https://steamcommunity.com/games/732240/announcements/detail/1761375175743509760
SpaceBourne Ver 1.1.6
New Features, Additions, developments and modifications:
ECONOMIC SYSTEM:
• New Feature: Dynamic Economic System; now there is a living / dynamic economic system in SpaceBourne. You can read the details of the new economic system in this guide.
Trade Guide
Um guia para Spacebourne
Por: DBK Games
Trade Guilde
• 18 new trade items added to the game
• Trade convoys added.
• Prices of all goods, ships and weapons are adjusted.
• Tax system is added to trading.
• Mission rewards are adjusted.
• New Ship Type: Merchant Ships
• 5 new merchant ships added to the game.
• Hangars for merchant ships have been added.
• New station section: Station Hangars
• Now players can use hangars that they rent from the stations to stock trade items. Unlike the Galaxy Bank, the hangars are independent on each station.
• New NPC class: Imperial Traders; these NPCs exchange trade items. Each station’s trader NPCs trade for the empire it is affiliated with.
SANDBOX GAME MODE:
• Alongside the main mission a sandbox game mode has been added to SpaceBourne.
• 3 new main characters are added the game for the player to choose from.
• 32 new side missions are added for the sandbox mode.
• In the sandbox mode, many missions that are available in story mode can be completed freely.
BUILDING STATIONS AND AN ARMY:
• Players can now buy and develop their own station.
• Players have 14 different station parts to add and develop the station they bought.
• Players will be able to hire soldiers and pilots from their strategy center once it is installed.
• These soldiers can be given orders such as defending the station or fighting alongside missions.
• An internal economic system has been added for stations. Income is collected by renting parts of the station and collecting tax from the residents of the station.
New Maps and Solar Systems:
• New planet station: Core Station
• New Galaxy Central Planet and Galaxy Central Station Core added which is open to all the races.
• 24 new Solar Systems added
• 2 new station map added
Other add-ons:
• New ship: “Chark” is now available in game
• 2 new cockpits added
• 26 new weapons added to the Level range 22 to 40
• 2 new contract types added
• Added Holographic targeting HUD and 3D Radar to the cockpit
• Added new panel for the trade ships in the ship market and a new section in the map to make trade ships more accessible
• Added new calender system (YY/MM/DD) and Galaxy Calender
• Added a new live info panel for the loot, experience points and social impacts
Improvements:
• Converted Star Map to interactive 3D model
• Converted Galaxy Atlas to interactive 3D model
• Converted Scannder interface to interactive 3D model
• Trading interface is now improved and practical, as players can trade the goods in their bank and hangar without loading them to their cargo.
• Diplomacy interface is improved and more functional now.
• Loading is reduced by 40% during entering and leaving a station
• Weapon sounds and effects differ now depending on the model
• Stations are designed to be more populated and live
• Wormholes are reorganized
• Changed the main font of the game to make it more legible.
• Instead of gathering the loot one-by-one post battle, now player can interact with a chest to loot everything in an area of 5 km radius
First of all, thank you for your interest and support in SpaceBourne during early access.
This release will be our final major "new features" update. So far we've added a lot of content to the game that early access players requested, adding anymore would make the game overly complicated.
Therefore, next updates will be focusing on development and enhancement of the current content.