That's an interesting video that popped up on me somewhere too -- and took the time to analyze that guy's channel.
He's got a hodgepodge of content that's barely watched, and really no Elite Dangerous content whatsoever.
I'm thinking he's desperately trying to find a way to get a channel off the ground and he needs high controversy content to draw in eyeballs - and "Elite Refugee" fits the bill.
There's a lot of peeps watching Star Citizen content -- people like me.
I
watch Star Citizen, and I
play Elite.
There was a freefly event a while back, and I really wanted to participate in it since I've recently acquired modern hardware.
But the vibe I got from the Star Citizen community was that it was a clusterfrak in stability and I passed -- had too much time critical interesting stuff on my plate in Elite anyway.
You see, Elite Dangerous isn't just a game in which you fly a spaceship -- you also participate in a turn based strategy game, wether you know it or not.
A turn based strategy game with two layers that each have different turn timers. There's no game out there that has that.
While I was doing my thing in Elite I've watched bizarre sunrises and sunsets from tidally locked worlds, moved (military) settlements from megacorps to criminals organizations because it benefits my gameflow. And my favourite settlement, that's incorporated in my typical repair/reload routine, is halfway through a several-month long night - and I look forward to see a dawn/daybreak that lasts a week.
I've seen none of the above in Star Citizen - and I'm fairly certain No Man's Sky doesn't even come close.
To boot, I've played Odyssey since it was commercially available and I've seen Frontier Developments turn it from something that's just as buggy as Star Citizen into something that runs very stable and faster then Star Citizen ever has for me -- and
Frontier has fixed all of that in just half a year.
All Cloud Imperium Gaming has done is come up with creative euphemisms and technical jargon on why they can't fix Star Citizen yet.