Game Discussions Star Citizen Discussion Thread v12

Sorry @Skizomeuh quick check. I'm pretty sure the 'pas de bugs' here is sarcastic. But what's the first guy saying before the boom? 😁

He says "we die because your tracks stink like 💩 and there's bugs everywhere!"
Then, and that's where it's fun, right when his vehicle explodes another player says " it's not bugs" and a third one says "if there's winners, it's feasible"

Before the dramatic event, we can also hear one say "stop bringing your racing ships with you, there's enough deaths already" and another "I bring mine to my spaceship and I won't touch it anymore"
 
He says "we die because your tracks stink like 💩 and there's bugs everywhere!"
Then, and that's where it's fun, right when his vehicle explodes another player says " it's not bugs" and a third one says "if there's winners, it's feasible"

Before the dramatic event, we can also hear one say "stop bringing your racing ships with you, there's enough deaths already" and another "I bring mine to my spaceship and I won't touch it anymore"

Cheers!

Just a standard SC endurance race then 😁
 
It was pleasing to see the sub give this the savaging it deserved ;)

Let the Man Cook: A CIG Apologia

Holy mother of Chris Roberts

"To compare, CIG developed its engine from scratch, and is still getting the last elements online. Every time it brings in a new system or feature, things break. From a development view, it doesn't make sense to focus on fixing some issues if you're going to have to do it all over again when the next system switches on."

So how much looking into do you think this guy did?
 
"To compare, CIG developed its engine from scratch, and is still getting the last elements online. Every time it brings in a new system or feature, things break. From a development view, it doesn't make sense to focus on fixing some issues if you're going to have to do it all over again when the next system switches on."
"From a development view", this is completely nonsensical. They definitely have no idea about software development.

So how much looking into do you think this guy did?
I think a better question would be - where did they look? The answer may be NSFW.
 
This compelling clip had no sound, so I added some ;)

That thread hit the reddit fronts, and the veteran chagrin / clowning is everywhere...

work around for that one is unistall and come back in 4 years

I’ve blown myself up more than I have my intended target.

Less than 30 server fps? No grenades. Perfect 30? Maybe not then either

It takes a truly skilled developer to start with one of the smoothest FPS game engines of all time and introduce this level of craptacularity.

My grenade experience in Star Citizen has cause so much mental scarring that I will not ever use a grenade in any other game ever!

Even in games where I know grenades are100% foolproof and effective. I, I just can't... The flashbacks to instances like this come rushing back soon as I think to equip one.

[...] not Dark Souls, it's just Poor Souls.
 

Viajero

Volunteer Moderator
Looks perfectly ripe for r/gaming or some such to me!

omg. That's a new one. Updated list of grenade bugs over the year:

  • grenade teleporting back into your hand and exploding
  • grenade phasing out of existence
  • grenade sticking to your hand and exploding
  • grenade dropping at your feet and exploding
  • grenade disappearing then blowing up 20 seconds later silently
  • and now, grenade swapping places with your weapon so you throw the weapon then get exploded

😂
 
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Ha, I remember playing BF1942 when it first came out and throwing grenades around happily, can't recall any sticking to my hands though lol! That was when? 2002, and it's 2024 and they can't get grenade throwing right?
 
Ha, I remember playing BF1942 when it first came out and throwing grenades around happily, can't recall any sticking to my hands though lol! That was when? 2002, and it's 2024 and they can't get grenade throwing right?
I never experienced anything sticking to my hand either. Grenades in Mass Effect multiplayer would often not explode in laggy lobbies/games. I never had such gadgets damage myself. A simple toggle disabling self damage should fix this problem.
 
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