Game Discussions Star Citizen Discussion Thread v12


This guy is just so damn endearing. He’s so earnest and thoughtful, and yet so damn far behind the curve at the same time. But every so often he inches his way along it…

Dynamic Server Meshing will be very difficult won’t it…

Source: https://www.youtube.com/watch?v=zDXX4JEnagU&t=10m25s

Yes Ray. Yes it will…

MWHR1sb.png


Now he takes a first step along the 'CIG claim they can do all the extremely difficult things, because that’s what we want to hear, and that’s what we’ll throw money at' path.

He only really brings the single shard claim under his sniper scope though. I’m sure his actual Server Mesh write up will bubble with froth about future advances once more ;)
 
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OK...let's just say I hated Siege then :D

It's just like most of the 'new' Tom Clancy rubbish Ubi keep firing out like the Division and GR Breakpoint...not proper TC stuff at all :D
I like The Division for its world building, but I would prefer these games to be flat-progression, single player RPG shooters, a bit like ME:Andromeda.
 
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Looks like relative speeds are not yet a thing for missiles? Love the workarounds: "Try go make a quick brake or strafe before shoot missile. Sometime because your ship speed is matching with initial launch speed of missile so missile ended up at your shield. Did have problem on my connie, im strafing side way when shooting missiles now and low speed. No issues."

10 years and 400 millions in.

Probably good advice for stairs too.

(They’re orbiting in perfect fidelity after all. Move too fast and you might enter a very low orbit... And nobody likes getting hit in the rear by a planet.)
 

Viajero

Volunteer Moderator
Some people even claim to have fun playing ED when they could be playing with a hoop and stick instead. Its crazy!
I don’t know man, it seems ED has already earned its right place in most top space game rankings out there on its own merits, issues and all. Even Hoops and Sticks prolly had its moments too. Star Citizen on the other hand… done when it’s done i suppose? Buy an Idris when possible though please, so we can get there. 90 days?
 
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I'd much rather play SC than ED. And booting up ED and thinking about engineering, well, that does make hoops and sticks sound like a great alternative.
 

Viajero

Volunteer Moderator
You trying to insult people who play SC and enjoy it with the "hoops and sticks" quip ranks a 2/10. Do better.
No one has tried to argue that you can not have fun with SC. But if you are seriously trying to argue SC is something more than a barebones, buggy and incomplete Alpha after 10 years and 400 million I am all ears. In the mean time the analogy with a literally barebones game such as hoops (but which you can of course also enjoy) seems absolutely appropriate I am afraid. Hoops also probably costed a fraction of SC to develop. Although I may be wrong there.
 
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I'd much rather play SC than ED. And booting up ED and thinking about engineering, well, that does make hoops and sticks sound like a great alternative.
I expect in the future that players in SC will have all the UEC they need.

The game will also need a second/third form of currency after the game has been released for a while.
 

Viajero

Volunteer Moderator
no one is arguing that you cant have fun playing SC, but if you do have fun playing SC you are probably such as simpleton you would be entertained by hoops and sticks.
No, I think you are taking this the wrong way man. It is rather:

No one is arguing that you cant have fun playing SC, but if you do have fun playing SC that does not mean it is, in terms of development state and figuratively speaking, much more than hoops and sticks.

It was simply a reaction to all the recent comparisons with ED and other already released games out there, many of them already widely recognized classics in the genre. Those comparisons make no sense given SC is not even released and still suffering tons of fundamental issues, and using them only suggests a bit of a lack of confidence and insecurity about SC establishing itself based on its own merits.
 
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I'd much rather play SC than ED. And booting up ED and thinking about engineering, well, that does make hoops and sticks sound like a great alternative.

I think i've mentioned this before, but as far as i know, crafting (engineering) is about the only thing that I never heard Chris promise... quite an achievement!

Of course, doesn't stop Chris promising it in his next Chairman's letter, assuming he ever writes one again.
 
I cant imagine any real FPS addict has any interest in shooting NPC's.
The whole point is the PvP experience in SC is abysmal - and the only FPS shooting that happens is through those bunker missions. And like I just said, games from 20+ years ago did provide a much better experience, and that's NOT a flattering comparison.

Fun that y'all are both bringing up games from 1998. 🤣
That's because we have to get all the way back then (and then, before) to get worse AI. Again, I mentioned Half Life which brought better scripts for AI that made it quite interesting compared to anything else before. And so far, the AI in SC is not up to par with that - so let's start with 1998 shall we, and then when AI in SC improves we can bring more recent comparisons.
 
no one is arguing that you cant have fun playing SC, but if you do have fun playing SC you are probably such as simpleton you would be entertained by hoops and sticks.
As always, if you enjoy SC, please dont give money to them...just do the free flies.
SC has stuff going on, for sure, but why would they release anything more while removing stuff? Stop reinforcing their decision to remove more and more from the roadmap.
At worst, they close up shop and go away. Or is that for the best?
 
No one has tried to argue that you can not have fun with SC. But if you are seriously trying to argue SC is something more than a barebones, buggy and incomplete Alpha after 10 years and 400 million I am all ears.
But SC is already something more !
What you fail to understand is this "barebones, buggy and incomplete Alpha" gives a lot of gamers (who know how a released and finished game looks like) more fun than a lot of the actual released games. A lot play it already as their main game. And some don't play it as their main game only because of the future wipes.

  • Many players can overlook the bugs.
  • Alpha is only a label for a lot of us. On this forum you'll find gamers playing alpha/beta games like Valheim (version 0.206.5).
  • And the "incomplete" is because you only focus on what is lacking and not what is there. In fact (that's my case), for a lot of SC's players, it's the most complete game because it has already features they always wanted. I've said it already, for me I always wanted fully walkable interiors, landable planets, EVA and a beautiful game. SC is, for me, more complete than all other space games on the market (I've tried all of them except the X serie). I tried to play ED but after playing SC, ED feels like an incomplete game for me. Yes it has billion of planets, no bugs and fully working gameplay loops... but after a few hours, the "I'm the ship, I'm glued on the seat" feeling and the "fade to black on barren planets" killed it for me. ED is more incomplete than SC for me.
 

Viajero

Volunteer Moderator
But SC is already something more !
It really isn´t. It is still an alpha, it still seems to be extremely buggy, and it is still barebones/incomplete. Been like that for 10 years. I mean why do you think it hasn´t been released or reviewed/scored yet otherwise? Or not even placed in a wider distribution platform for Early Access such as Steam?

The "something more" that you often alude to seems to be just your personal and anecdotal experience of it (and the promise of what it can be), which brings us again to:

What you fail to understand is this "barebones, buggy and incomplete Alpha" gives a lot of gamers (who know how a released and finished game looks like) more fun than a lot of the actual released games.

No, I do not think many here fail to understand that you can have fun with something as barebones as hoops and sticks.
 
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It really isn´t. It is still an alpha, it still seems to be extremely buggy, and it is still barebones/incomplete. Been like that for 10 years. I mean why do you think it hasn´t been released or reviewed/scored yet otherwise? Or not even placed in a wider distribution platform for Early Access such as Steam?
The "something more" that you often alude to seems to be just your personal and anecdotal experience of it, which brings us again to:
No, I do not think many here fail to understand that you can have fun with something as barebones as hoops and sticks.
Just lol. That's those "hoops and sticks" that make some long term spacegame players (like Katie, OA or Drew Wagar) to switch to SC. Ask Mole if he is unable to judge the interest of a game.

"it still seems to be extremely buggy" : you have experienced it ? Or you have made up your mind on this forum where people devoting part of their free time to compiling all the videos and images of nasty bugs available on the web ? Do you know hom many bugs I've encountered during my 10 hours of playtime this week ?

"No, I do not think many here fail to understand...". Yes, they fail when you hear them imagine how it is to walk inside the ships of SC and how quickly you can get tired of it.
 
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