State of the game > Uninstall

Well to be fair you need quite a bit if you want to have a full fleet & options. All the big 3 are over a bill fully fitted, mdm can easily cost you 3-400mill fitted . So if u want a range of boats without constant refitting it;'s a fair chunk ( hell 8a prism are 250m ) and that's without mentioning the carrier.
Yep, that is true, I'm just wondering how fast you are expected to get a fleet of that size anyway? Even counting out the egg, lazy lasermining for LTDs netted a billion in a long evening. I mined more in a week than I made money in 2½ years of doing other stuff like xploration and trading.
 
Yep, that is true, I'm just wondering how fast you are expected to get a fleet of that size anyway? Even counting out the egg, lazy lasermining for LTDs netted a billion in a long evening. I mined more in a week than I made money in 2½ years of doing other stuff like xploration and trading.
Been working on mine since the start of the game. Tremendous fun.
 
Needed nerf long ago.
Now alot of new players who'd been milking it are Almost endgame hehehe.
I suggest they go engineer a python and go rep grind for a corvette.

Shame this was allowed to happen.
Now this is about as accurate an assessment as I've read :) succinct and a valid point. (y)

(I've never been bothered with the folk 'boiling the egg' for silly credit amounts - there is far more to the game than just credits, for me anyway)
 
Oh, another Yamiks plug... yawn

ETA: Mining has been silly since Dec 2018 when 3.3 dropped, currently all we have in the game is some erroneous code, which, if you read around, is being addressed by the devs...
It does all go back to 3.3, 100%. The payouts for ALL the new mining types cores/subsurface/surface were all quite low, people asked if they balance could be changed to make it earn more, and suddenly we had Void Opals in cores. Everything stemmed from that decision, one I'm sure I supported at the time, but I''m also sure many of us said please PLEASE adjust the balance across all the mining - cores were massively worth it, and nobody ever did subsurface etc after all the work that went in to it.

And now we're here. And the problem isn't the code - the problem is how do you go back to having earning balance.

I would love to think Odyssey will actually be a different branch entirely, and the reason fdev originally werent going to do longstanding bug fixes a year ago until the infamous "community letter" was because all of this will be different post Odyssey. Cos I'm still unsure how the odyssey content can really be just bolted on to the existing game.


I'm genuinely hoping for a rework to everything, a rewrite, that rebalances. Even if it resets things people have inexplicably spent thousands of man hours grinding for ...


(but it will be a bolt on and everything will still be damaged as a result of ... 3.3 cores.)

Thanks for coming to my TED talk.
 
Yep, that is true, I'm just wondering how fast you are expected to get a fleet of that size anyway? Even counting out the egg, lazy lasermining for LTDs netted a billion in a long evening. I mined more in a week than I made money in 2½ years of doing other stuff like xploration and trading.
Yea that's the nub of the issue , how much is enough & everyone has their own answer . I don't think it should take years of 30hrs a week job-like grind to get there , I wanna play with the toys ( in the game i payed for ) and feel resonable progression . Yes 1bill a hr was silly but so is just 50m a hr, we need a resonable rate . Especially for the combat peasants :(
 
Cos I'm still unsure how the odyssey content can really be just bolted on to the existing game.
I doubt that it was even considered to be bolted on to the existing game. There's a metric about code development that says that if you change more than a certain percentage of your base code, then it's better to start afresh. If I remember correctly the studies showed that this percentage was around the 13% mark. It's in one of Save McConnell's books somewhere.

Odyssey is going to be a whole heap more than a 13% change.

Ergo...
 
Yet you are still here. Makes me wonder why.
Hey, that's my schtick, don't lump me in with the salty whiners. I laugh AT the whiners.

And boy is our youtube creator one of those, it's done the boy very well.

As for me? I play the game. I don't have a carrier. I like mining, for minings sake. I like combat for combats sake. Hell, I even like driving the srv. And engineering. I don't have any large ships, no "end game" ships. Tried them, can't be bothered with them.

What I absolutely 100% categorically will never do is grind.

And get my opinions from yamiks et al.
 
Hey, that's my schtick, don't lump me in with the salty whiners. I laugh AT the whiners.

And boy is our youtube creator one of those, it's done the boy very well.

As for me? I play the game. I don't have a carrier. I like mining, for minings sake. I like combat for combats sake. Hell, I even like driving the srv. And engineering. I don't have any large ships, no "end game" ships. Tried them, can't be bothered with them.

What I absolutely 100% categorically will never do is grind.

And get my opinions from yamiks et al.
Oh, I beg your pardon. I misunderstood.
 
I would love to think Odyssey will actually be a different branch entirely, and the reason fdev originally werent going to do longstanding bug fixes a year ago until the infamous "community letter" was because all of this will be different post Odyssey. Cos I'm still unsure how the odyssey content can really be just bolted on to the existing game.

I'm genuinely hoping for a rework to everything, a rewrite, that rebalances. Even if it resets things people have inexplicably spent thousands of man hours grinding for ...

I think it has to be. For me, Odyssey is literally last chance saloon for E: D, and they have to nail it right off the bat.

If they don't, the game is dead for me. There are other space games already that can do it better.

My hopes are not high. :(
 
I think it has to be. For me, Odyssey is literally last chance saloon for E: D, and they have to nail it right off the bat.

If they don't, the game is dead for me. There are other space games already that can do it better.
Do you play these other games?
 
I doubt that it was even considered to be bolted on to the existing game. There's a metric about code development that says that if you change more than a certain percentage of your base code, then it's better to start afresh. If I remember correctly the studies showed that this percentage was around the 13% mark. It's in one of Save McConnell's books somewhere.

Odyssey is going to be a whole heap more than a 13% change.

Ergo...
I agree, from my own (non game) IT development experience I really hope it isn't bolted on, refreshing the code over a longer period (say the last 2 years ...) would seem the logical way to do it and sort many of the existing problems. If it IS bolted on to the existing game ... it's going to be a problem I suspect. On top of the existing problems.

We will see :)
 
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