Starting in solo and migrate to open?

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Hey there, as a pre-order Merc owner, I've yet to play in-game, but I understand that you can switch between Open and Solo play modes at any time and keep the same ship, ratings, equipment, etc. Assuming this is correct, for players that are just about to start their ED careers, is it best to start in Solo mode until you've tested live docking, jumped a few systems, traded a few goods or completed a couple of missions?

I'm just wondering whether the distraction of other real life players (with their possible attempts to PvP or at least interdiction distractions) at the start could be an immediate disadvantage of playing in Open play initially. Perhaps one should only switch to Open mode when they make the decision to meet players, either in aggressive (PvP/pirating) or friendly situations (grouping).

Thoughts?
 
There is no "migration", you can play whatever mode you want whenever you want. It's not like it's a server transfer or anything.

That said, yes, I would advise to play in solo mode while learning the ropes, to avoid any PvP hazards. (it's very easy to grief a noob trying to dock without any repercussion)
 
I've been playing since PB1 when all we had was online mode. I recommend new players learn the ropes in solo or a private group with friends, then move to open play. I jump between all three modes depending on my mood, and alcohol consumption for the day.
 
While I doubt many will argue that playing in Solo is easier, for the potential reasons you have stated, in reality it isn't really like that. At least as of today. That may change when a bunch of newbies start playing and want to pew pew.

If you have any interest in Open, I'd advise to go into Open right from the start. You can switch back and forth at will, as you say. Starting in open means if anything does go wrong and you lose anything due to the actions of another player, the losses will be minimal. Just take the Sidewinder again and off you go.

If you wait and make a bit of progress in Solo, then jump in and lose it, you will feel the hurt right away.

You have very little (i.e. nothing) to lose at the start and everything to gain, so going into Open form the beginning would be best. If it doesn't work out just go to Solo.
 
Som interesting responses so far, so thanks. A few different opinions too, which is always nice - and complicates! :)

Starting in open means if anything does go wrong and you lose anything due to the actions of another player, the losses will be minimal. Just take the Sidewinder again and off you go.

If you wait and make a bit of progress in Solo, then jump in and lose it, you will feel the hurt right away.

You have very little (i.e. nothing) to lose at the start and everything to gain, so going into Open form the beginning would be best. If it doesn't work out just go to Solo.
Can you please explain this a bit more. I'm unclear what "hurt" or downsides you are trying to explain for starting in Solo and then moving to Open.
 
Playing in online mod only. PvP fear expressed from so many people is heavily overrated in ED. If you dont want to be interdicted its rather easy to have good chances you cant be and if seeing to many people locally make you nervous by simply moving couple jumps away from player starting location (dont know what they are tho) and obvious lore important systems, you will be so happy you see cmdr flying around. Human settled part of Milky way galaxy is enormously big and except there will be million or so players flying in same time there will be enormous regions of settled space with barely any players flying around.
 
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Play open. Make some friends and enjoy the galaxy. PvP ganking is a mythical monster that happens to only a few. I've been ganked. Once. Didn't impact my game much.
 
Play open. Make some friends and enjoy the galaxy. PvP ganking is a mythical monster that happens to only a few. I've been ganked. Once. Didn't impact my game much.

Do you think that may change once the game is open to everyone though? There is also the impact of having other noob dockers around.
 
Som interesting responses so far, so thanks. A few different opinions too, which is always nice - and complicates! :)

Can you please explain this a bit more. I'm unclear what "hurt" or downsides you are trying to explain for starting in Solo and then moving to Open.

Ok.

So when you start in your Sidewinder with 1000 creds or whatever, let's say you start in Open.
You start learning what to do, and part of that is dying.
Dying from lots of reasons.
Learning to fly, learning to dock.
Hitting the station, breaking the law.
Getting killed by NPC's and by other players.

Things like this is part of learning the game, and will make you a better player. At the beginning, it doesn't matter how many times you die. You just keep taking a new Sidewinder and keep on going. So the actual cost to you of gaining this experience is zero, credits wise. You lean all aspects including meeting and dealing with other players. Eventually, you will either make progress, or decide you have now enough experience to do it better, and just start again with a new start. Or, you cannot deal with it and play in Solo. Win for you all around.

Now, take the same thing but in Solo. The same happens, but you do not deal with other players because you never see them.
You start to make progress, maybe get some new guns or a new ship, probably start trading etc and then you think, ok it is time to try Open.
You go into Open and all is well then one day you get smacked around by another player.
You don't know how to deal with it, you have no experience to do so. You die.

Now instead of it not being a big deal, you are on the forums raging about how you have lost everything, "MILLIONS!!!" how a player killed you or "GRIEFED!" you (they didn't but your raging at this point) and so on.
All you get told when you describe how you die is what a noob you were for not doing x, y, z action to make it not be a big deal or avoid entirely.

See what I mean? If you had been in Open from the beginning and learnt how to spot other players, avoid them or even kill them then you wouldn't experience this. Even how to communicate with them would often save you pain. But you don't know how.

This is why I would say go into Open right from the start and experience everything. You can go to Solo later if open is not for you. It is a bit harder to go the other way. Not impossible, of course , just a bit harder.

See post #14 below for example. He sees an event on the forum on maybe from the newsletter, and flies to Lugh to join in.
This is good fun, he is there doing stuff for a few hours but now he dies because he doesn't expect some players to go there and be fighting on Feds side. I stress hours to show how this doesn't happen every 5 mins. (mostly not at all in truth).
He seems amazed when he dies quickly to two players in his little Eagle. Because of this he advocates not playing in Open until you have mastered everything. Ha. Doesn't make sense at all. My point is, you will never master dealing with other players in Solo, because you never see them. So get it done early when it doesn't matter :)
 
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Som interesting responses so far, so thanks. A few different opinions too, which is always nice - and complicates! :)

Can you please explain this a bit more. I'm unclear what "hurt" or downsides you are trying to explain for starting in Solo and then moving to Open.

I think what DraigUK is trying to say is that everyone starts of in a Sidewinder ship and if you get blown up (attacked or crashed) you can replace a Sidewinder free of charge (you keep any credits you have accumulated). So if you start in Open you can get into as much 'trouble' as you like and it won't cost anything if you spend your time getting used to flight/docking/combat in a sidewinder. You will maybe get an idea of where to avoid to stay out of trouble etc. At the end of the day you can always switch back to Solo if you really do not like other players around and have a negative experience.

Personally I was always going to be Solo but after buying into Beta I've stayed in Open. I'm not into PvP but just like the 'feel' of other Commanders around. Yes, there is also an increased element of danger but I tend not to hang around the areas where PvP'ers may be (Sol, etc). Its a big galaxy out there!

If you do decide Open is not for you check out the Mobius Private group. This is a PvE group so you will be able to interact with other players but they do not attack you.

EDIT: Ninja'd!

Safe Flying Commander
 
Do you think that may change once the game is open to everyone though? There is also the impact of having other noob dockers around.

I disagree. What most pvp adverse ppl don't understand is...there are more of you. 2v1 is hard. 3v1 equals harass or run. Noob dockers? Why be in noob docker areas? Besides, you could hire fellow players to protect you or mess with the competition if you were that concerned.

I get it. Let's just agree to disagree. I don't see a problem. I play open as a bounty hunter. I've run into a few players and guess what? Chill experience on the whole. Really not to many people are adept at communicating. Try and open a hail and it's ringtone then they shift. The game mechanics interfere with communication. That's another thing.

Interdiction is instant easy peasy unless you make it. Watch your six and evade. I'm rambling going to play. Have fun. Not trying to convince you of anything just inform.
 
Do you think that may change once the game is open to everyone though? There is also the impact of having other noob dockers around.

Does it matter? you can switch to solo any time you want. In all of gamma my first encounter with a player who wanted my booty or my life happened tonight, before ive seen 3 talk to me. log open, everyone crashing, getting in troubles with the authority ships around stations are going to be realy fun to watch and take part in, just join in the good clean fun before it's over and everyone went in a random direction in the galaxy and you are left alone. And let me tell you the AI are as noobish as you can get, they crash, get stuck in port, loiter over pad and get shot destroyed and on and on.

Edit> also learn from others mistake if theres actually other live player near you, i dunno if retail will be different from gamma and if you arent in the special zone like Sol you're alone.
 
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Play open. Make some friends and enjoy the galaxy. PvP ganking is a mythical monster that happens to only a few. I've been ganked. Once. Didn't impact my game much.
Yesterday I try out open during helping the poor children of Lugh.....an it takes only a few hours to get killed by two PKs....and you think it is a mythical monster ??? In an Democratic Fed System .... and no RP Style like Pirat or Anti Lugh...only hello and pewpew.... it takes a few seconds to destroy my Eagle ( NPC Needs longer and mostly you can manage it to escape with a few points left on hull)... so better don't fly Open in Core System until you are mastered all fighting skills, have an fully fitted ship, enough Credit for pay fine/insurance/repair, only take mission if it is ok to loose a lot of Rep,and finally enjoy PVP. ( Or if you like to be a victim.... ;) ) .....
 
Playing in online mod only. PvP fear expressed from so many people is heavily overrated in ED. If you dont want to be interdicted its rather easy to have good chances you cant be and if seeing to many people locally make you nervous by simply moving couple jumps away from player starting location (dont know what they are tho) and obvious lore important systems, you will be so happy you see cmdr flying around. Human settled part of Milky way galaxy is enormously big and except there will be million or so players flying in same time there will be enormous regions of settled space with barely any players flying around.

Heck, most still think its a multiplayer game even ;)

@OP:
Silliness aside, a few people seem to either have extreme PvP traumas from previous games and play solo. While others cant look past the situation we had several betas back. Wich was a fairly restricted bubble of only a handfull of stars with still a few thousand players in them. Which led to plenty of opportunities for people to take shots at one and other.
And ofc there are also players who think its their right to demand from every one to play like a carebear, and then they run into grizzlybear instead.

But now we have 400 000 000 systems, ive been playing the last few days with out encountering a single commander and im only 50Ly or so from Sol ....... (wich is really not more then a few jumps for even a stock sidey)

Best you can compare this with hiking in the woods. You run fewer people the farther you go from the beaten tracks. Most people you meet are either friendly or indifferent and yes once in a blue moon you run into a rectum.
 
Yesterday I try out open during helping the poor children of Lugh.....an it takes only a few hours to get killed by two PKs....and you think it is a mythical monster ??? In an Democratic Fed System .... and no RP Style like Pirat or Anti Lugh...only hello and pewpew.... it takes a few seconds to destroy my Eagle ( NPC Needs longer and mostly you can manage it to escape with a few points left on hull)... so better don't fly Open in Core System until you are mastered all fighting skills, have an fully fitted ship, enough Credit for pay fine/insurance/repair, only take mission if it is ok to loose a lot of Rep,and finally enjoy PVP. ( Or if you like to be a victim.... ;) ) .....

But...but...it's an open war zone. And ot took hours to get shot at? Not the dangerous place I would think. I have been flying those skies for the past three days...not one commander has pew pewed me. I have had many friendly conversations and many of those times I had cargo worth pirating over. The comms system is a wreck currently..but I digress. ;-) I will warn anyone flying anywhere in this game, if you have a 400 credit bounty..many will take you out for that. Pay those little things off. But if you are flying clean..most won't want the hit to their bounty. If you possibly came across some rogue Pk'ers, that's unfortunate...but it is NOT the rule, it's the exception.
 
@draiguk... Was about to say everything you have said so kudos. Stay in the playground and learn how to cope with the bullies rather than going off to find your own quiet playground. You wont want to do it when you have a shiny toy and loads of pocket money so do it when you have nothing
 
But...but...it's an open war zone. And ot took hours to get shot at? Not the dangerous place I would think. I have been flying those skies for the past three days...not one commander has pew pewed me. I have had many friendly conversations and many of those times I had cargo worth pirating over. The comms system is a wreck currently..but I digress. ;-) I will warn anyone flying anywhere in this game, if you have a 400 credit bounty..many will take you out for that. Pay those little things off. But if you are flying clean..most won't want the hit to their bounty. If you possibly came across some rogue Pk'ers, that's unfortunate...but it is NOT the rule, it's the exception.

O I cant wait to come across some PKs while flying good old Adder :coffee:
 
Oh ok sorry that I wrote something wrong....yes OP all the other are right play Open from begin, so that you get the real Elite Dangerous Feeling. It is ok if you lost...its a huge step for learning.
And best is never be against Something or be angry...look to the Forum.
 
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