Part of the Cyberpunk issue, at least for me, is it exposed how little game developers are willing to explain what their game isn't.
Players who get caught up in multi year long hype cycles eventually convince themselves of all kinds of things, and marketing departments are not inclined to tell them they're wrong. I remember seeing people believe they'd be able to enter every building, that it would feature complex simulations, that they'd be able to do anything.
No one ever says "No, you will not be able to do that", it's more "That sounds like something we'd love to have in the game".
Just realised how much I'm wasting everyone's time talking about this in a forum about Star Citizen, of all games. You already know all this lol.