Star Citizen Discussions v7

...it took me several minutes in which I poured me a second coffee and vehemently rubbed my eyes trying to get the sleep out of me before I realized its not my eyes or sleepy condition but the DAMN LETTERS are blurry, thanks for that :mad:

I'm lucky, I was in the pub when he posted that. :)
 
Thanks for the update Rolan, but I dont see anything about land-able planet/moons - its not yet in this 3.0.0ad?

There's two small (like Ceres-sized) landable moons: If you go back through the thread you'll see references to Button Moon and the Clangers. Still no stars in "Star" Citizen.
 
Holy Guacamole!!!

Ok, its confirmed. People are idiots.


Its several years back when I scrolled through my phones app list and noticed this "screensaver" displaying a gold bar and lots of blinky fluff. Going over the app description thats literally what it did. After x seconds of inactivity switch the display to the screensaver. The picture itself wasnt extraordinary or animated or anything either. The prize.....

9.999 €

I was like "lol" then noticed that ONE person has actually bought and downloaded this. The laugh died in my throat and I was a little confused trying to make sense of this.

I didnt assume that person was an idiot either. Probably rich and desperately looking for something nobody else had in order to look special (thats what rich people do right? Buy stupid overprized stuff to show the world how rich they are?) . At least that was the best explanation I could come up with.

Now regardless if I agree or not people are free to do with their money what they want. If that person would ve left a comment stating how awesome, inspiring, never-be-done-before and overall incredible that app is and worth every single cent I would ve outright called him an idiot and forget about him/her.

Seriously SC fanatics. Please spend your money as you see fit, nobody tells you how to spend it so theres no reason to have a fit about it. But please dont come here or appear anywhere and try to justify yourself with make-up arguments basically lying and deceiving people. THATS what makes you the "idiot" in this spiel. Have some self-respect.
 
Its several years back when I scrolled through my phones app list and noticed this "screensaver" displaying a gold bar and lots of blinky fluff. Going over the app description thats literally what it did. After x seconds of inactivity switch the display to the screensaver. The picture itself wasnt extraordinary or animated or anything either. The prize.....

9.999 €

I was like "lol" then noticed that ONE person has actually bought and downloaded this. The laugh died in my throat and I was a little confused trying to make sense of this.

I didnt assume that person was an idiot either. Probably rich and desperately looking for something nobody else had in order to look special (thats what rich people do right? Buy stupid overprized stuff to show the world how rich they are?) . At least that was the best explanation I could come up with.

Now regardless if I agree or not people are free to do with their money what they want. If that person would ve left a comment stating how awesome, inspiring, never-be-done-before and overall incredible that app is and worth every single cent I would ve outright called him an idiot and forget about him/her.

Seriously SC fanatics. Please spend your money as you see fit, nobody tells you how to spend it so theres no reason to have a fit about it. But please dont come here or appear anywhere and try to justify yourself with make-up arguments basically lying and deceiving people. THATS what makes you the "idiot" in this spiel. Have some self-respect.

Never underestimate the stupidity of people.
 
Oi!
#NotAllGamers
;)

Gamers are people anyway so her argument doesnt make a lot of sense when you consider that doomed projects and scams are present in all fields of interest, not only games.

Has anyone seen any of the supposed interesting hand crafted locations that are on the planet (outside the main bases) that were supposed to give so much more interest than PG planets?

Yes I linked a video timestamp for a crashed capital ship which needed to be "discovered" first. It was very impressive and full of fidelity :D
 
Gamers are people anyway so her argument doesnt make a lot of sense when you consider that doomed projects and scams are present in all fields of interest, not only games.

But Gamers are generally Dudebros. OK, we're not, we are teh n3rdz, but I get why Brit is grumpy.
FWIW, my misses is a nerd with a Commodore 64 and a Mossburg pump-action shotgun. I'm pretty sure she's not Britney, but I've learned the advantages of a healthy respect.
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Not the same. That app is free? At least it doesnt show a prize on my screen so it would be a "joke" and people DLing it would be fooling around. At roughly 10.000 quids its not about how stupid the app is but how stupid YOU are

Like I said, people are morons. Exhibit A: Star Citizen.
 
So which is going to happen first: Ryan Air adds a subtitle to all its documents "At least we aren't CiG" or, Star Citizen becomes sponsored by Ryan Air.
 
So which is going to happen first: Ryan Air adds a subtitle to all its documents "At least we aren't CiG" or, Star Citizen becomes sponsored by Ryan Air.

Neither. They will both go bankrupt (and mysteriously wind up with private islands) before that happens.
 
Well, some of the comments are right. CR's coding skills are not relevant these days. What matters is his management skills and... oh, right... lol.

That's the thing. There was a time when you could code a thing to a single bit: That's when freelancer (and E and E:2) was made. Now computers are bit more tricky, you need to understand threading and stuff. {Cite: started on ZX80, studied AI and massively parallel processing at Uni. Know the feel of punch tape} and therefore management.

The problem is not "Do I understand game development"
it is: "Does Chris Roberts understand game development?"
 
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Gamers are people anyway so her argument doesnt make a lot of sense when you consider that doomed projects and scams are present in all fields of interest, not only games.



Yes I linked a video timestamp for a crashed capital ship which needed to be "discovered" first. It was very impressive and full of fidelity :D

Sorry for the generalization. I should have said 'some gamers'. Although I do think gamers are a specifically vulnerable group when it comes to fall victim to the consumerist society, and they are a particularly uncritical group regarding the dynamics of consumerism and capitalism. Being a gamer is based solely on access to videogames, a product. Being a gamer makes you dependent on the industry, it makes a radical consumer out of you, if you don't pirate games (but even then you are dependent on software products and hardware).

It is easy to see this when looking at how the relationship between economy and gamers shifted over the years, how 'resistance' against always on stuff or the re-commercialisation of games that were practically without value (abandonware) through platforms like GOG was easily circumvented, how gambling was cleverly introduced into videogames, or how psychological gamedesign turned a large population of gamers into hamsters pressing buttons to collect rewards, instead of allowing people to play. Occassionally I try out a few games with friends and I am sometimes shocked about repetitive stupidity that even highly rated games offer. The industry makes gamers, it socializes them. And although this is the case in other economies as well, I think gaming is particularly radical in these aspects.
 
grapx.jpg


No wonder why they start to sell the "land"......
 
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I can't speak for all the games mentioned and I'll grant you WC/Privateer, but the X-Wing series (particularly from TIE Fighter onwards) has the player taking part in dogfighting, intercepting, disabling, scanning, escorting, capital ships attacks, with ships constantly getting in/out of the combat zone, a massive variety of ships of all sizes, some of them capable of launching waves of fighters/bombers, changing objectives, wingmen, allies, objective-driven AI... By comparison, ED combat consists in dropping out at a location and killing the random single pilot ships that keep spawning forever, with the AI simply aiming to destroy whichever ship it perceives as the biggest threat. I guess Thargoids can be considered as a first actual capship run mission type.

Yes, ED has more gameplay options than the X-Wing series for example, but they are most definitely basic compared to what other games offer/have offered before. X-Wing only does combat, nothing else. But it does it incredibly well despite a very simplistic flight and weapon model. And that's combat, which imho is the most fleshed out feature of ED. There is still a lot that can be done to make it a deeper and more engaging activity. Taking some of your other examples, FSX and DCS have very deep flight mechanics and instrument simulation, and make it available to the player as a sandbox to experiment with. Another case of doing less things than ED but doing them in much richer fashion. In fact, you might have noticed that FD are dedicating the entire Beyond series of updates to improving the current gameplay options. It's not because they're already state of the art, it's because they're not up to scratch yet, but may get there given time and resources. It's not a slur on ED to admit that the current gameplay is rather basic. It is what it is, and it allowed FD to provide a breadth of activities. I, for one, am glad mining and driving on planetary surfaces is available, even as shallow as it is, because that's stuff I enjoy doing. Had the time and resources been spent on better combat experience, I don't think I'd enjoy it as much.

And at any rate, deep gameplay is not necessarily fundamental. ETS2 is absolutely mesmerising for many people, myself included, and its gameplay is incredibly basic. It is, however, incredibly engaging, a quality that I also associate with ED. And a quality that imho SC will certainly have. But not everyone values evasion as much as me, and I most certainly can see why one would rate ED badly based on gameplay alone. It is not nonsense, ignorance or misunderstanding space sims, it is a question of valuing different things. And it most certainly isn't ridiculous.

There's big difference between these features in single player game and massive multiplayer game. Scaling is what throws lot of those 'depth' niceties from single player campaign games off.


But people tried to convince me just few weeks ago that it is all nice and tandy and it is another successful year!
 
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