Your job, just as all of us here in this place, is never done.I stopped quoting there, as it seems I may have started a tsunami of innuendo, and utterly filthy lewdness!
My job here is done, and done beautifully...!
Your job, just as all of us here in this place, is never done.I stopped quoting there, as it seems I may have started a tsunami of innuendo, and utterly filthy lewdness!
My job here is done, and done beautifully...!
So, i know i'm looking forward to 2 months of conjecture on carrier interiors that fdev will not weigh in on at all until it's already done and guaranteed to disappoint everyone in some way.
What's to be conjectured upon the megaships are getting interiors and the carriers are not.
nope. it's been verified. carriers are the megaships in question. You would have to be purposely 5th columning your own game to not be referring to carrires in that future feature. And as we already know, Fdev is having a delightful time working on this passion project that they're extremely proud of. They couldn't possibly be sabotaging it just to troll their users.
Carriers are getting interiors then?
Hmm interesting.
the alternative is that only the megaships that aren't carriers are getting interiors.
Surely you dont think fdev is that inept to make such a design decision.
Prison megaships already have interiors, so making that bigger is not that much of a stretch.
However, with the network overhead on FCs I'm not sure if ED won't grind to a halt with having extra stuff.
Yea neveamind I checked the live strum and they said fleet carrier social spaces are not included with the megaship update.
I'm not sure- you still have to deal with a station concourses level of data at any one time. And when all thats in one system with thirty FCs I wonder if thats going to cause issues. Hopefully by now the network code that deals with FCs and the stuff in them is mature enough.FC's only have network overhead when you move them.
otherwise, they're no different than any other base.
and the moving part is only an update to a database and registering to the instancing server.
the clients just disconnect and reconnect to the instance during the jump sequence just like any other jump.
I'm not sure- you still have to deal with a station concourses level of data at any one time. And when all thats in one system with thirty FCs I wonder if thats going to cause issues. Hopefully by now the network code that deals with FCs and the stuff in them is mature enough.
It still has to go to the transaction servers though. Given how rickety Odyssey has gotten it might push things over the edge.what's going on inside a concourse doesn't need to be transmitted to anyone outside of it's instance. and you can't have more than 1 such thing in a given instance.
EDR - Elite Dangerous RicketyIt still has to go to the transaction servers though. Given how rickety Odyssey has gotten it might push things over the edge.
It still has to go to the transaction servers though. Given how rickety Odyssey has gotten it might push things over the edge.