For me it is Elite.
First of all because it always was. I loved Elite, loved Frontier, loved First Encounters.
Then, yes because it is available.
Because it IS fun.
Because it still is being developed and getting better (mor or less^^) every patch.
NMS is another style. Not really mine. Some of it will be great, but overall it rather reminds me of "Spore" than a space-sim.
SC could become a great game once it is released. It is another generation of games and we do not know if its ever going to be released.
My first impression of SC was the trailer, showing the Wing Commander II Intro remake. I loved it an thought to myself: "Wow, the Tiger's Claw"
I got my first ship immediately (and two others in the following years) and still wait for anything "useful" (Squadron 42). What we've got now is some graphics demo and Space-Coaster.
There also was X-Rebirth, a title I waited for. I saw X as a "new" Elite since BTF and loved the series. BTF, X-tension and the thread for the story (The first books were great) and X3 for the complex economy, and all the games parts for their overwhelming graphics (at their time).
Rebirth was one of the greatest disappointments in my personal gaming history. Something like a mobile rail-shooter version of Half Life^^
Elite Dangerous was a much smaller project. I didn't notice it at all, when it was on Kickstarter and didn't really care for it in Alpha and Beta, because I thougt to myself: "Oh no - not another SC. No cooperation with Ian,..." and I remembered an old Interview with David about old games... So my first contact was in late December 14, and all I got was the release version. A release Version! He did it. There already was a game, that offered more than a hangar.
That's half a year now, and I still love the game. When the servers have issues, I play FFE3D and hope its additional elements will be implemented into ED. I don't like PowerPlay as it is now, would still love to see more love to the Wings (Groups like "Guilds" or "Corporations", homebases with storage, etc.), and a lot more variety and diversity. But what we've got here so far is a great game.
First of all because it always was. I loved Elite, loved Frontier, loved First Encounters.
Then, yes because it is available.
Because it IS fun.
Because it still is being developed and getting better (mor or less^^) every patch.
NMS is another style. Not really mine. Some of it will be great, but overall it rather reminds me of "Spore" than a space-sim.
SC could become a great game once it is released. It is another generation of games and we do not know if its ever going to be released.
My first impression of SC was the trailer, showing the Wing Commander II Intro remake. I loved it an thought to myself: "Wow, the Tiger's Claw"
I got my first ship immediately (and two others in the following years) and still wait for anything "useful" (Squadron 42). What we've got now is some graphics demo and Space-Coaster.
There also was X-Rebirth, a title I waited for. I saw X as a "new" Elite since BTF and loved the series. BTF, X-tension and the thread for the story (The first books were great) and X3 for the complex economy, and all the games parts for their overwhelming graphics (at their time).
Rebirth was one of the greatest disappointments in my personal gaming history. Something like a mobile rail-shooter version of Half Life^^
Elite Dangerous was a much smaller project. I didn't notice it at all, when it was on Kickstarter and didn't really care for it in Alpha and Beta, because I thougt to myself: "Oh no - not another SC. No cooperation with Ian,..." and I remembered an old Interview with David about old games... So my first contact was in late December 14, and all I got was the release version. A release Version! He did it. There already was a game, that offered more than a hangar.
That's half a year now, and I still love the game. When the servers have issues, I play FFE3D and hope its additional elements will be implemented into ED. I don't like PowerPlay as it is now, would still love to see more love to the Wings (Groups like "Guilds" or "Corporations", homebases with storage, etc.), and a lot more variety and diversity. But what we've got here so far is a great game.