Here’s an interesting question for Elite Feet (or Space Legs if you prefer), I was going to discuss on the next Top Shift or Lave Radio. What with Eve closing the walking round stations / captain’s cabin option and X-Rebirth’s walking around stations being regarded as a tedious chore, Would people be happy with the starting point being just a bar being available in stations where Commander avatars can walk in and socialise? Heck they could even 'Holo' in (Right I'll duck and cover!!)
This is pure speculation about what this functionality would be required to make this happen;-
- First person view only – No third person view.
- No avatar to avatar combat (yet).
- You can only disembark from your ship within the hanger and walk around your ship and walk to the lift and back.
- Once at the Lift, you have one option - The Bar! (This would probably be expanded on in the future to a Mall or park)
- The lift will take you to the corridor outside the bar and you can walk in (For immersion’s sake, Frontier can say that it’s only the approved offworld area for the moment to reduce the chance of a Cmdr. bringing in new bugs or viruses).
- Here is a large room with a couple of serving counters, plenty of standing tables and sit down alcoves at.
- Cmdrs. will need more than just the chat window to communicate with; they’ll need Emotes and actions to perform (i.e. the Legendary PsykoKow Pirate Dance will have to be replicated) Maybe some way to make to avatars interact (Fist bump, Shake Hands, Kiss, Punch, Throw a mug!) with each other.
- Obviously Cmdrs. will have to be able to buy drinks (For immersion sake, you could have it so you can’t fly your ship if your avatar is drunk).
- To make it feel less of a ‘just a glorified chatroom’, there are various Terminals dotted round the bar, replicating the main station screens (I.e. Marketplace, Missions, Etc)
- Contacts can be represented by actual NPCs sat around the Bar (Black Market) or Behind Desks.
- In order to encourage cmdrs to visit the bar; there are various terminals or contacts that are not available from the main station screen. Those could be;
- A Bounty hunter board, where cmdrs can set bounties on other players.
- Wing Board – where cmdrs can off their services as a wingman or look for other people to wing up.
- Material Exchange – a player market where players can buy and sell synthesis materials and data with other players.
- In-game link to the CQC Arena. Both playing games and spectating them ;-)
If we consider this kind of stuff it might explain to people why we’re probably not getting Space legs in season three. If I put my dev hat on, looking at this list, we’re probably talking at least a year of an experienced dev team’s time in order to create this kind of functionality. You’ve also got to factor in that the FPS engine will have to be expanded on in the future, which means that there will be a lot of infrastructure would need to be built in that we would never see as players at the start and the thought of how complex linking the FPS and Space parts of the game would probably give me a case of the screaming Heebie Jeebies. Now I might be completely off track with these estimates because I don’t know the capabilities of the COBRA engine and the Frontier Dev Team I would consider to be far above the average (Not meaning to Brown-nose but …).
So
TL : DR, It's going to be a lot of work to put Elite Feet (Space Legs) in.
Do you think it’s worth Frontier spending that so much time putting what is effectively a new game within Elite Dangerous?
Would you prefer them to improve the space game features first?
Are there any ideas that you thought works in Star Citizen, Eve or X-Rebirth you think that E : D should take notice of?