This thread has ALL the fidels!
Ok, but could we move Castro a bit, he IS starting to smell...or at least throw some embalming fluid on him.
This thread has ALL the fidels!
This thread has ALL the fidels!
PraiseBeToIdiots• 7h
At first I was thinking you meant orbits but then I remembered... no orbital mechanics :/
I don't see why it would matter for ships. The attitude thrusters are so laughably overpowered as-is they could probably take off vertically from the surface of a neutron star without difficulty.
As an aside, I was super disappointed to learn that orbits weren't going to be a thing, and I think the game gave up a great opportunity to break through the space game cliches with it.
Even if you go for a full refund to the point you have your account closed....can't you simply re-open your account or a new one when and if the game is released in full? Are they simply wanting to have a minimum to keep their account open so they can keep their reserved forum name or is it some deeper reason?
Possibly refund all the stuff that was cold, hard cash and keep the account for all the stuff that has been transferred / gifted / melted, etc and can't be refunded to them directly? I think that is an issue for folks who have bought on the grey market. If the close the account, they lose the lot?
Even if you go for a full refund to the point you have your account closed....can't you simply re-open your account or a new one when and if the game is released in full? Are they simply wanting to have a minimum to keep their account open so they can keep their reserved forum name or is it some deeper reason?
It could just be the realization that any more than $60 is a bit daft for a game.
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its fair enough imo.. (and respect to CIG for doing it - unless there is some legal reason forcing the issue)
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really this depends...
Some people are happy to pay more (much more) if it is to support something being made, its more about helping make a game they want to play rather than actually expecting objective value for money. However these same people MAY feel that CIG have changed the product so much from the one they backed, and are so behind the schedule that was laid out when they backed thanks to the nuts feature creep which came with massive backing.... or maybe they just wanted the game as 1st laid out in KSer with no interest in all the fluff that came with increased money...
that they now feel CIG only deserve the support and the money that they would give for just any other $60 game.
... And there will be magical artificial 1g gravity all over the place for the sake of Holywood cinematicness.
So when was this announced/discussed I wonder? Most likely a fleeting comment by a dev on spectrum where it's only preserved if you screen shot it.
It could just be the realization that any more than $60 is a bit daft for a game.
For example, my ED kickstarter tab ended up at around $2000... I had to pay more than $60 for the currency conversion fee ! However:Thousands of people paid far more than that for E Kickstarter... Or any number of games with Special Editions, etc.
I'm willing to bet $60 isn't even the average now for new releases with all the various add-ons they are available with. Look at EA's line up, or Activision...
To be fair, orbital mechanics are only such a big deal today because fuel is heavy and inefficient so we look to conserve as much fuel as possible. They are not more inherently realistic, unless talking about the slingshot effect where space ships can use gravitational potential from massive bodies to boost their speed. Proper fusion engines could one day remove the need for any of it . We would have to be excessively wasteful to get the ludicrous accelerations seen in SC though!
Thousands of people paid far more than that for E Kickstarter... Or any number of games with Special Editions, etc.
I'm willing to bet $60 isn't even the average now for new releases with all the various add-ons they are available with. Look at EA's line up, or Activision...
For example, my ED kickstarter tab ended up at around $2000... I had to pay more than $60 for the currency conversion fee ! However:
-- The game was not funded at the time
-- I had been enjoying the company's games for more than 20 years, and considered it more of a thank you than going into a new game. After all I got a 16.5 year career in astrophysics out of it (earning rather more than $2000 )
By contrast, I signed up for a SC alpha package for $45. I liked the old Wing Commanders quite a bit, and fancied a follow up. I might have coughed up a bit more if funding was uncertain, but it's fair to say I had at least 40 times as much confidence in FD than I did in CIG. Heh, since I no longer have the bank account I bought my SC pledge with, I doubt I could get a refund if I tried, but in any case I am still curious enough that I wouldn't refund anyway.
The other game dev's EA and Acvtivision tend to produce (along with FDEV) triple A games, so you could argue that they can be worth extra money I suppose if you really like whatever the specific game is. But CIG's now aiming for an MVP, they 're not really in the running for triple A status anymore.
Like ME:A and Call of Duty: Infinite Warfare? Both of which people claimed were SC and even E killers... and we know how well those went. Sure they may have sold numbers, but were total stinkers of games.
Like ME:A and Call of Duty: Infinite Warfare? Both of which people claimed were SC and even E killers... and we know how well those went. Sure they may have sold numbers, but were total stinkers of games.
I spent more than that on ED have never regretted it and intend to spend more, however before I bought in the demo really impressed me and I knew they'd nailed the flight model so it was a sure bet with a solid foundation.
The other game dev's EA and Acvtivision tend to produce (along with FDEV) triple A games, so you could argue that they can be worth extra money I suppose if you really like whatever the specific game is. But CIG's now aiming for an MVP, they 're not really in the running for triple A status anymore.