Game Discussions Star Citizen Discussion Thread v12

Sometimes I wish I knew the whole story.
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The subthread began with a yellow-text funny non-answer and it went downhill from there.

(The answer to the thread's question is that thrusters are just numbers in the formula that moves and turns ships around their Center of Art. They can be anything or nothing at all.)
 
They've got to beat a record year with possibly fewer new donors.

In the latest F8 thread, a common defence is "CIG is a company, not a charity". And yet the same backers probably expect the company to, one day, pop all the dreams, declare the alpha good enough and cut off their best source of income.

In the Church of the Idris and the Gladius, we have a mantra:
Alpha is for Anger, Beta is for Balance and in Release we shall Rejoice.

An Eternal Alpha is hell. :D
 
Hey wait, I'm still catching up with last year!
I almost forgot that base building is coming, seriously, for real now, this year. Development just started! :)

Come to think of it... All they need for reverse salvage already exists.
Stuff a few boxes of Construction Material into your re-skinned Reclaimer's buffer, activate the construction field that beams out particles into a hologram shape, then activate the fusor field to spawn it. Watch it jiggle, explode and drop through the ground.
 
Based purely on the proviso that Zyloh is always full of it, this must be true ;)

Star Citizen: CIG Leaves (Most of) America?​

A gamble in dire times? Or a misunderstanding following some loud rumors?​


It’s no secret that 2023 was dire for the Star Citizen crowdfunding project, with a significant portion of the year plagued with poor sales compared to previous. However, towards the end of the year, CIG reportedly managed to stabilize its finances, as indicated by data from public trackers. According to Chris Roberts in internal communications, this had indeed been a ‘record breaking year’ for the company - however they still ended the year in a deficit.
Some within CIG fear this has prompted what the company’s internal messaging calls a ‘relocation effort’. Several have detailed a contract requiring 6 months of silence in exchange for their severance packages. Notable CIG fires/losses reportedly included key leadership for the PU, causing major shakeups in structure. Comments made to PIPELINE had mentioned fears that both ATX and LA studios would soon close.

A discussion with a CIG representative indicates that these fears are likely overblown. While not denying the existence of layoffs, Tyler Witkin (Zyloh) had made sure to indicate that neither office had planned to close. When I had mentioned that CIG’s job hiring site had been cleared of all but one US job posting (indicating a potential hiring freeze), Tyler indicated 4 more were incoming as well as confidently dismissing a rumor about the fate of the Austin studio as untrue. Commenting specifically about Austin, Tyler detailed the following:

Austin is our publishing and live ops hub. It's literally the building where our physical servers are, the entire platform, release management, Live QA, Live Service Backend team.
ATX is the backbone of data distribution throughout our company globally, both in delivering builds to devs so they can work, but also in releasing patches to the community.
We're certainly not going anywhere. 😄

When asked about CIG’s LA studio, a similar but brief affirmation was given on its continued standard operation.



Were you affected by these layoffs? Does any of this sound inaccurate? Please reach out: contactpipeline@protonmail.com.
Take everything that’s been mentioned with a grain of salt.

 
Bonus words from the 'Erin email' account

From what I heard recently as the news is starting to spread (not publicly really, more between devs) there's a wave of layoffs and big changes at CIG. The cost of running the business is indeed higher than the record breaking years they have. As you said, their behaviour is far from subtle about it and I assume they are going to show their true colours more and more as they hit the imminent wall.
 
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