Space legs - Optimising Module Performance

Content suggestion surrounding space legs activity while on board your ship.

Allow for modules to be “optimised” through a series of mini-games which increase in difficulty as you progress through levels 1-3.

For example, FSD module can be optimised to allow for +5/+10/+15 optimal mass when “optimised”.

Hardpoints can increased damage, or perform better in regard to distributor draw or thermal load.

Other ideas might include Shield generator resistance or regen rate, thruster speed, canopy strength etc.
 
Content suggestion surrounding space legs activity while on board your ship.

Allow for modules to be “optimised” through a series of mini-games which increase in difficulty as you progress through levels 1-3.

For example, FSD module can be optimised to allow for +5/+10/+15 optimal mass when “optimised”.

Hardpoints can increased damage, or perform better in regard to distributor draw or thermal load.

Other ideas might include Shield generator resistance or regen rate, thruster speed, canopy strength etc.

Good ideas, but oh boy get ready to hear the Elite White knigth tell you "NUHT IN MHUUUU GAMEEEEE!!!"
 
NUHT IN MHUUUU GAMEEEEE!!!

What, a DanceDanceRevolution engineering minigame??? dafuq. I'd rather grind, for real. Or pay credits.
 
What If instead of optimizing, players with the appropriate resources could engineer their own modules? That would certainly help people who have been out in the black for a long time.
 
Content suggestion surrounding space legs activity while on board your ship.

Allow for modules to be “optimised” through a series of mini-games which increase in difficulty as you progress through levels 1-3.

For example, FSD module can be optimised to allow for +5/+10/+15 optimal mass when “optimised”.

Hardpoints can increased damage, or perform better in regard to distributor draw or thermal load.

Other ideas might include Shield generator resistance or regen rate, thruster speed, canopy strength etc.

+Rep

Seconded.

Like the idea of getting some hands-on :)
 
IDK who had that suggestion before, and even with pictures... Was that NeilF or someone else... anyhow good luck with that, we know that beyond beyond we will have EXCITING powerplay 2.0!!!1111

duck'n'run
 
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