Yeah, I mean if you are referring to the geography and surface elements, yes indeed, it require a solid system that can properly scale well to 1:1, similar to the Stellar Forge or better. If you are referring to specific POI or similar such as outposts, bases, caves or abandoned stations etc, you dont particularly need to create more at 1:1 than what you already had at a smaller scale. If that is what the developer wants, all you need to avoid long traverse times to get to POI is to have faster speeds commensurate to the larger size so to maintain the mean time between POIs for players. Faster than ED if that what the dev prefers etc.