard to get the result you want. Sometimes resulting in messy or hilarious bugs.

But I get to enjoy the journey.
 
Without detracting from my original thing about what is the bit that makes this game special., Icn clearly accept that I've got caught in a rut. That kinda of thing happens.


Hang on I'll get there..


I expecetd fireworks and drama. I got super cruise.

In 84 it really was dramatic. I mena the game play.

Did folk ever spend so much time doing nothing and interacting with nothing?

In the earlier day of ED people complinde that they were just watcjing an SC cut seen adn then nothing. Thargoids came along and well the drama stillinst there.

Im tyring to get at something but I just cant nail it.

I like the idea that its all in your head and imagination makes the game but that just doesnt kinda wash with me. I can sleep and imagine stuff for free.

Is it novelty that's missing?
 
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What's wrong with the game - and not its fault - is probably the time it's playing in. Any game suffers from the same fact these days, that wherever you go, whatever secret you find, there's always someone before you and already posted it on some forums. There can't be any true mystery anymore, not even imaginary, the brutally disillusioning and trivializing machinery called internet always wins in the end. If you are a communicative guy you don't even have the chance to escape all this by ignoring all sort of social media...

Anyway, don't know, where this big wave of frustration is suddenly coming from. I just hope it moves on and tomorrow will be another day with some fresh motivation.

Get well Ben and... Skol! [cool]
I don't think it's even that.
A person gets a little burnt out after playing Elite for thousands of hours. But that right there means there already IS that " something special". :)
I think it's rather the case of Ben (and others) needing a break or to move on, not something wrong with the game
 
Technically excellent but mostly a loading screen, a docking pad and some combat agsinst ships that appear really tiny

That's pretty much it. This game has so much potential, just wasted. Frankly it's just boring. I keep hoping they'll fix it, but enough years have passed.

If the Devs don't understand that community goals are not fun, that Galnet is dead and they galaxy empty what hope is there.
 
I don't think it's even that.
A person gets a little burnt out after playing Elite for thousands of hours. But that right there means there already IS that " something special". :)
I think it's rather the case of Ben (and others) needing a break or to move on, not something wrong with the game

True.

As you can see, I havent really travelled far. Maybe I need to see some more of the galaxy.

ivwFaWd.jpg
 
I don't think it's even that.
A person gets a little burnt out after playing Elite for thousands of hours. But that right there means there already IS that " something special". :)
I think it's rather the case of Ben (and others) needing a break or to move on, not something wrong with the game

I think that's very much it too. ED is special in that way among other things. And I'd agree taking a break helps. The new planet terrain texturing and coloring looks marvelous and I get the feeling there is more to come with Beyond since they want to wrap up chapter 1 beta soon and put the new engineering system behind us, with perhaps some awesome surprises coming in the rest of Beyond and the future.
 
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I did have one amazing experience in ED of late that relateetd to thargoids. Geteting pulled out of hyperspace, everything shutting down and destroyed before Ioculs so much as sniff. It was souch an extreme moment that I was was liek damn bugs! and the reponse to my bug report was just three words 'working as intended' and I was fully refunded. My head was spinning. Folk were still hunting for them and myself and a few others were like they have already been here for ages!

Gosh the forum can be a nice place :D
 
True.

As you can see, I havent really travelled far. Maybe I need to see some more of the galaxy.

https://i.imgur.com/ivwFaWd.jpg

Seeing that you played the game for 12 to 13 times as long as i have (and i've been here since '14 too), it's not surprising that some sort of wear and tear kicks in eventually.
Don't often reply to you, as i usually struggle to connect with what you post, but that OP certainly sounds much less like "rambling" to me than many of the other things you've posted before, sorry.
Not sure that "seeing more of the galaxy" is going to help. I don't think it's much different elsewhere, no matter where you go.
Seeing less of ED for a while, and playing something else perhaps, might help with what i would clearly identify as fatigue.

Besides all of that, 77 weeks in just over 3 years (or ~12 hours a day) that's unhealthy, man. And i mean the actual and literal kind of unhealthy.
You're sure you're still in control here ?
 
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