SRV Handling W/O Drive Assist Brings Back Memories

So again, to describe it with analog input:
1. I pull the acceleration axis all the way in (which sets my throttle to maximum, but only while I'm holding it).
2. As soon as I release it, my throttle will be set back to 0, since it's spring loaded
3a. Now, if I have DA ON, what happens is that drive assist immediately tries to compensate for the new throttle setting and applies the brakes to forcefully slow down to 0
3b. However, if I have DA OFF, the SRV will drift freely, without any forceful braking being applied and only being slowed by friction - exactly as if you would press the clutch in when driving a car.
But I can still use the reverse axis to apply an analog counter-force, which means I have much more precise braking on the fly. The same goes for acceleration, I can 'rev' the engine intermittently if I want to and all the force will add up, instead of braking being applied in between causing a really jerky motion. So basically DA off with my configuration smooths out everything and makes me have analog acceleration and deceleration without ever bothering to set up a 'certain' speed, like 75% or something.

Dunno how to explain it any better :) you would instantly realize if you saw it thou

Ah! I understand now! :cool:

It's because I use a keyboard or the throttle that I'm not getting that level of control.

With DA-On, I use the mouse wheel to set my throttle up and down, similar to 'cruise control'. I can't do that with DA-Off, which is why it feels so arduous to me, and they keyboard is no substitute for analogue controls.
 
No more sliding!!!

maaaaate!

Who doesnt drift? ;)

Drifting and low grav planet flying in my SRV are the BOMB!

Named my SRV 'Drift slag' :D

See you out there Commander...

Haha! :D

You can still drift with this setting. Map your steering to keyboard keys in addition to the mouse - the keys provide 'hard' turns (allowing you to slide), and the mouse provides 'soft' turns, allowing you to steer.

Only relevant to keyboard & mouse users, obvs...
 
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