specificity of ships ?

how to describe ships advantage and inconveniants ?
how many characteristic ?

which end use for a fleet commander ?

i think each type of vessel is like a tool , or a chess piece.
The commander have to select,recruite and choose the best time and place
to use it for an optimal way.

Differant that "the most it costs , the best it is"...

I found these caracteristic :
adverage price
commander level required
nomber of crew member and quality required
Speed Max
Hydrogen Tank
Hydrogen consumption
Jump range , Jump consumption
armor slot
atmospher thermic shield
ElectricPower production and base consumption
Weapons Slots
Thermic dissipation speed
Thermic resistance
Cargo Inert
Cargo living
Cargo perishable
Module slots , for :
Luxuous suits
Toxic Waste transport
Radioactiv Transport
Biologic weak
scaner
Magnetic field generator
Camouflage system
Jammer system
Fixing system
Emergency system
luxuous personnal teleporter
Quantic communication system
conference hologram room
Special Tools ( plenty of possibilities ie hydrogen filling other ships or stations)
Military infantry packs
Living rooms
msHole Maker ( $$$ ! )

and there are plenty possibilities for very huge commander vessel and mother
vessel !

space_pirate_captain_harlock_11.jpg


did i forget something important or very cool ?
 
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