Oh, dear sir, how could I not be? It's 9-eyars old alpha we are talking about, something that has never been done before!Nothing fabulous here, you are a little too enthusiastic when you see improvments in the alpha
Oh, dear sir, how could I not be? It's 9-eyars old alpha we are talking about, something that has never been done before!Nothing fabulous here, you are a little too enthusiastic when you see improvments in the alpha
You dont frighten me.....give it your best shot....ravage me ^^
Being more Viking that Scots, Orcadians sound a bit like the Swedish chef from the muppets with a slightly Scottish accentIn my younger days I spent a few months up in Glasgow. Took me about a month before i could understand a word the natives were saying.
However, it prepared me well for later in life. My wife had a friend from Glasgow and one night we were having drinks with them. After some time my wife said to me she could no longer understand them. I said it was ok, its just their native brogue coming through and that she should just smile and nod and i would "translate" for her.
That's Glasgow... i can imagine the Orkney accent being an order of magnitude worse!
Has there been any evidence* for the existence of SQ42 this year? (I'm genuinely curious.)
By evidence I mean 'in game footage' put on the interweb in 2020.
Please don't reply if intending to say any of 'spoilers' or 'beta soon' or 'reboot' or 'sandworms'. Thanks.
* Excluding the guy who has played through all the levels. Because. Well. 'Yeah right'.
How dare you are. They Posted that they release an video about some progress in May I think. They also showed a JPEG of a roadmap for a roadmap. They also said that they are working on SQ42. What do you want more?Has there been any evidence* for the existence of SQ42 this year? (I'm genuinely curious.)
By evidence I mean 'in game footage' put on the interweb in 2020.
Please don't reply if intending to say any of 'spoilers' or 'beta soon' or 'reboot' or 'sandworms'. Thanks.
* Excluding the guy who has played through all the levels. Because. Well. 'Yeah right'.
"Star Citizen already has the main gameloops of a space sim; cargo hauling, commodity trading, mercenary, pirate [sic], bounty hunting and mining."
SC: Where do I get the Linux version?Over on /r/sc, someone posted this.
Funny reply from one person...
I mean, you could do the same sort of list for NMS and ED as well if you wanted to expand the comparsion to silly levels.
As with the room mechanics it is already probably in the game. You just can’t see it yet. Trust me. Needs to be activated after some other obscure tech works properly.SC: Where do I get the Linux version?
Same place that guy played all the SQ42 missions.SC: Where do I get the Linux version?
They also showed a JPEG of a roadmap for a roadmap.
@sovapid - what's your hot take on this?
Players attacked by any NPC or player valid to arrest them should have a start/reset arrest timer started on them. If the player then dies by any means whilst this timer is active, they will be arrested. This timer is ended should the player manage to quantum travel, and will be between one and three minutes, extended by level of engagement with the NPC. This is to get around the unfairness of being arrested simply because an actor valid to arrest you is nearby as now that actor would have had to have attacked you recently.
Locking a missile on a ship will now count as hostility and allow that ship to attack you in self-defense. It will cause AI to attack and trigger an “Assaulting an Officer of the Law” infraction if done to law enforcement. This feature will be developed in line with future changes to the missile locking system.
Has there been any evidence* for the existence of SQ42 this year? (I'm genuinely curious.)
By evidence I mean 'in game footage' put on the interweb in 2020.
Please don't reply if intending to say any of 'spoilers' or 'beta soon' or 'reboot' or 'sandworms'. Thanks.
* Excluding the guy who has played through all the levels. Because. Well. 'Yeah right'.
Being more Viking that Scots, Orcadians sound a bit like the Swedish chef from the muppets with a slightly Scottish accent
The absolute test of Scottishness is to listen to anyone from north Aberdeenshire and pick up more than 3 words from a conversation. Doric is unintellgible to most humans.
They all look good to me.
This should keep players from going to prison just because they died while close to another player with the generic bounty hunting mission or npc. The bounty hunter or npc has to be actively attacking you to end up in prison. The prior mechanic was pretty annoying because if you died to a bug near someone with the mission, you'd respawn in prison. Bounty hunter could have had no idea you were even around.
This is good because right now a torpedo will one shot your ship. If an Eclipse shows up, gets a missile lock on you (which you get a warning for) you cant engage them/defend yourself without getting a crime stat. You have to let them blow you up if you want to avoid a crimestat yourself. Making the act of doing a missile lock a hostile act fixes this.
Totally Mexico.
With the new station layout, you can no longer go between different sections of stations (hangars, main hub, habs, etc) on foot. You must go between them by elevator.
Yeah, was basically a 3D assets showcase, with zero gameplay, and nothing resembling like captured from an actual in-game play session. Oh and a Marvel Studios movies intro rip-off, because CIG.This is the last thing I remember. From December 25, 2019
Source: https://www.youtube.com/watch?v=_aCE7gxQOVY
Does this smell like they are breaking interiors out into seperate maps with magical elevators between areas?
Yeah, was basically a 3D assets showcase, with zero gameplay, and nothing resembling like captured from an actual in-game play session. Oh and a Marvel Studios movies intro rip-off, because CIG.