Modes Statement that "all game modes are equal" is naive and completely false at the moment.

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Which "intended one" was ruined by mode switching. I've never done it, but I know people do. I do think that like the BGS, missions and such spanned the game not just the mode.

Check out Fdev statements - they do reflect my point of view. Then they added different game modes to cater those people who find PvP interactions too much of an expirience. And forgot that most people are more goal-oriented than the others, and did not counterbalance for their potential game expirience losses. Like they do with money exploits.
 
Check out Fdev statements - they do reflect my point of view. Then they added different game modes to cater those people who find PvP interactions too much of an expirience. And forgot that most people are more goal-oriented than the others, and did not counterbalance for their potential game expirience losses. Like they do with money exploits.


I'd bang my head against my desk but I don't feel like a worse headache. Are you serious... If you believe this crock of horse dung then you maaaaaaay want to go back to the kickstarter... because you are way off on this one. The game has ALWAYS had modes... they didn't "add them to cater to people who find PVP interactions to much of an experience".

I think Jockey's Wall of Information is here.. because something has been "missed."
 
I'd bang my head against my desk but I don't feel like a worse headache. Are you serious... If you believe this crock of horse dung then you maaaaaaay want to go back to the kickstarter... because you are way off on this one. The game has ALWAYS had modes... they didn't "add them to cater to people who find PVP interactions to much of an experience".

I think Jockey's Wall of Information is here.. because something has been "missed."

I want to be able to play a great game without being erm griefed by teenagers but having said that I do want there to be a feeling of risk out there.

David Draben. Solo removes that risk, is it not?

And catering for people who do not like PvP in any form was the exact reason for adding differend game modes, even if you find my choise of words too rude.
 
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David Draben. Solo removes that risk, is it not?

And that was the exact reason for adding differend game modes, even if you find my choise of words too rude.


The game modes were there from the beginning though and Braben wanted people to enjoy the game and play it how they want. That is why there are three modes, only reason there isn't four at the moment is I don't think they have figured out a good way to handle Friendly Fire. And your choice of words speak a lot about your mindset and how you view others who don't PVP.
 
The game modes were there from the beginning though and Braben wanted people to enjoy the game and play it how they want. That is why there are three modes, only reason there isn't four at the moment is I don't think they have figured out a good way to handle Friendly Fire. And your choice of words speak a lot about your mindset and how you view others who don't PVP.

True that, sorry about it. But what is there to wonder about where ED turns for me into bland mess exactly because of not just PvE - casual PvE players. I inherently have nothing against those people, but this situation gets to me sometimes.
 
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True that, sorry about it. But what is there to wonder about where ED turns for me into bland mess exactly because of not just PvE - casual PvE players. I inherently have nothing against those people, but this situation gets to me sometimes.

How on earth do "casual" PvE players get to you? They are enjoying their game, and you are enjoying yours.

If for some reason, you want to beat up "casual" PvE players, then as a raging solo carebear saltlord - just name your preferred system and time bro, and I'll give you as many rebuys as you can stomach :D
 
How on earth do "casual" PvE players get to you? They are enjoying their game, and you are enjoying yours.

If for some reason, you want to beat up "casual" PvE players, then as a raging solo carebear saltlord - just name your preferred system and time bro, and I'll give you as many rebuys as you can stomach :D

Would not mind that. But thing is, we do view ED differently. I was brought here by reading about PP in some news and would hoped that it would turn into FPS EvE at last. So you can imagine what I am feeling.

Before you say it, about "play another game" there is a thread on this topic in the dank discussions.

Another fail thread Egy? Ye sure don't give up. I'll give ye that. :)

Yeah, forums is the most strife I can get from something with Elite: Dangerous logo on it [big grin].
Yet somehow I have two-digit reputations on the OPs there every day when I wake up. So...

To say, I think DDF spawned an exeption from usual forum rules.
There are two separate vocal minorities. One protects "their" design of the game, and one is just usual type, yet is more constrained in changing something due to no less vocal actions of the other minority.
 
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At least you are honest about it. I think the 2-digit reputation you've got is quite telling and this wet dream seems pretty common for new players. It's understandable and forgivable, not so much for some elder PvPer who still haven't realized that such a thing most likely never will happen.

I'm afraid you'll have to adopt or - you know what would come now... :p
The game won't adopt to you, that's for sure.

Actually, the more I think about it, if only they would created another copy of BGS servers instead of CQC (with PP altogether), while leaving stellar forge and exploration ones shared, and created gritty as possible bubble there, with player ownership and stuff, things would be soo much better. And it would take less resourses, I belive.

As for now, we are in the same swamp, so I will continue to dig in order to deepen it. :D
 
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I think we need NPC wingmen in Solo for true parity between modes.

Yeah, I wasn't aware people say this. I hope it's common sense that the danger of meeting a human player is far greater than meeting an NPC.

I died twice yesterday to NPCs... in a Python. Its not like I need additional risk.
 
I think we need NPC wingmen in Solo for true parity between modes.



I died twice yesterday to NPCs... in a Python. Its not like I need additional risk.

Maybe. But this thread subforum is about another topic.

Do you want to deal with red flashing hollow triangles?
And does not dealing with them deserves additional reward?
 

Robert Maynard

Volunteer Moderator
So what is there for a person who does like PvP but does not like ED and space games as much then?

If the person does not like ED or space games then there are lots of games out there to scratch that itch.

By the way, I am not sure that current state of things is the intended and the best one. I am not sure that when you have to choose between efficiency and fun can be called a good gameplay.

The three game modes and single shared galaxy state were most definitely intended. That some who prefer PvP (or are at least tolerant of it) choose a mode other than Open to be more efficient is on them - the modes themselves offer those that don't enjoy PvP a way to play the game without those that do.

Not attack anyone and not getting attacked in not the point here really.

Really? The proposal for added reward must relate to something - and that something seems to be the possibility (but no guarantee) of being attacked by another player.

Check out Fdev statements - they do reflect my point of view. Then they added different game modes to cater those people who find PvP interactions too much of an expirience. And forgot that most people are more goal-oriented than the others, and did not counterbalance for their potential game expirience losses. Like they do with money exploits.

Which statements in particular - they have said a lot of things, over time. There are some particularly succinct statements about the modes and shared galaxy state though....

I was brought here by reading about PP in some news and would hoped that it would turn into FPS EvE at last. So you can imagine what I am feeling.

There were some early backers and at least one DDF member who were convinced that the only way that E: D should be was as a version of EvE with cockpits - thankfully, that didn't transpire.
 
If the person does not like ED or space games then there are lots of games out there to scratch that itch.



The three game modes and single shared galaxy state were most definitely intended. That some who prefer PvP (or are at least tolerant of it) choose a mode other than Open to be more efficient is on them - the modes themselves offer those that don't enjoy PvP a way to play the game without those that do.



Really? The proposal for added reward must relate to something - and that something seems to be the possibility (but no guarantee) of being attacked by another player.



Which statements in particular - they have said a lot of things, over time. There are some particularly succinct statements about the modes and shared galaxy state though....



There were some early backers and at least one DDF member who were convinced that the only way that E: D should be was as a version of EvE with cockpits - thankfully, that didn't transpire.

You know, I just had just recently discovered that my thread was moved from Dank D as well as existance of this subforum.

What the heck is going on? How all of those reasonings can be ignored? Why all the hypocrisy?

Is it jealousy? Is it selfishness? Is it some trauma? Is it just stubborness and there is there no reasons at all?

Such requests are totally reasonable. And they cannot be just ignored.
 

Robert Maynard

Volunteer Moderator
You know, I just had just recently discovered that my thread was moved from Dank D as well as existance of this subforum.

What the heck is going on? How all of those reasonings can be ignored? Why all the hypocrisy?

Is it jealousy? Is it selfishness? Is it some trauma? Is it just stubborness and there is there no reasons at all?

Such requests are totally reasonable. And they cannot be just ignored.

Why should the preferences of a subset of players who prefer an optional play-style take precedence over the wishes of other players?
 
Why should the preferences of a subset of players who prefer an optional play-style take precedence over the wishes of other players?

Why the same "other" players ignore the wishes of other players so... all development time would be concentrated on them exclusively? Or what is the reason really?
Or people here do not say that ED is A and not B, and get out of my swamp, despite compromises being reachable?
 
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Robert Maynard

Volunteer Moderator
Because same "other" players ignore the wishes of other players so... all development time would be concentrated on them exclusively? Or what is the reason really?
Or people here do not say that ED is A and not B, and get out of my swamp, despite compromises being reachable?

What is being offered as part of a compromise?
 
Why the same "other" players ignore the wishes of other players so... all development time would be concentrated on them exclusively? Or what is the reason really?
Or people here do not say that ED is A and not B, and get out of my swamp, despite compromises being reachable?


I think that is funny because even when we try to be compromising the reply is normally NO... give us all this and you loose all that but we will not give anything up. It makes trying to compromise difficult.
 
I think that is funny because even when we try to be compromising the reply is normally NO... give us all this and you loose all that but we will not give anything up. It makes trying to compromise difficult.

I have the exact same impression, belive it or not. "Red triangles is your imagination" and stuff.

And we have moderator here, so please, I would not mind this thread locked.
I have a hard time keeping multiple lines of conversation with exactly same people.

I cannot be active in other threads here if I have to answer to every person on the internet who dares to disagree with my point of view in my own thread. :D
 
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I have the exact same impression, belive it or not. "Red triangles is your imagination" and stuff.

And we have moderator here, so please, I would not mind this thread locked.
I have a hard time keeping multiple lines of conversation with exactly same people.

I cannot be active in other threads here if I have to answer to every person on the internet who dares to disagree with my point of view in my own thread. :D


Red triangle is an enemy (or in my case purple).. red hollow triangle is a player in open ... if they are where I play there is a problem and they snuck into a PVE PG to cause issues... which has happened before. PVP would not be looked down so by so many if people like Algo and groups like SDC were not the "face" of it... because all they show is the bad parts of PVP. And they shoot themselves in the foot with Fdev in getting anything done because they are antagonistic to the rest of the community.
 
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