My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate."My favourite 'saying' about Oz is: 80% of the fauna can kill you. The other 20% can't, but want to.
My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate."My favourite 'saying' about Oz is: 80% of the fauna can kill you. The other 20% can't, but want to.
You know me too wellWas it accounting topic?
Just to remind you where this conversation started:
My favourite 'saying' about Oz is: 80% of the fauna can kill you. The other 20% can't, but want to.
I have enjoyed the recent spate of "people handling blue-ringed octopus" videos.The corollary is, the nicer the name the more dangerous the threat, while the Johnson River Crocodile is mostly harmless, there's a little plant in Queensland called Gympie Gympie whose sting is so painful people have been known to shoot themselves to make it stop. Why isn't it called Hellfire Super Sting Suicide plant? Who knows, only the poms who make the mistake of trying to use it to wipe their behinds!
That's just good advice in general.My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate."![]()
53:24 What if anything can CIG do about combat logging?
[Lando explains what combat logging is to Papy...]
Thinks they'll use a 5-15min timer which prohibits log out once PvP initiated. Want to work on it soon.
Certain people in ED community would not agree. Probably likewise minded SC players neither.
Now, my mate runs Linux, nothing but, he hates Windows.... He plays SC with me on his Linux system, uses some sort of conversion API to run it, which sounds worse than it is.
You need something called "Proton" to run it in Linux.
My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate."![]()
Mmm, that view of pirates is about as fantastic as Roberts dreams of making vidja games.
Well yeah, real Caribbean pirates mostly were murderous cutthroats. And quite a many of them more or less servants of various states, not so much "Robin Hood" like rebels. Having that official privateering license.Mmm, that view of pirates is about as fantastic as Roberts dreams of making vidja games.
Publishing Operations, Community, Events and Marketing
These costs are associated with running the game, deploying online services and providing customer support. It also includes the costs of running our platform, publishing, data hosting and server costs. It includes sales collection and customer liaison costs and the costs of our marketing and community events. As such this cost line moves directly with income and unsurprisingly showed a large growth in 2020, up 35% to $15.4M.
No idea, but if it is anything like power generation bandwith would be a big factor in the pricing calculation.For those of you server / network provider savvy. Would there be any cost implication related to the higher cap? I.e. less servers but with more players (more data being exchanged in each) would be a net increase or decrease in costs etc?
Any idea what is the ballpark of server related costs for CIG atm? According to their financials it seems it could be anywhere around 500K - 1MM a month or so?
I've dived in the Lembeh Strait, a blue-ringed octopus 'hot spot' and so received a very blunt lecture on them. Part of the problem is that their blue rings tend only to show when agitated, and up until that point those in that area don't anything special. After which it all gets a bit 'ouch that hurt, oh, whoops I'm dead'. Never met one face-to-face, but if you do get bitten there's a decent chances that you won't make it back to the surface alive. They are that lethal.I have enjoyed the recent spate of "people handling blue-ringed octopus" videos.
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Because of underwater? Or is the poison itself so lethal?I've dived in the Lembeh Strait, a blue-ringed octopus 'hot spot' and so received a very blunt lecture on them. Part of the problem is that their blue rings tend only to show when agitated, and up until that point those in that area don't anything special. After which it all gets a bit 'ouch that hurt, oh, whoops I'm dead'. Never met one face-to-face, but if you do get bitten there's a decent chances that you won't make it back to the surface alive. They are that lethal.
Our dear LA asked about a "buying gun", it's right here: no continuous flow of money, no more servers, no more devs working, no more dream.For those of you server / network provider savvy. Would there be any cost implication related to the higher cap? I.e. less servers but with more players (more data being exchanged in each) would be a net increase or decrease in costs etc?
Any idea what is the ballpark of server related costs for CIG atm? According to their financials it seems it could be anywhere around 500K - 1MM a month or so?