It's inexplicable.This upstanding gentleperson has spent over $15,000 on the game.
I am still amazed.
It's inexplicable.This upstanding gentleperson has spent over $15,000 on the game.
I am still amazed.
It fundamentally changes how we record state in the Universe and delivers a level of persistence that you just don’t see in other games, whether they are MMOs or even single-player experiences.
Ha ha ha! Salvage is NOT delayed folks! It will still be in 3.18!
Oh and 3.18 is very very delayed.
Vulkan late this year.[2021]
...the release of the Vulkan functionality a little later, but hopefully by the end of the year.[2022]
I'll give Chris credit for the Groundhog Day reference, even if he can't see the wood for the trees in terms of it's potential relevance to the project.Road to Server Meshing.
Full persistence and replication layer in 3.18, expected up to 3 months Evocati testing. expected live release late Q3
3.19 becomes 4.0 with full server meshing and Pyro late Q4 - Q1 2023
![]()
Letter from the Chairman - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.robertsspaceindustries.com
That may not sound revolutionary to some of you, but I can tell you it was akin to Neil Armstrong taking “one small step.” Once Persistent Entity Streaming comes online, Star Citizen will be a different universe.
expected live release late Q3
CR:
Wut.
Not to mention John F. Kennedy.to Francis Ford Coppola?
Captain Richard is live reading the letter, someone in twitch chat just said "CR said 2016 too"So, 2025 then?
I'll give Chris credit for the Groundhog Day reference, even if he can't see the wood for the trees in terms of it's potential relevance to the project.
Chris Roberts said:That means that you could drop a gun or a med pen in a forested area on Microtech and return several days later after logging out to find the gun or med pen still there
Honest translation:
We are getting tons of new players, tons of more money, tons of new devs and tons of new space. Yey us! But even with all that amazing goodness please believe us when we say that we will be nevertheless delaying 3.18 until god knows when, server meshing won’t be at all in the radar at least until after that same god knows when, we won’t be able to deliver a physical citizencon, the virtual version will not even have a key note gameplay demo and we have absolutely nothing to say about SQ42. What is Theaters of War again? Please buy more Idris.
Sometimes, the wait can be the hardest when we are closest to the finish line
It's just staggering.
Why staggered development?
This positive change allows us to continue delivering quarterly patches, but at a higher level of quality with fewer bugs. This does however mean we'll need to re-shuffle our schedules initially to better match this new cadence, but the result should provide a much more satisfying gameplay experience.
It’s important to note that we are still in Alpha, so some bugs are of course expected. Still, we see bugs being reduced as staggered teams will have more time to develop/refine their features, tech, and content and put it through more thorough testing before it hits the live servers.
This change reduces the risk of delivering patches late (...) But as we ramp up and enter into a rhythm with Staggered Development, our goal is to have every patch as robust as previous patches prior to Staggered Development, but in a more polished and timely state.
Furthermore, we remain committed to delivering features that are exciting and add to the overall Star Citizen experience every quarter, taking the time to do them right, and communicating with you every step of the way. That's what this new initiative is truly about.