Game Discussions Star Citizen Discussion Thread v12

Just to remind you where this conversation started:
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My favourite 'saying' about Oz is: 80% of the fauna can kill you. The other 20% can't, but want to.

The corollary is, the nicer the name the more dangerous the threat, while the Johnson River Crocodile is mostly harmless, there's a little plant in Queensland called Gympie Gympie whose sting is so painful people have been known to shoot themselves to make it stop. Why isn't it called Hellfire Super Sting Suicide plant? Who knows, only the poms who make the mistake of trying to use it to wipe their behinds!
 
The corollary is, the nicer the name the more dangerous the threat, while the Johnson River Crocodile is mostly harmless, there's a little plant in Queensland called Gympie Gympie whose sting is so painful people have been known to shoot themselves to make it stop. Why isn't it called Hellfire Super Sting Suicide plant? Who knows, only the poms who make the mistake of trying to use it to wipe their behinds!
I have enjoyed the recent spate of "people handling blue-ringed octopus" videos.

My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate." :oops:
That's just good advice in general.
 
Now, my mate runs Linux, nothing but, he hates Windows.... He plays SC with me on his Linux system, uses some sort of conversion API to run it, which sounds worse than it is.

Nah, technologies like Wine have come a long way since the old days and are actually quite good now. The main problem used to be the graphics layer/driver, although that's much better these days as well. What can really mess with gaming on linux is anti-cheat software, which usually installs at a low level, and on linux it won't find that level.
 
My favourite Aussie phrase I heard when I was over there was "Don't go licking the frogs, mate." :oops:

I always remember "Lift the lid of the dunny and look under the rim before you go take a dump", because there is a type of spider that likes to sit there.

Favourite moment. Seeing a huge ant's nest of insanely sized ants. Cousin grabs a can on petrol from the garage, pours it over the nest, sets fire to it. Burn them all!

And then there's the drop bears....
 

Viajero

Volunteer Moderator
For those of you server / network provider savvy. Would there be any cost implication related to the higher cap? I.e. less servers but with more players (more data being exchanged in each) would be a net increase or decrease in costs etc?

Any idea what is the ballpark of server related costs for CIG atm? According to their financials it seems it could be anywhere around 500K - 1MM a month or so?

Publishing Operations, Community, Events and Marketing

These costs are associated with running the game, deploying online services and providing customer support. It also includes the costs of running our platform, publishing, data hosting and server costs. It includes sales collection and customer liaison costs and the costs of our marketing and community events. As such this cost line moves directly with income and unsurprisingly showed a large growth in 2020, up 35% to $15.4M.
 
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For those of you server / network provider savvy. Would there be any cost implication related to the higher cap? I.e. less servers but with more players (more data being exchanged in each) would be a net increase or decrease in costs etc?

Any idea what is the ballpark of server related costs for CIG atm? According to their financials it seems it could be anywhere around 500K - 1MM a month or so?
No idea, but if it is anything like power generation bandwith would be a big factor in the pricing calculation.
 
I have enjoyed the recent spate of "people handling blue-ringed octopus" videos.
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I've dived in the Lembeh Strait, a blue-ringed octopus 'hot spot' and so received a very blunt lecture on them. Part of the problem is that their blue rings tend only to show when agitated, and up until that point those in that area don't anything special. After which it all gets a bit 'ouch that hurt, oh, whoops I'm dead'. Never met one face-to-face, but if you do get bitten there's a decent chances that you won't make it back to the surface alive. They are that lethal.
 
I've dived in the Lembeh Strait, a blue-ringed octopus 'hot spot' and so received a very blunt lecture on them. Part of the problem is that their blue rings tend only to show when agitated, and up until that point those in that area don't anything special. After which it all gets a bit 'ouch that hurt, oh, whoops I'm dead'. Never met one face-to-face, but if you do get bitten there's a decent chances that you won't make it back to the surface alive. They are that lethal.
Because of underwater? Or is the poison itself so lethal?
 
For those of you server / network provider savvy. Would there be any cost implication related to the higher cap? I.e. less servers but with more players (more data being exchanged in each) would be a net increase or decrease in costs etc?

Any idea what is the ballpark of server related costs for CIG atm? According to their financials it seems it could be anywhere around 500K - 1MM a month or so?
Our dear LA asked about a "buying gun", it's right here: no continuous flow of money, no more servers, no more devs working, no more dream.

So yeah not really a gun, not pointed by CIG but by the faithful themselves. Actually they hold themselves hostage and it's Stockholm syndrome. Better spend, or make other spend, or at least silence criticism. Every faithful doing their part as they see fit.
 
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