A thing I think would be interesting to have as a space legs gameplay is the ability to board Generation Ships.
Once inside (it would require EVA and mechanics to unlock hatchs), gameplay could consist in looking for more indeep lore about the given ship, personal crew stories, have some puzzles to find the ultimate reason of ship mission failure, ship systems shutdown or turn on, some fight against automated legacy security systems still in place, find rares, codex, crew frozen bodies(?), and general walk inside the ship.
The scenery inside the ship could be dark, foggy, passages, rooms, with structural ship sounds, or old machinery still working with no current maintenance.
Ships instance could have NPC pirates, or law enforcements if ship is considered a closed area, to have FPS or ship fights, etc.
Opinions, ideas?
Regards!
Once inside (it would require EVA and mechanics to unlock hatchs), gameplay could consist in looking for more indeep lore about the given ship, personal crew stories, have some puzzles to find the ultimate reason of ship mission failure, ship systems shutdown or turn on, some fight against automated legacy security systems still in place, find rares, codex, crew frozen bodies(?), and general walk inside the ship.
The scenery inside the ship could be dark, foggy, passages, rooms, with structural ship sounds, or old machinery still working with no current maintenance.
Ships instance could have NPC pirates, or law enforcements if ship is considered a closed area, to have FPS or ship fights, etc.
Opinions, ideas?
Regards!
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