Indeed. I'm not going to insist on limiting anyone's fun, as long as my idea of fun remains intact, and my idea of fun in Frontier largely consists of dancing between multiple enemies on full manual using all of my ship's directional thrusters, visiting strange places like surface of Titan or cloud layers of Aster, and doing freaky things like putting my ship in orbit.
Frontier was great in that it provided player with a whole realistically depicted galaxy full of stars and planetary systems all with realistic scales and physics, then gave player a ship that could basically fly all by itself. I want this kind of acessibility to be repeated in E4, rather than see it made accessible by dumbing down and downscaling.
As for space dust I can definitely relate, except that I chose to keep the clouds and endure the dust instead.
I too hope that it will be a natural progression or a parallel to the Frontier system of control I will also be happy. Same goes for planetary representation - exploring Titan and the like would be cool. Nitrogen or Methane plants on the surface and the odd orbial research station. There is definitely the opportunity for a very rich universe!
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