Space Station Simulator

Hey Frontier, you guys are good at making SIM games right? Why not make a Space Station Sim game where players get allocated a plot from a planet within the ED bubble. They build a station and do all the typical SIM stuff (not visible to players). If the station runs at a reasonable level of effectiveness the player can then elect to make the station permanent within ED for a certain amount of "ED credits" depending on the resources used. At this point it is a station where players can land and interact (and maybe one day walk within). The SIM player gains credits over time and bonus credits if an ED player interacts with the station and when they have enough credits they can buy another plot within ED (for making more permanent stations - they can of course build as many non-permanent stations in their game as they wish).

This would be another money making opportunity as well as a way to get a diverse range of non-procedurally generated stations, which would be more interesting should we ever get space legs.
 
That would be so great. Just imagine the possibilities for different scenarios.

"Sir, there are escaped dinosaurs in the sector C, they are killing everyone (ignore y/n)"
"People are protesting against gankers at the station (ignore y/n)"
"The sales of Unknown Artefacts, Toxic Waste and Narcotics have exploded for some reason (ignore y/n)"
"People are protesting against corrosive effects on the station, increased crime, gang wars, escaped slaves running everywhere, and general collapse of society (ignore y/n)"
"The station is going to crash into the local star (ignore y/n)"
"The blast doors are still malfunctioning (ignore y/n)"
"A local engineer requires 200 tonnes of fish (ignore y/n)"
"A local commander believes we have been captured by Thargoids, and is attacking the station (ignore y/n)"
"The station has been captured by Thargoids (ignore y/n)"
"Cultists are kidnapping people and have brought a nuclear bomb into the station (ignore y/n)"
"Our station is actually a Guardian Arkship, press the button to detonate (ignore y/n)"
"Pilot's Federation rescue megaship has been brought into the system. (ignore y/n)
 
That would be so great. Just imagine the possibilities for different scenarios.

"Sir, there are escaped dinosaurs in the sector C, they are killing everyone (ignore y/n)"
"People are protesting against gankers at the station (ignore y/n)"
"The sales of Unknown Artefacts, Toxic Waste and Narcotics have exploded for some reason (ignore y/n)"
"People are protesting against corrosive effects on the station, increased crime, gang wars, escaped slaves running everywhere, and general collapse of society (ignore y/n)"
"The station is going to crash into the local star (ignore y/n)"
"The blast doors are still malfunctioning (ignore y/n)"
"A local engineer requires 200 tonnes of fish (ignore y/n)"
"A local commander believes we have been captured by Thargoids, and is attacking the station (ignore y/n)"
"The station has been captured by Thargoids (ignore y/n)"
"Cultists are kidnapping people and have brought a nuclear bomb into the station (ignore y/n)"
"Our station is actually a Guardian Arkship, press the button to detonate (ignore y/n)"
"Pilot's Federation rescue megaship has been brought into the system. (ignore y/n)
Dang. We're gonna need a "Cancel is ignore to all" feature...
 
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