TBH i'm not impressed with most of those games from a gameplay side. Way too much style over substance, Rainbox Six and Ghost Recon are shadows of their former glory, technically quite good at times, but shallow with all the MTX and "live service" minimum viable effort of typical Ubisoft regurge. Ditto Assassins Creed, Division, ugh do we have to go over Marvel?
Hitman is the only game (series) thats really solid IMO. Triple A, triple LoL.
Stormy!
To be fair you havent tried SC at it's best, was far more stable in 3.13. One learns to work around some of the issues, like lifts you can 180 turn move away and back and lift may load in properly, and so on.
Sure you shouldnt have to, but there's things to do that kinda let you ignore much of the jank.
If nothing else take the good bits (or even bad bits) and ponder why it's not in Elite, would one like it to be, or if a feature that exists could be improved/enhanced by what you've seen in SC.
Odyssey has really brought out some white hats that defend (IMO) bad decisions, and dont seem to have the context and experience to fairly make their defence. But hey, once all the free flyers leave maybe the game will become perfect again